misterID
Well-Known Member
Jan. 2008
Tony Baxter: Motion simulation allows the ride vehicle to work as an element in a story. It's a tool to help set emotion. We do that with Indiana Jones [Adventure at Disneyland]. With imitation being the sincerest form of flattery, Star Tours launched many similar attractions. The ultimate challenge...was Spider-Man and its synchronized motion base with 3-D [filmed scenes]. We looked at that and we started experimenting. Now, we have something that goes beyond that--but we won't talk about it. [Baxter laughed as he made the last remark.]
I'd really like to know what he was talking about.
Tony Baxter: Motion simulation allows the ride vehicle to work as an element in a story. It's a tool to help set emotion. We do that with Indiana Jones [Adventure at Disneyland]. With imitation being the sincerest form of flattery, Star Tours launched many similar attractions. The ultimate challenge...was Spider-Man and its synchronized motion base with 3-D [filmed scenes]. We looked at that and we started experimenting. Now, we have something that goes beyond that--but we won't talk about it. [Baxter laughed as he made the last remark.]
I'd really like to know what he was talking about.