James Alucobond
Well-Known Member
The Frozen and Tangled animatronics are pretty bang-on because they were already realized in 3D. The Golden Age and Renaissance characters have always been harder to translate because some of them are stylized in a way that doesn't translate well. Look at how off the characters in Wreck-It Ralph are that aren't Anna, Elsa, Rapunzel, Moana, or Merida. Also consider why they've waffled between giving certain characters real hair in some instances and solid molded lumps in others. It's not easy to do, particularly because you can't cel-shade things in real life.Seems they havent been able to produce an AA that is representative of the source real life or animated since Mermaid? I think it started there but might have been earlier.
By contrast, I actually think the Golden Age characters tend to be easiest to cast for M&Gs because they were often more faithfully rotoscoped from real-life models, including facial proportions. Meanwhile, big-headed round-eyed characters will require some compromise.