Mission: SPACE testing a "no G Force" version of the experience

jmvd20

Well-Known Member
dxwwf3 said:
Maybe so. I just hope that it won't backfire on them with EVERYONE being confused. You know how much common guests pay attention to things like this.

I can see it already:

I know that sign says intense version enter line here, and this sign says non-intense version enter line over there. But which line do I get in for the intense version, Oh why does WDW make this so complicated :veryconfu :veryconfu :veryconfu
 

dxwwf3

Well-Known Member
The thing I hate most about all of this is that it seems whenever Disney wants to push the envelope, people just aren't ready for them to do so. And it really hurts us fans and repeat visitors, IMO.

It looks like anytime Disney creates a boundary pushing, original attraction, the very vocal minority can't handle it.

As Corrus said, it's really a shame.
 

dxwwf3

Well-Known Member
jmvd20 said:
I can see it already:

I know that sign says intense version enter line here, and this sign says non-intense version enter line over there. But which line do I get in for the intense version, Oh why does WDW make this so complicated :veryconfu :veryconfu :veryconfu

What's the difference between the two lines?

How intense is the non-intense version?

Now is this FP just for the intense ride?

How can I get a non-intense FP?

I want to do a Single Rider, but I only want to do the non-intense version.

The list goes on....
 

Pongo

New Member
Well, it was just on FOX 35 news at 10 here in CenFla. Looks like it's official.

The reporter made some crappy example of the centrifuge out of a water bottle and some strays to show how the ride works. It was pretty funny.

I didn't catch when they would be start implementing it.
 

jmvd20

Well-Known Member
Pongo said:
I don't think Disney anticipated that people wouldn't like it. They wouldn't have built it if they knew a lot of people wouldn't like it.

When it opened, I remember everyone around here being excited about it. But it isn't for everyone, and when those people who can't handle it realize that fact, they'll stay away from it - making lines shorter.

I think this is just a quick fix to make people happy. Something else can be done. What is that thing? I don't know. But something else can be done.

I meant that WDW should have known a large number of guests wouldn't be able to ride it because of blood pressure motion sickess etc...

2nd and 3rd paragraphs - Completely agree with you. :wave:
 

Dr Albert Falls

New Member
I don't understand why anyone would oppose the "lite" version.

*You can still ride the "regular" version.

*While you're riding, your elderly parents or grandparents can finally enjoy the A/C inside Mission Space and play with the capsule's cool switches and lights and buttons while watching "that guy from CSI". It sure beats waiting for you in the hot sun, watching people emerge from the gift shop barfing in the bushes.

*You won't have to go back to your hotel room early when one of your travel partners--- who insisted on riding Mission Space because they saw the cool TV commercials and brochure ads back home-- loses their lunch all over your one-and-only pair of tennis shoes.

*People who want to experience Epcot's signature attraction during their once-in-a-lifetime trip will not feel "pressured" to ride something their body may not be ready for. (If you're paying $60 for a ticket, you want to get your money's worth, even if it means pushing your body to the limit). By offering a choice, the moderately-healthy-but-not-quite-as-strong-as-my-younger-days visitor will feel they got the experience M:S without risking a day-long headache and queasyness.

*M:S has never lived up to its full capacity. A new attraction should NEVER average a 10-15 minute wait, even if it is a high-capacity "people eater". By opening up the ride to a wider audience, M:S will finally process the thousands per hour it was designed to do.

*By giving motion-sickness-prone riders an alternative ride, its less likely the 3 "regular" centrifuges will be shut down for a "Code-V" while janitors sprinkle pink pixie dust and mop up the "protein spill." In fact, with the new set-up, I bet the 3 "regular" centrifuges will actually have a higher capacity than with all 4 running at full-G and causing "Code-V" interruptions.

*By forcing visitors to make a choice, more people will take the warnings seriously. That's because they'll literally have to stop and ask themselves "Do I really want to go on the intense version?" And if that means one less family carrying a loved one back home in a body bag, it'll be worth it.
 

KumbaRider

Member
It's unfortunate that this alternative is considered necessary. However, if this brings in more capacity and helps calm the hype then it should be worth it. It's just a shame that many will miss out on the true experience of such a great attraction.

This new alternative reminds me of Sea World Orlando's Wild Arctic, which has a "walking" non-moving version in addition to the actual simulator version.
 

basas

Well-Known Member
Can't say I like this idea.

1) Parties are going to be arguing over which 'ride' to ride...then there will be the groups who refuse to go on the tamed down version in fear of 'looking like a wuss'. Not to mention, it's already confusing enough in that loading area...

2) Those who have experienced the attraction and been sick as a result are already people who have thought prior to their experience that they could handle the attraction. With the two versions, this group of visitors will STILL believe they can handle the intense version, will STILL go on, and nothing will change. Instead, it seems the only purpose of this is not to help cut-down on complaints or illnesses, but rather to create another ride for people who would NOT have ridden. In other words, they're using half the capacity of an attraction (which, for the most part, does NOT get lines), and using it as a cheap excuse for a new, more family-friendly attraction. I'd much rather see a completely new family-friendly experience (even dealing with Space), instead of promoting this as one.
 

Pongo

New Member
Dr Albert Falls said:
I don't understand why anyone would oppose the "lite" version.

Because Disney can come up with a better alternative than just flipping a switch to the "OFF" position.

With the centrifuge not spinning, there's no point in even having a centrifuge. I understand that the other three will be operating normally, but the M:S experience just won't be there when the centrifuge isn't rotating.

I'm disappointed that Disney didn't figure out a different way to utilize their other resources besides resorting to a "Lite" version. People will ride it, but I don't think they'll like it.
 

wdwishes2005

New Member
barnum42 said:
Glad I read that all the way through. My initial reaction was that the lawyers must have talked them into switching the whole ride to no-g!

I like the idea that others will get a chance to experience a tamer version whilst letting everyone else still experience the full on ride.
phew.... I thought they were turning into weak kneed PR psycho's.... Personally, I don't like the idea. The whole excitement of MS is the Gs, and people like the lady a few weeks ago will still bypass the ' safe ' MS and go on the real thing, because they ignore the signs or dont know they're conditions..
 

Damien666

New Member
Oy, I thought Disney learned something from making stupid mistakes like SGE. Boy am I wrong, this I have to say is pointless! Mission SPACE is a ride that in order to get some fun out of it, it has to spin. Otherwise, your just tilting to a screen with not much action. Plus the stupid GP will make the CM's jobs much more "fun"

I do agree with dxwwf3, when Diseny gives us a great unique, oringinal attraction that pushes the boundries of what a attraction can be. (Mission SPACE and AE) Some people just can't handle it and complain.
 

FigmentJedi

Well-Known Member
Why don't they just put some actual content in the damn postshow besides a computer game and a McDonald's Playplace? Give the pavillion some actual attractions that could open the pavillion up for the whole family.
 

dxwwf3

Well-Known Member
Damien666 said:
I do agree with dxwwf3, when Diseny gives us a great unique, oringinal attraction that pushes the boundries of what a attraction can be. (Mission SPACE and AE) Some people just can't handle it and complain.

And yet certain things like RNRC (with its launch, which I believe is the most intense thing in WDW history) seem to get almost no complaints. It just doesn't make any sense.
 

dxwwf3

Well-Known Member
Tahu said:
Why don't they just put some actual content in the damn postshow besides a computer game and a McDonald's Playplace? Give the pavillion some actual attractions that could open the pavillion up for the whole family.

That would be nice. I like M:S, but the post show and gift shop were poorly done, IMO. Especially the post show.
 

Pete C

Active Member
Nobody in here knows for sure what this version is going to be like, and already an abundance of people have an opinion of how terrible it is going to be, how WDW won't be able to handle the two queues, and how guests are going to be confused. First, the fact of the matter is that nobody knows what WDI is doing with the ride system other than it is not spinning. Star Tours has a video screen, doesn't spin, and people ride that and are happy. Sure that isn't the original intention of MS, but the ride as it currently stands isn't really working out for many park goers. Why don't you ride it before you decide that it is going to suck? Perhaps this will be enough of a ride for those guests not looking for an intense ride. Second, let WDW sort out how they will handle the two separate rides. You don't know how they are planning to manage this, so at least give them a chance. And if it is a flop, hey...at least WDW gave it a shot and tried to inject some interest into an attraction which is already essentially a flop.
 

jmvd20

Well-Known Member
SpongeScott said:

Thanks for posting that!



At least that article stated 2 riders of 11.8 million which helps to put things into perspective.

It also says that the no-spinning ride may start operation this summer. Maybe that extra time will be used to allow WDI to come up with ideas to eliminate some of the concerns stated in this thread. Let's wait and see what WDI comes up with before we say the newer version will be bad. or junk. I still think it's a great idea and a good move for WDW to make.
 

dimebagdarrel

New Member
Finally, Disney is starting to realize that their ride is dangerous and should be changed!!! It's sad that it took two deaths to show them this.
 

wdwmagic

Administrator
Moderator
Premium Member
Original Poster
dimebagdarrel said:
Finally, Disney is starting to realize that their ride is dangerous and should be changed!!! It's sad that it took two deaths to show them this.

This is totally inaccurate. Deaths of previous riders have all been confirmed by authorities as being due to pre-existing conditions, and nothing to do with the operation of the ride.

Disney's latest change is to allow more guests to ride, inlcuding those who are afraid of the original version.

The original version of the ride will remain totally unchanged, as it has since opening.
 

imagineer99

New Member
dimebagdarrel said:
Finally, Disney is starting to realize that their ride is dangerous and should be changed!!! It's sad that it took two deaths to show them this.


Then you better close down every ride that someone has died on at Disney...

ToT, Splash Mountain...
 

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