Slipknot
Well-Known Member
And what does that mean?:lookaroun
Didn't have enough momentum to make it up a higher portion of the track and just rolled backwards.
And what does that mean?:lookaroun
Didn't have enough momentum to make it up a higher portion of the track and just rolled backwards.
Maurer-Sohne isn't looking too good right now... First the Anti-Rollback, and now this... Supposedly it was very windy and that was the cause... however, vallying shouldn't even remotely be an issue when designing a coaster of this scale... Somebody didn't run enough computer simulations I'm sure Universal is livid that this coaster keeps having delays...
BAD!
From twitter:
:brick::dazzle:
:hammer: That's not good. I wonder if this will push back the opening date.
I've heard recently that Rockit likely won't open before August.. which means Universal is missing the entire 09 summer season with this coaster.. I guess they market-push it for 2010 now..
Try not to be to hard on them.. this is just their 'test track'
Then throw in more brake runs than any other coaster, making it carry even less momentum
What does this have to do with the valley that happened a few days ago. It happened before it even made the first break run.
I pointed that out because the train does not look like it is carrying any speed throughout the ride. If it is barely making the first brake run, that's a problem. It will make for a boring ride with a lot of pauses. I hope I'm wrong on this.
65 mph isn't enough speed? The brake runs barely have any effect on it.
65 mph is the max speed after the first drop... you are forgetting that a coaster gains absolutely ZERO energy after the first drop.. (unless the coaster has multiple chain lifts, like BTMRR, for example).. Any 'gain' in energy from subsequent drops is negated by the loss of energy in the preceding climb to the apex of that hill.. it takes more energy to climb, then it gains dropping down the opposite side..
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