Eddie -
I have a question for you. I've actually thought about it for a couple weeks... How to ask you without looking like I was "baiting" you for a specific answer, or look like I was trying to find a way to "slam" any particular group (because this isn't the thread for that). But having said that, I'm just REALLY curious as to what you think... So after those disclaimers:
Do you, as a designer, concern yourself with the upkeep of an attraction after you've "handed it over to ops"? I mean, have you ever looked back at an attraction you've helped to build and get frustrated that it's not been taken care of like you want it to be? Or conversely, do you not concern yourself with that?
Is upkeep something that heavily weighs on you as you design? Do you alter your design based on who's going to be taking care of it long term (factoring in their maintenance habits, or lack thereof)?
I guess I was just thinking about it after we chatted a little about Pooh's Hunny Hunt in Tokyo, and it got me thinking. That ride is AMAZING. Simply amazing. And it's spotless. Wonderfully taken care of. The pride I would have seeing the condition of that attraction (were I a designer) would be immense. Conversely... Let's say I was on the team that worked on the Sea Cabs at the Living Seas with the chronic angler fish problems. Or WDW's Splash Mtn, with the hardly-ever-hopping Brer Rabbit, among other chronic issues. Or Alice's Curious Labrynth in Paris being pretty trashy. I think those things would drive me crazy to no end.
Also, does WDI have ANY control over the topic? For example... Tony Baxter was the lead on Big Thunder. If he was at WDW for something, and noticed the guysers at the exit of Big Thunder weren't working and it didn't make him happy can he (someome that works for the company as opposed to you, who is a hired gun) get that addressed?
I'm just really curious as to how you think about the whole topic.