News Villains Land Announced for Walt Disney World's Magic Kingdom

Disgruntled Walt

Well-Known Member
In the Parks
No
What was it supposed to be?
One of them was this:
1726251322743.png

But I'm not sure if that's what they're talking about or not.
 

LSLS

Well-Known Member
Honestly I think 8-10 is fine. A lot of starwars and radiator springs is rock work. Also a lot of starwars land is walking paths with space for a third attraction that never came
I don't know, that's about the size of Avatar, which I think could definitely use more space. Obviously we have no designs yet so it's just for the sake of discussion (I'm not saying they blew it or anything), but I am surprised if it ends up only 8.
 

gorillaball

Well-Known Member
I don't know, that's about the size of Avatar, which I think could definitely use more space. Obviously we have no designs yet so it's just for the sake of discussion (I'm not saying they blew it or anything), but I am surprised if it ends up only 8.
Avatar has more space. The basic infrastructure for the entire land are already in place, just need the $ of a ride, but I digress.
1726255982026.png
 

splah

Well-Known Member
Call me crazy but my dream Villains attraction would be an old-school bus bar "laff in the dark" with swing doors and UV painted flats. It could have all the modern trimmings but the look should be distinctly classic. Actually, I think the entire land should more closely resemble ye olde Fantasyland in character. It just feels right. And would be of great contrast from EPIC 's offerings. Disney needs to be Disney here. The intimacy of those older attractions can't be matched.
the scale of a bus bar attraction would be perfect and would enhance the emotions of a villainous ride. everything being closer, ups the stakes. look at snow white's first iterations. the cavernous show rooms these days lose out on the human scale. with an enclosed, compact bus bar, you feel like you don't know what's around the next corner. for that matter they need a dark ride that lets the scenes simmer and build with a slow burn build up. build the tension and release instead of frenetic energy the whole time.

regarding the ride before the ride, i don't have a problem with the theory of the experience, but they haven't been executed properly yet. rise is more successful than guardians, but they both suffer from hyping up the audience and energy only to be have the energy fall back down. it's a bunch of hurry up and wait. if they could sustain or manage the energy better throughout the experience it would be more successful. the stretching room works because it is foreboding, it's slow. when you exit the chamber you're unsure. if you were exploring an old house you'd walk slowly which you end up doing because the line continues. there is too much space between the star ship and the load for guardians. by the time i get to the load i've forgotten we're supposed to be in a hurry.
 

DisneyHead123

Well-Known Member
for that matter they need a dark ride that lets the scenes simmer and build with a slow burn build up. build the tension and release instead of frenetic energy the whole time.

I agree but I also think this approach requires way more animatronics than Disney is willing to invest in. Even in Tokyo, they don’t do scenes just full of animatronics anymore. Imagine the spooky, tense beginning of Pirates, and then…. you enter a room with Frozen level animatronics. Jack Sparrow hiding in a barrel as two townspeople look for him, in an otherwise fairly empty scene. The payoff just isn’t there. I think the “madcap kinetic energy” of the newer rides is a way to replace the feeling of a lot happening visually with a lot happening proprioceptively.

It strikes me as strange because typically the trend is for technology to become less expensive and easier to incorporate over the years. Not sure why animatronics are an exception to that general rule but it seems like they’ve never gotten less expensive in terms of maintenance.
 

RSoxNo1

Well-Known Member
regarding the ride before the ride, i don't have a problem with the theory of the experience, but they haven't been executed properly yet. rise is more successful than guardians, but they both suffer from hyping up the audience and energy only to be have the energy fall back down. it's a bunch of hurry up and wait. if they could sustain or manage the energy better throughout the experience it would be more successful. the stretching room works because it is foreboding, it's slow. when you exit the chamber you're unsure. if you were exploring an old house you'd walk slowly which you end up doing because the line continues. there is too much space between the star ship and the load for guardians. by the time i get to the load i've forgotten we're supposed to be in a hurry.
I understand what you're saying on Guardians, but I disagree on Rise.

On Guardians, the biggest issue is the load area. There simply isn't enough going on in that space to sustain the sense of urgency.

On Rise, the flow is handled quite well. There can be a bit of a lull as you wait to go into the interrogation room, but the mood is absolutely ominous from the second you step off the ship. I don't think that lull is any different than funneling into your Doom Buggies out of the stretch room or the boiler room in Tower. The only difference is it's more sterile (by design).
 

bmr1591

Well-Known Member
I don't believe Disney will do this, but how would y'all feel if they built a large theater between Villains Land and Fantasy Land and moved Fantasmic to it and created a new show for Hollywood Studios. I don't think they will, I was just thinking about how well it would fit.
 

Starship824

Well-Known Member
In the Parks
No
I don't believe Disney will do this, but how would y'all feel if they built a large theater between Villains Land and Fantasy Land and moved Fantasmic to it and created a new show for Hollywood Studios. I don't think they will, I was just thinking about how well it would fit.
Would be a great way to keep the Liberty Belle and enhance Fantasmic but I give that a 0% of happening.
 

James Alucobond

Well-Known Member
I don't believe Disney will do this, but how would y'all feel if they built a large theater between Villains Land and Fantasy Land and moved Fantasmic to it and created a new show for Hollywood Studios. I don't think they will, I was just thinking about how well it would fit.
Magic Kingdom doesn’t need more nighttime spectaculars. It needs to mitigate the localized crowding they induce. This would more easily be achieved by a) adding arcades behind the Main Street shops and b) creating other desirable viewing locations of the same fireworks, possibly with different music. The Villains area would be an ideal spot for a “rethemed” HEA that incorporates the existing firework display. Perhaps Tomorrowland could be modified to host a unique viewing angle as well if they replaced the Speedway with a water-based attraction ringed by fountains that synchronized with the show.
 

MisterPenguin

President of Animal Kingdom
Premium Member
Magic Kingdom doesn’t need more nighttime spectaculars. It needs to mitigate the localized crowding they induce. This would more easily be achieved by a) adding arcades behind the Main Street shops and b) creating other desirable viewing locations of the same fireworks, possibly with different music. The Villains area would be an ideal spot for a “rethemed” HEA that incorporates the existing firework display. Perhaps Tomorrowland could be modified to host a unique viewing angle as well if they replaced the Speedway with a water-based attraction ringed by fountains that synchronized with the show.
Indeed.

cf. link in my sig
 

Streetway

Well-Known Member
Yknow what I’ve noticed about the concept art?
In the art, we vaguely see a twisted coaster weaving around malefacent in her dragon form…
IMG_2798.jpeg

after thinking about it, I realized we have seen this idea before, specifically at animal kingdom. Remember that dragons tower coaster that was supposed to be in beastly kingdom? The two seem very similiar
IMG_2797.jpeg

I’m making a prediction: the villains coaster, if built, is going to be the spiritual sucessor to the beastly kingdom dragon coaster. You know what they say about good ideas never dying…
 

Bocabear

Well-Known Member
Well at this point we have seen some very vague artwork, and promises of more than one attraction...but they have promised a lot before and cancelled most of it before it was built (Epcot Reboot) Probably best to not get too invested in any of the ideas they have announced... Especially with the Villains section not being the first one out of the gate... Cars could eat the budget and we get a Meet and Greet land...and a repurposed spinner from Chester and Hester...lol
 

Schmidt

Well-Known Member
Well at this point we have seen some very vague artwork, and promises of more than one attraction...but they have promised a lot before and cancelled most of it before it was built (Epcot Reboot) Probably best to not get too invested in any of the ideas they have announced... Especially with the Villains section not being the first one out of the gate... Cars could eat the budget and we get a Meet and Greet land...and a repurposed spinner from Chester and Hester...lol
I get the negativity but I think things could be different this time around with these announcements.
Why? EPIC! I don't see Disney putting out mediocrity here. I think they have way too much to lose and Disney knows it!
Too be fair, the same leaders are not in charge, and I'm specifically talking about Barbara Bouza leaving the company as of March. I don't want to overstate the impact of this, but I think bringing Bruce Vaughn back is a step in the right direction as well. For the moment, I'll remain cautiously optimistic.
 

Disgruntled Walt

Well-Known Member
In the Parks
No
Yknow what I’ve noticed about the concept art?
In the art, we vaguely see a twisted coaster weaving around malefacent in her dragon form…
View attachment 819043
after thinking about it, I realized we have seen this idea before, specifically at animal kingdom. Remember that dragons tower coaster that was supposed to be in beastly kingdom? The two seem very similiar
View attachment 819045
I’m making a prediction: the villains coaster, if built, is going to be the spiritual sucessor to the beastly kingdom dragon coaster. You know what they say about good ideas never dying…
I would love this. To paraphrase everyone's favorite bayou adventurer, Beastly Kingdom is the bees' knees. It is by far the coolest thing they've never built.
 

JoeCamel

Well-Known Member
Yknow what I’ve noticed about the concept art?
In the art, we vaguely see a twisted coaster weaving around malefacent in her dragon form…
View attachment 819043
after thinking about it, I realized we have seen this idea before, specifically at animal kingdom. Remember that dragons tower coaster that was supposed to be in beastly kingdom? The two seem very similiar
View attachment 819045
I’m making a prediction: the villains coaster, if built, is going to be the spiritual sucessor to the beastly kingdom dragon coaster. You know what they say about good ideas never dying…
Or it's the projected shadow of a coaster...

You're good with the one in AK?
 

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