WondersOfLife
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I'm gonna jump on the "I hope Disney does this right" train.... man... it really sucks for a companys reputation to be "dont **** this one up."
Definitely the most hyped I've been for a theme park land since Super Nintendo World.I'm gonna jump on the "I hope Disney does this right" train.... man... it really sucks for a companys reputation to be "dont **** this one up."
Theming is definitely my biggest concern with Villains and Cars. I love the quaint Americana charm of MK. Also mixed feelings about them putting villains in the park that is probably most geared to small children. Love the concepts, not sure about the location.I’m glad they’re expanding but still disappointed in the concept. Villains does not fit as a land in MK, IMO. I hope they at least give it a more creative name.
If that’s what they do, then I think it could fit. But Villains on its own is not a dark Fantasyland as far as I see it. I think it needs to be developed beyond land of bad guys to be a proper land in MK.I think it fits much better than at any other park.
The idea of having two castles/Fantasylands in MK, a light and a dark, is really appealing symbolism. And if done correctly could be one of the bolder ideas Disney has ever taken on.
I politely disagree - I think Villains Land in MK is the best call as a “dark mirror to Fantasyland” sort of angle, plus while I agree HS needs capacity, they are getting some with Monstropolis, and MK is still the much more highly visited park and also needs more capacity. Plus, this keeps HS the more “individual IP lands” park while it keeps MK lands more varied in that regard. I’m pretty excited about placement for Villains, I think it makes a ton of sense.As someone with young grandkids, color me "not thrilled" on this. A villains land sounds great but not at the MK. I would have preferred to see it at HS (not sure where within its foot print) because that park needs more attractions and it's already more appealing to older kids. But given how slowly Disney builds, my 3 yo and 10-month old grands will probably be in college by the time this comes close to completion.
I know they said construction starting 2025, but this seems like Blue Sky without actually saying Blue Sky.I was surprised and thrilled when this artwork popped up last night.
The trajectory, as it was explained to me, was that these projects were a bit volatile because of the ballooning cost of building the as-envisioned BBTM project. When the leading proposal was the Mesa Village of Coco transitioning immediately past BTMRR which then brought you to a dark woodline as the path continued into a Dark Kingdom concept, the cost projections to achieve suitability were skyrocketing. A direction explored here was a treatment of Villains that created a bizzaro village where they'd set up camp. This is when I started warning about expectations. Showing the OG concept art last night and promising 2 major attractions, the right proposal for the property was chosen.
I'm concerned that the Cars projects got the nod because they could fit on the remains of TSI/ROA, allowing them to do a less-expensive and smaller single-phase BBTM with Villains. Reading the tea leaves from last night, this seems to fit.
Or, if Cars and Villains are both going in the "big loop" BBTM original vision, the ballooning costs of that project could have been enough to kill the was-ready-to-go-months-ago Moana project.
I would be surprised if it didn’t reappear at some point, maybe next year. No insider knowledge but Moana 2 is coming out and I thought they already had designs and patents for this ride ready to go.So is it official the Moana ride is cut? I was worried when we didn't hear anything about it last night.
Could we possibly see Disney's first B&M in the villains land? I'm excited for Villains land and hope it's as dark as it is in the concept art.
I feel like that's a fair statement but I also think Disney could have the proper motivation now that they haven't had in the past. That motivation is poor attendance coupled by a brand new theme park being built by Universal.I'm as excited as anyone else but unfortunately I am not confident in the current team at Disney to match expectations on this.
I feel the same with a 4-year-old… don’t love it but he’ll likely be 9 or 10 by the time it’s finished. I think the placement puts Villains Land in a precarious position though. The “not family friendly” factor could easily result in cold feet, especially if a recession hits. I think this land would be safer elsewhere, location at MK adds a potential chopping block factor.As someone with young grandkids, color me "not thrilled" on this. A villains land sounds great but not at the MK. I would have preferred to see it at HS (not sure where within its foot print) because that park needs more attractions and it's already more appealing to older kids. But given how slowly Disney builds, my 3 yo and 10-month old grands will probably be in college by the time this comes close to completion.
All rides are not created equal.It’s just two rides. Not that big.
It looks to be a mine car, so not scream machine.I'm really interested to see how far they will go with this coaster. Will Epic push them to make this MK coaster their most intense yet? Or will they play safe with it being located in MK.
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