News Tron coaster coming to the Magic Kingdom

raymusiccity

Well-Known Member
Do you even goto Disney ? What other USA theme parks do you attend and how do you think they compare ?
Dollywood !

PIGEON FORGE, Tenn. -- — During the 2022 Travelers' Choice Best of the Best Awards on Tuesday, Tripadvisor officials announced Dollywood as the number one theme park in the United States and the number eight theme park in the world.Jun 14, 2022
 

bhg469

Well-Known Member
I can't believe there is still any hype around this. Universal has built two, better "coasters" since this was announced. Disney has really dropped the ball.
While I agree with you there is a perceived difference. Velocicoaster is not for everyone.. It is pretty intense and doesn't have the same rideability as the others in the discussion. However!!!! Hagrids is much more approachable and pretty similar in intensity to cosmic rewind but the theming and landscape are much better. It is still my favorite new ride at all the parks and even if you're not a potter fan, like me, you can love it.

Most of that is moot because some people STILL insist they will never go to that park.
 

SplashJacket

Well-Known Member
I think, ultimately, it comes down to people wanting to have a great experience. Part of the blessing of IP is that you can get a very clear sense of what experiences people want to have. The curse, then, is that if you don’t deliver that experience you’re sunk.

The main flaw with Gringotts, to me, is that the movies set the expectation that the ride will be a rip-roaring coaster ride through the deepest, darkest corners of the bank, where you can witness amazing and magical sights. The ride NEARLY does this, it has ALL the pieces it needs to hit a home run . . . aside from the rip-roaring part. It nails the setup, it nails the scenery, it nails the dark corners of the bank . . . but every time we think we’re about to take off it stops us literally in our tracks. There’s an expectation about the pace and they don’t meet it. The non-canon story elements we encounter do not make up for this. That it’s clear they *could* have nailed this amplifies the disappointment factor.

The same can be said of the Mario Kart ride. In attempting to over-deliver they end up missing the mark on the main thing people wanted - to cut loose on the racetrack of their dreams, just like they do in the game. The main expectation is speed and they never give it to you. No amount of well-produced show sets and AR interactivity make up for failing to deliver what guests wanted more than anything else.

This is also where Rise succeeds - people want the experience of being caught mid-battle in a Star Wars spacecraft, and really feel like they’re in one of those moments. While it leans into the films that most people probably would not have favored, it does this ambitiously, realistically, and thrillingly enough to allow guests to have the sort of feelings they hoped to have. This is part of where Smugglers Run gets caught - they nailed the premise of an experience guests want to have, but the execution doesn’t deliver on the guest’s expectations. What should have been a dream-come-true experience instead feels like a letdown. The ride misses the forest for the trees. All the buttons are in the right place, but the ride fails to deliver the emotional experience guests associate with flying the Falcon. It tasks you with a lot of “realistic” in-world business, but that was never what we were there for.

This is part of why it’s so important to get really clear on the aspirational moment guests want before you start filling it out with “stuff” - the stuff is important, but only to the extent that it supports the thing guests actually want to do. Get that wrong and “stuff” won’t save you.

TRON has the right idea - who wouldn’t want to take a Light Cycle for a spin? But, similar to Gringotts, the action’s over before it really gets going. Womp womp. So close, and yet . . .
This post 10000

Honestly, I felt the same thing with Journey to the Center of the Earth. It never lets loose in the way that it should or could. The buildup is perfect, but the payoff just doesn’t meet the expectations.

Setting the correct expectations is very difficult because everyone comes in with different goals, desires, and preconceived notions, but managing those expectations is quintessential.

Mermaid is a prime example. The entrance and queue lead you to believe you’re entering a flight of passage level experience, but the ride simply doesn’t match it. Besides the abrupt finale, I think Mermaid is a solid attraction, it just fails to correctly set expectations.

Contrast this with Gringotts where it’s facade is massive and front-and-center in the land, the queue is gorgeous and intricate, warning signs and videos warning and showing a high-speed coaster whirling around, and the actual ride’s buildup sets expectations sky-high for an actual coaster segment, but when the time comes, the ride ends.

Gringotts is a fine ride, but if it delivered on its promises, it would be receive universal acclaim. What doesn’t help Gringotts is it’s placement. It’s supposed to anchor the park, anchor the headlining land, and serve as the park’s gold-standard attraction. Largely in part because it fails in these regards, I would put Universal Studios Orlando as Orlando’s worst park, meanwhile I’d put Islands as its best.

Another factor that makes it worse, is because it’s supposed to be the headlining attraction, it usually demands massive waits, which decrease the ceiling for disappointment. Ask anyone who waited three hours for Navi River Journey opening weekend if it was worth it, and they will likely tell you no. Navi is a solid C-ticket. It’s queue, entrance, loading station, and everything else about the attraction properly set expectations. The only blunder is when wait times get out of control, expectations become skewed, because with an increased wait comes a need for an increased payoff.

Shanghai Pirates sets expectations really well. Entering the queue, to boarding the ride, to the first couple scenes, nothing about it draws attention to itself. There’s no pre-show, or really anything that should make anyone believe they’re about to experience one of the best rides on the planet.

Rise’s entrance is very very subdued. Has a prolonged rising action, from the queue, to the pre-show, to the transport, and walking off that ship into the star destroyer into that reveal is just wild. Then the actual ride, and everything in it. Everything seemingly tops what came before it. It never fails to deliver a payoff.

Tron just leaves you wanting more, much like Seven Dwarfs Mine train. An extended mine train could easily be the best ride in Magic Kingdom at the moment, but it’s laughably short length inhibits it. Tron and Mine train have good payoffs, but they’re simply not sustained. They don’t have an expectations problem, they have a ride experience problem. Your expectations could be zero for both attractions, but once you get to the payoff, it’s just not sustained to complete the attraction with a curtsy and bow.
 

Animaniac93-98

Well-Known Member
I can't believe there is still any hype around this. Universal has built two, better "coasters" since this was announced. Disney has really dropped the ball.

It's new and exotic because it was built for Shanghai first, a park most Disney fans will never get to visit.

Magic Kingdom hasn't had a new build ride in almost a decade now, nor has it ever had a coaster of this level of thrill.

People will go nuts over it when it first opens, but I doubt it will have the enduring appeal of what made so many other of the parks rides classics.
 

Animaniac93-98

Well-Known Member
TRON has the right idea - who wouldn’t want to take a Light Cycle for a spin?

But it's also missing the race/game aspect that the TRON movies and arcade set up. Riding a motorbike is fun, but this was an obvious choice for a dueling coaster that could have made the exterior portion the "victory lap". Maybe better integrate the track layout with the rest of Tomorrowland too instead of sticking the whole thing in a corner off to the side.

Hagrid's understands the appeal of riding a flying motorbike, but that's only a part of the overall experience. Going on an adventure through the grounds and forest of Hogwarts and seeing various animals makes it so much more.
 

Casper Gutman

Well-Known Member
What is everyone’s problem with Gringotts? I love gringotts
So do I. But it has to be admitted that, while it’s theming is absolutely spectacular, Gringott’s lacks some physical thrills - if you’re expecting a conventional coaster-in-the-dark, it doesn’t deliver. That’s always been a legitimate criticism of the ride. It’s become more intense recently, however, because WDW is in the process of opening two (incredibly expensive) rides that excel as coasters-in-the-dark but have decidedly lackluster theming that poorly represents their related franchise, so that balance has to be celebrated and the lampooning of the alternative (great theming, lackluster coaster) intensified. All of a sudden theming doesn’t REALLY matter that much.

Of course, had Gringotts had the theming/ physical thrills balance of Cosmic Rewind, the ridicule among Disney fans would have been even MORE intense - after all, the emphasis on thrills over narrative has been a long-standing criticism of Universal.
 

ToTBellHop

Well-Known Member
So do I. But it has to be admitted that, while it’s theming is absolutely spectacular, Gringott’s lacks some physical thrills - if you’re expecting a conventional coaster-in-the-dark, it doesn’t deliver. That’s always been a legitimate criticism of the ride. It’s become more intense recently, however, because WDW is in the process of opening two (incredibly expensive) rides that excel as coasters-in-the-dark but have decidedly lackluster theming that poorly represents their related franchise, so that balance has to be celebrated and the lampooning of the alternative (great theming, lackluster coaster) intensified. All of a sudden theming doesn’t REALLY matter that much.

Of course, had Gringotts had the theming/ physical thrills balance of Cosmic Rewind, the ridicule among Disney fans would have been even MORE intense - after all, the emphasis on thrills over narrative has been a long-standing criticism of Universal.
If Gringotts had a 45-second coaster segment through caverns after the tilt-track drop, it would be one of the best rides on earth.

So close but not quite there. The theming of what was built is spectacular.

Meanwhile, you have Hagrid, probably my favorite ride at Universal. My only critiques there is that you lose a little bit of immersion because the one ride building is poorly disguised and that I wish the forest was a bit more forested, but that’s just nitpicking. It’s a joy to ride. And the forest should fill in with the Florida climate.
 

DCBaker

Premium Member
Disney has shared a new nighttime photo today on the 40th anniversary of the original TRON movie -

Screen Shot 2022-07-09 at 10.04.01 AM.png
 

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