Ah...Disney is beginning to prep for the return of the Train. CM training will begin soon.
... soon.
Ah...Disney is beginning to prep for the return of the Train. CM training will begin soon.
My favorite wordAh...
... soon.
Thank goodness! I may or may not be happy or angry when it does or does not open later this year!Definitely maybe this year. Possibly.
Gringott’s isn’t a great ride, agreed. But the theming and storytelling is MILES better then Rewind (or Tron for that matter) - it’s not even close. Honestly, Gringotts and RotR are an interesting comparison - spectacular theming and clear narratives that obscure some fundamental problems with the basic ride experience. My personal opinion is that SOME (not all) of the Gringotts backlash comes from WDW fans unhappy with how clearly Universal was beating Disney at the things Disney is supposed to do better then anyone else, story and theming, when Diagonal opened. SWL has done a lot to catch WDW up on that front (although I still find the Potter lands superior despite preferring Star Wars as an IP).Cosmic Rewind does more with more.
Mummy does more with less.
Gringotts does less with less.
Essentially, the question becomes - what do people want most out of a Disney and Universal ride? Deep and nuanced theming and story or fun physical sensations? Since my love of WDW is founded almost entirely on my experiences with classic EPCOT, it’s not much of a question for me.
Only because AB bought a longer twin for its Williamsburg park…I have a Busch Gardens publicity poster from 1996 proudly proclaiming Montu as the world's largest inverted coaster. That lasted one season.
The beginning of Gringotts is probably the single biggest wow moment I’ve had on an actual ride in Florida.Gringotts does less with less.
I was referring to the physicality of the coaster portions. Gringotts barely qualifies as a coaster for me. Meanwhile, Mummy is a pretty small coaster that nonetheless packs thrills and airtime. Cosmic Rewind is enormous and I find the coaster itself to be really fun, mostly due to the novel ride system.The beginning of Gringotts is probably the single biggest wow moment I’ve had on an actual ride in Florida.
I’m not sure what “less” you are talking about since both rely so much on screens.
So if we take the theming away Cosmic Rewind is better..., that’s the argument for an Epcot e-ticket?I was referring to the physicality of the coaster portions. Gringotts barely qualifies as a coaster for me. Meanwhile, Mummy is a pretty small coaster that nonetheless packs thrills and airtime. Cosmic Rewind is enormous and I find the coaster itself to be really fun, mostly due to the novel ride system.
It sure is an emotional oneIsn’t Journey into Imagination with Figment technically a coaster?
I was just comparing the coaster portions…not sure why that’s a big deal.So if we take the theming away Cosmic Rewind is better..., that’s the argument for an Epcot e-ticket?
I guess that wasn’t clear to me. I don’t quite get separating theme from coasters for “theme parks.” To me, Gringotts and the Mummy are excellent themed attractions that also have coaster elements.I was just comparing the coaster portions…not sure why that’s a big deal.
It was perhaps lost in the chain, but we were discussing the length of the coaster, since Cosmic Rewind is the longest indoor coaster. That’s why I was focusing just on the coaster.I guess that wasn’t clear to me. I don’t quite get separating theme from coasters for “theme parks.” To me, Gringotts and the Mummy are excellent themed attractions that also have coaster elements.
I think, ultimately, it comes down to people wanting to have a great experience. Part of the blessing of IP is that you can get a very clear sense of what experiences people want to have. The curse, then, is that if you don’t deliver that experience you’re sunk.Gringott’s isn’t a great ride, agreed. But the theming and storytelling is MILES better then Rewind (or Tron for that matter) - it’s not even close. Honestly, Gringotts and RotR are an interesting comparison - spectacular theming and clear narratives that obscure some fundamental problems with the basic ride experience. My personal opinion is that SOME (not all) of the Gringotts backlash comes from WDW fans unhappy with how clearly Universal was beating Disney at the things Disney is supposed to do better then anyone else, story and theming, when Diagonal opened. SWL has done a lot to catch WDW up on that front (although I still find the Potter lands superior despite preferring Star Wars as an IP).
Essentially, the question becomes - what do people want most out of a Disney and Universal ride? Deep and nuanced theming and story or fun physical sensations? Since my love of WDW is founded almost entirely on my experiences with classic EPCOT, it’s not much of a question for me.
I don’t think Rise actually delivers that. The scenes with Kylo are well done and feel real (yes I would prefer Vader... who wouldn’t?) but everything else feels very controlled and tame.... like Gringotts.This is also where Rise succeeds - people want the experience of being caught mid-battle in a Star Wars spacecraft, and really feel like they’re in one of those moments.
Your mileage may vary, of course - but generally Rise seems to have struck the right chord for people, and in ways the other referenced attractions don’t seem to.I don’t think Rise actually delivers that. The scenes with Kylo are well done and feel real (yes I would prefer Vader... who wouldn’t?) but everything else feels very controlled and tame.... like Gringotts.
I definitely agree though with all your points.
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