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News Tron coaster coming to the Magic Kingdom

Buried20KLeague

Well-Known Member
I can't seem to find any photos of the Tron ride building in Shanghai other than top-down satellite images. Anyone know where I might find one?

I did manage to locate this one of the place where the ride vehicle enters the building after the outdoor portion of the ride (the part that @Bocabear reimagined a couple posts back). I've got to say, I prefer his!

02a3cee179ff30ff3afe6c75512bf887.jpg

I checked all my pictures too and didn't have any from under the canopy at night showing just how big and plain the building is. It makes sense... When you're under the canopy at night, you're taking pictures of the lit up canopy... When you're under there during the day, there's nothing remarkable to think about taking a picture of.

To give you an idea of the layout... In your pic, the lockers for the ride are directly ahead (in front of all the people), and the walkway to the entrance of the ride is on the other side of the curved panels toward the left. There are a couple (IIRC) access points between the lockers and the entrance. The small window on the lower left is a window of the gift shop that you exit through.

Also, in the Shanghai version, there's a walkway that goes to the left from the angle of this pic that goes (through a hole in the box) into a Chevy post-show area. I have no idea if a walkway and post-show area is part of the WDW plans or not.
 

brb1006

Well-Known Member
Well it looks neat and tidy, and you fly into a room painted black and break hard...stop then release forward into the show building... It is sort of jarring too to go from outdoors to indoor without a smooth segue... just a black painted short hall and hard break...
At least it's not as notable during the night.
 

Bocabear

Well-Known Member
After being there and being on the coaster a few times, I will say it is a lot of fun and a fun idea, but seems like it needed a bit more time in the design process... The ever present breaks on every drop, the idea of the hard acceleration outside is interesting because it is a launch, but the outside part is not interesting...but looks great if you are watching the ride... It would be nice if they could have achieved both...and without the overuse of breaks...and then maybe more attractions that relate to the ride other than a gift shop and a Chevy display...A well themed Tron raceway would be cool...an indoor themed flat ride appropriate for the ip would be great too... but just as a stand alone...it's not quite enough.
 

Bocabear

Well-Known Member
For those that have ridden it, what is the thrill level? Expedition Everest is basically my limit.
Can you do Rock N Rollercoaster? there are no loops, but a good launch... inside the building are a series of dives and spirals...the most of the thrill comes from the seating system...
 

the_rich

Well-Known Member
Can you do Rock N Rollercoaster? there are no loops, but a good launch... inside the building are a series of dives and spirals...the most of the thrill comes from the seating system...
Speed doesn't bother me. I'm afraid of heights so I don't do big drops and I don't like going upside down due to motion sickness. I used to to do rock n rollercoaster but I got dizzy from it last time I rode.
 

IMDREW

Well-Known Member
Speed doesn't bother me. I'm afraid of heights so I don't do big drops and I don't like going upside down due to motion sickness. I used to to do rock n rollercoaster but I got dizzy from it last time I rode.
For me the outside portion felt very high and fast. But nothing more than RRC for sure. Its like others have said more about the seating postion than real drops that make it intense. You should def try it once! It’s a lot of fun and a great experience esp if you’ve never done a bike coaster before!
 

_caleb

Well-Known Member
After being there and being on the coaster a few times, I will say it is a lot of fun and a fun idea, but seems like it needed a bit more time in the design process... The ever present breaks on every drop, the idea of the hard acceleration outside is interesting because it is a launch, but the outside part is not interesting...but looks great if you are watching the ride... It would be nice if they could have achieved both...and without the overuse of breaks...and then maybe more attractions that relate to the ride other than a gift shop and a Chevy display...A well themed Tron raceway would be cool...an indoor themed flat ride appropriate for the ip would be great too... but just as a stand alone...it's not quite enough.
I don't understand the heavy reliance on trim brakes in applications like this ride. Seems like bad design to create a roller-coaster that has to come to a full stop in order to safely navigate the course.
 

MiddKid

Well-Known Member
I don't understand the heavy reliance on trim brakes in applications like this ride. Seems like bad design to create a roller-coaster that has to come to a full stop in order to safely navigate the course.

It's less about safety and more about comfort, show scenes, and/or capacity.

Comfort:
Disney is known for toning down the thrills in their coasters. I posted this in the PW thread but I'll leave it here too showing how Disney brakes their standard off the shelf Spinning Mouse way more than the stock model from Reverchon (my last item here on Capacity applies to PW too).

Show:
With in the in-building show scenes (screens) Disney is aiming to achieve a level of visual interaction...e.g. the interaction with other light cycles. Seeing this screen effectively means the passengers should take it at a slower speed to visually realize what they just saw (for an example of a non-braked train speeding by a show scene arguably too quickly, see the yeti at Everest when it was working). If you wanted to eliminate the brakes and keep the same show scene speed you'd have to reduce the speed of the launch and or the entry height. Things they may not want to do. Keep the thrilling launch at a higher speed, slow down for show scenes. This is already a short ride. Adding trim brakes gives a longer ride time.

Capacity:
More trains running at once needs more block brakes. Tron has seven trains...running even five at a time requires active block brakes to keep the spacing right. Ignoring the show and comfort items above, if you ran this exact layout all out without slowing the trains in the show building, you'd easily loose a train or two of capacity due to spacing issues.
 

Jones14

Well-Known Member
Wait, so the train comes to a complete stop after the outdoor portion? I thought it was just a trim brake (slowing but not stopping).
 

trainplane3

Well-Known Member
Wait, so the train comes to a complete stop after the outdoor portion? I thought it was just a trim brake (slowing but not stopping).
It's a hefty trim brake. It's a block section so it can stop if needed but from all the videos I've seen it's a noticeable slowdown.
 

Bocabear

Well-Known Member
i rode it three times...at a quieter time of day...there was literally no line. Each time we rode it was a complete stop...then a roll into the show building. The trim breaks on the indoor section slowed us almost to a stop...
 

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