The Miscellaneous Thought Thread

Rich T

Well-Known Member
image.thumb.jpeg.5923907950804005f24e35be84ee03b5.jpeg
See, now THIS is funny. Even an Apple fan can enjoy this dig.
(Edit)
But many techies online have already said, yes, the amount of tech at work in VisionPro makes the price justified. (That doesn’t mean it’ll sell in big numbers to the GP in this form).
 
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chadwpalm

Well-Known Member
In the Parks
No
It's all been done before on other platforms. You can watch a movie on the Oculus or PSVR for years. Just like Disney, Apple likes to pretend they are leaders when actually they are late to the market.
The Oculus Rift S has an app called Bigscreen Beta where people can gather into theaters/rooms to socially watch streams that the host is streaming and they sponsor actual movies (with licensing rights). Also supports 3D movies.
 

Phroobar

Well-Known Member
Of COURSE, they’re going to present themselves as leaders. ALL corporations do that! Ya expect the CEO to stand in front of the world and humbly say, “We took AR and VR, ideas that have been around for awhile, and have improved it to a point we think you might enjoy. Sorry about the price.” ?
It would be nice if they did. Apple is a trigger for me.
 

chadwpalm

Well-Known Member
In the Parks
No
I could watch TV on a 10” CRT but it’s not the same as a 75” 4K TV.
True, but the 75" 4K TV isn't the first invention of the Television that's been around for nearly 100 years now. So that analogy does hold where VR/AR has been around for many years, but due to better technology where we have 8-10nm ICs and smaller high resolution cameras and screens, company's like Apple can bring what's already been done and put it in a tighter package. My Oculus VR is getting to be pretty old-school now, so its resolution doesn't compare to what you can get now....I just haven't been able to justify spending money yet to upgrade. It's taken me until a couple weeks ago just to get into the Nvidia RTX space on my PC. (I'm cheap lol)

Unfortunately, cost hasn't caught up yet, though Apple does tend to inflate cost because their logo is on the product. I'd be into messing around with one of these if it wasn't so expensive.
 

Rich T

Well-Known Member
It would be nice if they did. Apple is a trigger for me.
Hey, I’m an Apple product fan, but the way they present themselves absolutely drives me up the wall. This was the first presentation they’ve done in a LONG time that I’ve actually been able to stomach all the way to the end (as ridiculous as it got sometimes) and that was just because I want high-def 3D VR in consumer’s hands ASAP, and I don’t care who gets there first. I just care who does it right, whether it’s Microsoft, Sony, Meta or those smug folks in the UFO campus who named their new OS “Sonoma.” 🤮
 

Parteecia

Well-Known Member
Apple's price comparison to a full entertainment system is flawed. You can watch and share a full system with other people. With the goggles you watch the movie and everyone else watches you.
 

No Name

Well-Known Member
I smell what the Tim is cooking. The focus on spacial computing feels a lot more in touch with what people want, whereas Mark’s whole metaverse thing sounds like he enjoys playing The Sims a little more than most people do.
 

Too Many Hats

Well-Known Member
I also have quite the soft spot for Midway Mania, and that grew quite a bit after Web Slingers opened; you need something tactile in a shooter ride to bridge the gap between you and the screen and the cannons really are a great simple mechanism for that. Definitely still needs a refresh (brighter screens and new games) but it's far and away the better shooter ride in that park.

You know, your post makes me realize my reassessment of Midway Mania might have something to do with my disdain for Web-Slingers, haha. The cannon on Midway Mania is indeed (deceptively?) simple and charming, and its accuracy and reliability give the rider/player a sense of efficacy. In that sense, it's the opposite of Web-Slingers.
 

Rich T

Well-Known Member
Apple's price comparison to a full entertainment system is flawed. You can watch and share a full system with other people. With the goggles you watch the movie and everyone else watches you.
And, in all the presentation’s attempts to not scare people off, it was the first moment where I could feel they were about to say something they didn’t want to say. The instant they started with the comparison, my heart sank, and my hopes that this would be an affordable instant smash hit were dashed.

Maybe they should’ve said, “With all this amazing cutting-edge technology at your fingertips, how much would YOU expect to pay? $10,000? $9,000? Even $8,000? How about less than HALF that number? The Vision Pro can be yours for only $3,499!!! Call now! Operators are standing by!”

And then thrown in a pair of AirPods and a limited edition gold Apple window decal to sweeten the deal.
 
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Rich T

Well-Known Member
I smell what the Tim is cooking. The focus on spacial computing feels a lot more in touch with what people want, whereas Mark’s whole metaverse thing sounds like he enjoys playing The Sims a little more than most people do.
Looking outside the circle of people who tune in to watch technology reveals, I think most people are interested in the entertainment side. Apple was wise to showcase movie-watching as a major selling point, but the near-complete snub of the VR gaming potential was… in-character Apple image-conscious pretentiousness?

At the end, of course, they did reveal their perceived perfect customer base: Surfboard-designing Supertramp fans who make toast while kicking soccer balls to their kids.
 
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Rich T

Well-Known Member
The Oculus Rift S has an app called Bigscreen Beta where people can gather into theaters/rooms to socially watch streams that the host is streaming and they sponsor actual movies (with licensing rights). Also supports 3D movies.
And the experience through that device is not convenient enough or high-quality enough to be a hit with the GP. What Apple is unveiling is easy, self-contained, portable, first-time-ever as-good-as-your-home-theater VR sight and sound.

The way they’re presenting it is simply PR. Apple is gonna Apple. I just care about the quality of the product and the experience.

Apple didn’t invent noise-canceling earbuds or headphones, but their versions of those devices are as good as it gets on this planet. (But I still bought the Sony headphones as they were close enough at a much more affordable price).
 
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lazyboy97o

Well-Known Member
Looking outside the circle of people who tune in to watch technology reveals, I think most people are interested in the entertainment side. Apple was wise to showcase movie-watching as a major selling point, but the near-complete snub of the VR gaming potential was… in-character Apple image-conscious pretentiousness?
It could just be a realization that they’ve long struggled to attract gamers and game developers to their platforms.
 

No Name

Well-Known Member
Looking outside the circle of people who tune in to watch technology reveals, I think most people are interested in the entertainment side. Apple was wise to showcase movie-watching as a major selling point, but the near-complete snub of the VR gaming potential was… in-character Apple image-conscious pretentiousness?

At the end, of course, they did reveal their perceived perfect customer base: Surfboard-designing Supertramp fans who make toast while kicking soccer balls to their kids.
My guess is that they didn’t talk about VR gaming much because people already really closely (or only) associate VR headsets with gaming… and not always in a positive way. I also wonder how many third party games they even had lined up, much less created, and wouldn’t be shocked if it’s 0. I mean inevitably you’ll be able to play beat saber on it in the highest quality possible, but I do think launching with a solid exclusive game would be cool.
 
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Andrew_Korenchkin

New Member
I for one would be intrigued what a partial, or even a complete (albeit completed in phases) redevelopment, of Downtown Disney would bring to the resort. I'm a fan of Downtown Disney and I sometimes wonder what new projects could come down the pipeline.
 
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Too Many Hats

Well-Known Member
I for one would be intrigued what a partial, or even a complete (albeit completed in phases) redevelopment, of Downtown Disney would bring to the resort. I'm a fan of Downtown Disney and I sometimes wonder what new projects could come down the pipeline.

Hopefully we will see something like this during the next couple decades, by means of Disneyland Forward. I think Downtown Disney is adequate but far from inspiring. There are other prominent outdoor malls in the region (like the Americana and the Grove) that out-Disney Disney, and DD needs to catch up.
 

TP2000

Well-Known Member
Call me old fashioned but I am super skeptical that any of this VR/Metaverse stuff is going to catch on in a permanent way that people are claiming. As it is currently, it all just looks and feels so gimmicky. I feel like VR and AR in particular has had a lot of false starts the past 10 years.

What?!? The Carousel of Progress told me that Virtual Reality was just a dream away! In... 1994.

 

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