The Miscellaneous Thought Thread

chadwpalm

Well-Known Member
In the Parks
No
I've been binge watching the TV show Blossom since I had just finished binge watching Big Bang Theory and wanted to see Mayim Bialik when she was younger. I'm the same age as her, so I remember loving that show, but haven't watched it since.

Anyhoo, I know there have been many shows over the years that were filmed at Disneyland and WDW (much more of the latter), but there's an episode of Blossom that takes place at Disneyland (as it was distributed by Buena Vista Television) and it is a good way to see the park circa 1993 before Tomorrowland was mutilated.

Blossom is currently free with Amazon Prime, so if you wanna check it out it is Season 3, Episode 19.
 

Consumer

Well-Known Member
I once said strolling through Central Park can be just as lovely as lounging by the Rivers of America. I’d like to take a minute to double down on that.
IMG_5750.jpeg
 

smooch

Well-Known Member
Bob Iger just came out during Apple's WWDC for their Augmented Reality headset Apple Vision Pro, wonder what AR experience they're announcing.

EDIT: Pretty cool overall but I'm already a VR fan. The part that seemed coolest to me was for the Disney+ viewing experience watching Mandalorian there were popouts on the side with info about the planet and they had VR viewing theaters themed to the show you're watching (landspeeder on Tatooine, etc.). Some cool gimicky AR stuff like having the MSEP miniatures drive around on your counter for a parade in your home. Would love to experience this in an in store demo eventually, honestly.

EDIT: EDIT: $3.5k price tag ahahahahahahaha
 
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BasiltheBatLord

Well-Known Member
Bob Iger just came out during Apple's WWDC for their Augmented Reality headset Apple Vision Pro, wonder what AR experience they're announcing.

EDIT: Pretty cool overall but I'm already a VR fan. The part that seemed coolest to me was for the Disney+ viewing experience watching Mandalorian there were popouts on the side with info about the planet and they had VR viewing theaters themed to the show you're watching (landspeeder on Tatooine, etc.). Some cool gimicky AR stuff like having the MSEP miniatures drive around on your counter for a parade in your home. Would love to experience this in an in store demo eventually, honestly.

EDIT: EDIT: $3.5k price tag ahahahahahahaha
Call me old fashioned but I am super skeptical that any of this VR/Metaverse stuff is going to catch on in a permanent way that people are claiming. As it is currently, it all just looks and feels so gimmicky. I feel like VR and AR in particular has had a lot of false starts the past 10 years.

Watched that Apple Disney trailer and the one feature that did strike me as genuinely useful was the extended display for things like live sports. But are people really going to wear a $3,500 headset in their living room just for that?
 

SuddenStorm

Well-Known Member
Call me old fashioned but I am super skeptical that any of this VR/Metaverse stuff is going to catch on in a permanent way that people are claiming. As it is currently, it all just looks and feels so gimmicky. I feel like VR and AR in particular has had a lot of false starts the past 10 years.

Watched that Apple Disney trailer and the one feature that did strike me as genuinely useful was the extended display for things like live sports. But are people really going to wear a $3,500 headset in their living room just for that?

Viewing sports is generally a communal activity- which wearing a VR headset is not conducive too.
 

chadwpalm

Well-Known Member
In the Parks
No
Call me old fashioned but I am super skeptical that any of this VR/Metaverse stuff is going to catch on in a permanent way that people are claiming. As it is currently, it all just looks and feels so gimmicky. I feel like VR and AR in particular has had a lot of false starts the past 10 years.

Watched that Apple Disney trailer and the one feature that did strike me as genuinely useful was the extended display for things like live sports. But are people really going to wear a $3,500 headset in their living room just for that?
I like VR and play several games with it, but I could never justify that price for anything VR/AR related. I think it's the social aspect that people can't get in to. I think that's why the Metaverse failed.
 

Rich T

Well-Known Member
Call me old fashioned but I am super skeptical that any of this VR/Metaverse stuff is going to catch on in a permanent way that people are claiming. As it is currently, it all just looks and feels so gimmicky. I feel like VR and AR in particular has had a lot of false starts the past 10 years.

Watched that Apple Disney trailer and the one feature that did strike me as genuinely useful was the extended display for things like live sports. But are people really going to wear a $3,500 headset in their living room just for that?
Oh, VR is going to be HUGE in the future. Not right away; Apple’s upcoming device is for early adopters and gadget lovers; it’s a first release that will eventually look as quaint as the original B&W Mac.

It won’t really hit it big, I think, until the device is nearly as light and convenient as a pair of ordinary sunglasses, and the price comes in at the $1,000 mark.

I have to ask you: Have you actually tried VR? Because it’s not a gimmick (at least when used to full effect). At its best it’s the real deal—Just in ways people probably aren’t expecting. The ability of even a current lower-res VR system like Oculus/Meta to transport you to another place is astonishing, while games like Beat Saber and Tetris Effect are dazzling, highly replayable experiences. I can’t wait to see what Apple’s state-of-the-art tech brings to the table.

And Apple’s wise to emphasize the movie-watching side of it, because that is the thing that hits people where it counts and makes jaws drop open in disbelief. You put on the goggles and suddenly you are sitting in an IMAX theater, staring at a virtual screen that seems to tower 50 feet over your head and stretch beyond your field of vision in both directions. In Meta’s VR theater, you even see the rows of red velvet seats sloping down below you, and if you turn your head you can see the seats on either side and behind you, as well as the theater’s seemingly distant walls and ceiling.

It really works! Again, none of this will become mainstream until the price comes way down and the hardware becomes lighter and quicker to use. And it will not replace real experiences. But for movies, virtual concerts, armchair traveling and education, VR will be huge someday fairly soon.
 
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Rich T

Well-Known Member
I'd like to know how comfortable they are. I had a devil of a time keeping the visor on my head during the Mario Kart ride. It might just be me, sigh.
Comfort is key to its success. Meta is a fun VR headset, but no one likes the part about clamping a bulky piece of hardware to their face. Apple’s wise to remove as much weight as possible by going the belt-pack route. I’m pretty certain that, for $3,500, this thing will be fairly comfortable… and will greatly improve with each new version.
 

Rich T

Well-Known Member
Bob Iger just came out during Apple's WWDC for their Augmented Reality headset Apple Vision Pro, wonder what AR experience they're announcing.

EDIT: Pretty cool overall but I'm already a VR fan. The part that seemed coolest to me was for the Disney+ viewing experience watching Mandalorian there were popouts on the side with info about the planet and they had VR viewing theaters themed to the show you're watching (landspeeder on Tatooine, etc.). Some cool gimicky AR stuff like having the MSEP miniatures drive around on your counter for a parade in your home. Would love to experience this in an in store demo eventually, honestly.

EDIT: EDIT: $3.5k price tag ahahahahahahaha
I can’t wait for this thing to release. Not sure I’ll buy this first version at that price, but it’s good to see this first step by Apple.

Some notes on the presentation:

They tried so hard to ease people into this concept without scaring anyone away. 😃 It reminded me of trying to coax a dog toward a tub of water for bath time!

Some of their terminology was hilarious: “Spatial experiences can take many forms!”

If I really can watch a virtual Electrical Parade in my living room… (Or ride Mr. Toad in high-def 3D VR… or sit in the MK theater and watch The Country Bear Jamboree anytime I want…) That might get me to open my wallet.

I like the music visualizer bouncing effects off of one’s actual furniture and walls.

I don’t think they used the term “Virtual Reality” once in the whole presentation. even though that’s the feature that the people most interested in this device are probably looking forward to the most.

I loved the way they prefaced the price reveal by basically saying. “Hey, y’know how much a home theater setup with state of the art equipment would cost you? Hold that thought!”

The price… ouch (but, given the tech involved, not unreasonable). And it’s, IMO, a better deal than 2 nights on Galactic Starcruiser! 😃 The release date… Booooooooo! 😃

Bottom line for me: I expect this to be more affordable, more streamlined and hitting the big time in about 5 years. But I’m not young and I LOVE this stuff so… If How to Train Your Dragon in 3D is available for the headset on Day 1, I just might cave and get one. MIGHT.
 

Communicora

Premium Member
Comfort is key to its success. Meta is a fun VR headset, but no one likes the part about clamping a bulky piece of hardware to their face. Apple’s wise to remove as much weight as possible by going the belt-pack route. I’m pretty certain that, for $3,500, this thing will be fairly comfortable… and will greatly improve with each new version.
I'm curious if Apple has worked through the "cybersickness" issues more women experience with VR. From what I'm reading, the problem still hasn't been solved with other devices.
 
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Rich T

Well-Known Member
I'm curious if Apple has worked through the "cybersickness" issues more women experience with men than VR. From what I'm reading, the problem still hasn't been solved with other devices.
I think the higher resolution and frame rates will help, but I honestly think much of it depends on the software and how the game/application designers approach it.

Also, it’s an AR/VR headset, and Apple’s emphasis, at least for now, seems to be on Augmented Reality where your actual physical surroundings are always visible. I would imagine those applications will cause far less motion/cyber sickness.

Speaking for myself, using Oculus/Meta, I have no problem with most VR movies, travel app walking tours or exercise games like Beat Saber and Supernatural. But I cannot handle VR racing games or VR roller coaster POVs: Those give me motion sickness in seconds. I’m curious to see if that changes with better technology.
 

Rich T

Well-Known Member

This video is what I was waiting for: a great, hands-on reaction and critique from a very down-to-earth, objective real person who tried the device. She answers a lot of questions about what the experience is like and how it’s different from previous VR attempts.
 

PiratesMansion

Well-Known Member
Now the refurb calendar is getting into my visitation week.

Alice and the Monorail remain on the refurb list.

Soarin' is off the refurb list, but it looks like begining Monday, July 17, TSMM is now on the refurb list.

I repeat my question: what the heck is happening over there in terms of refurbs?!?
 

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