That’s just a cop out (not a dig at you please understand)My understanding is to open up the view, so people can see the attractions beyond.
Epcot is one of the most easily navigable parks around.
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That’s just a cop out (not a dig at you please understand)My understanding is to open up the view, so people can see the attractions beyond.
Destroy and rebuild seems to be a growing trend in managementMy big question is why. What’s the appeal to taking down CC West when the space is massive and easily expandable? Seems like it would be cost effective and much more appealing just to retrofit rather than destroy and rebuild.
fixtDestroy and rebuild half-@$$ed seems to be a growing trend in management
This has literally never worked out for the better as far as Epcot is concernedDestroy and rebuild seems to be a growing trend in management
It's a trend in a bunch of places really. Our airport was brand new, state of the art, opened in 1992. 9/11 happened, we were no longer a hub, everything shrank. The airport is slowly rebounding but it's never going to be a hub ever again. Fast forward to today: It's somewhat busy, the airport is finally paid off, but there is a lot of unused space. They pitched the idea to build a new landside terminal that links directly to airside (to eliminate the people mover aka save operational $$). To add, it's apparently nearly the same cost to upgrade all the systems in the landside building to modern standards. So why not knock it down, build new, and have it cost only a bit more then a long, drawn out refurb? But now we're getting a building that doesn't match the original design of airside at all. Looks lazy personally, but it isn't my money...Destroy and rebuild seems to be a growing trend in management
This is not always the case. Even "open" buildings are not always 100% open. All it takes is a single structural column in the wrong place or a door opening that is too low to wreak havoc on an interior buildout.But in the parks, with buildings that are essentially convention centers (modular, open spaces, that can be worked on "easily"), I don't get it.
Ironically the physical placement of TT into Motion went smoothly and to schedule more or less.If memory serves me correctly, many of the buildings at Epcot were built around their original attractions with little thought of what might happen 10, 20 or 30 years down the road. TT was a great example of what can go wrong when you have to shoehorn an attraction into an existing building.
Bogus. We're really running out of places to hide during the summer downpours
Allow me to educate you about the original Epcot landscape plan sometime.People like Epcot Explorer want trees and green spaces. More of a campus setting over 'turn of the century office park'.
Seems right.
Allow me to educate you about the original Epcot landscape plan sometime.
Plus it’s unwise to shelter under a tree during a storm. Bad things can happen.
True with other buildings but I was mainly talking about the Communicore buildings. They've been hollowed out before for their transition to Innoventions.This is not always the case. Even "open" buildings are not always 100% open. All it takes is a single structural column in the wrong place or a door opening that is too low to wreak havoc on an interior buildout.
If memory serves me correctly, many of the buildings at Epcot were built around their original attractions with little thought of what might happen 10, 20 or 30 years down the road. TT was a great example of what can go wrong when you have to shoehorn an attraction into an existing building.
As long as the "future" provides some shade and a few benchesI can’t wait for Epcot to shed some of its outdated 80s feel and be more “future” like.
Oh, I dunno. I've encountered a few people who weren't even aware that there were attractions beyond when I was in the parks. It certainly went against the concept of a "weenie" to draw people.That’s just a cop out (not a dig at you please understand)
Epcot is one of the most easily navigable parks around.
Oh, I dunno. I've encountered a few people who weren't even aware that there were attractions beyond when I was in the parks. It certainly went against the concept of a "weenie" to draw people.
Not knowing how to get around a park you've never been to is totally understandable.I did have one time when I was working in the camera center under Space Ship Earth, we had a guest come in the store. The merchandise people and I had already observed him walking past the store a few times- always going in the same direction. His question went something like, "I've been on the ride in the big ball, and seen the stones in the front. Is that all there is in the park? Where's the rest and how do I get to it?"
He'd essentially been walking in circles around Space Ship Earth, unable to figure out how to walk out past it to, y'know, the rest of the park...
Back on topic, I am happy that I managed to get a few photos of the park a couple of weeks ago with the old fountain at the entrance, without construction walls, and how it used to look. I hated those stone monuments, but I have to admit that the side without them looked barren. It'll be interesting to see when it's all done if it's better, or if I'll really be missing the old entrance.
I'll confess, my first visit to EPCOT Ctr. in February 1983 had me walking right by SSE because I thought it was just like the Castle in MK. and just a walk through and not a ride/attraction. Never actually experienced it until my next trip a couple years later before I actually rode it. It has been my favorite ever since and through all it's incarnations.Oh, I dunno. I've encountered a few people who weren't even aware that there were attractions beyond when I was in the parks. It certainly went against the concept of a "weenie" to draw people.
People were used to the MK and didn't really need a map ... or so they thought... LOL.Not knowing how to get around a park you've never been to is totally understandable.
But do people not understand the concept of maps tho?
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