luv
Well-Known Member
I don't know about drivers. They seem okay to me. We rode up front a few time...never asked to, but did...and the drivers seemed pleasant except the one who totally ignored us. One even gave the kids little cards like they were junior pilots or whatever. My son was so thrilled to get this and still has his, tucked away in a drawer.James,
if you remember when we joined the company they only hired two out of every eleven applicants (and no, I have no idea what the percentage was, I don't do math). That was because you had to meet stricter standards and actually want to perform the "role". It also appears that much of this discussion has not been about things we "assumed" and that basically is that it takes people to make the guest experience, not simply the attraction and we had it drummed into our heads that Rails was NOT an attraction. If you remember, going from the IV to the VI required moving from manual systems to automated systems that were much more restrictive and we adapted to that automation and could still kill with cycle times (the whole premise apparently behind the latest need for automation).
Yes there are other automated systems (and even Las Vegas abandoned the Disney scheme when it was discovered that all people wanted to do was go from point a to point b - besides, the biggest thing to see in LV is the back of the Bally's employment center, lol) but they're not the jumping off point or the final memory of a "magical" visit to a place that you just spent three years salary for. You and I both know folks that are still there and that they understand the old ways and why things were what they were BUT like many other companies, things change and the cast members have to adapt to the "latest and greatest" whether they like it/agree with it or not. It's simply survival and our old friends are well able to adapt and change
That said until they get rid of all of the -3mph switches even automation isn't going to solve the switch beam problems (and some of us could get through them manually just as quickly as any automation could as you very well know). Until then, put GPS in the trains and let Central monitor (and of course, report the minutia - remember turnstile readings?), put leads back in the stations to keep things running, screen applicants for the desire to perform the role and I'd bet dollars to donuts that the cycle times and guest sat ratings would improve considerably. When they finally replace the -3mph switches, let "automation" take over for those times that switching is required and as soon as the beam is cleared NV switch back to driver control.
Bottom line is that people make the experience, not just the trains, if the CM roles aren't adapted along with the automation it'll make the Monorail "experience" simply a way to get from point a to point b. Unfortunately while the execs all talk a good game regarding guest and cast experience and morale, it's all about profit. Profit and the fact that the next "generation" of park visitors isn't going to care if they actually interact with a walking, talking live human being. And green algae? REALLY? Off my soapbox
Ray
Most of the staff on the platform, though, hangs around with each other these days, deigning to speak to guests only when telling them where to stand. Sometimes someone rebels and refuses to go stand there and the employee reiterates their original direction and is refused again. Then they get all indignant.
But for the most part, the guys on the platform ignore the guests and the guests ignore them. I actually wonder what their job is because they so often seem to be getting paid for standing around, doing nothing. I'm sure there IS a point to their jobs that I just don't see. I just wonder what it is.
If Disney had them there to make the guest experience better, I'd say fire them. They certainly aren't doing that. Keep a couple of the more friendly ones and get rid of the rest! But, again, I can't imagine that the actual purpose of their job is to be nice or helpful. There has to be some other (maybe safety?) purpose.