PhotoDave219
Well-Known Member
Where did that come from?! Haven't seen it before.
Proportedly a leaked ComicCon photo.
Where did that come from?! Haven't seen it before.
I want an Admiral Ackbar movie.
There's an Admiral Ackbar Christmas Ornament from Hallmark.... released today actually.
That is because there are rumors that the Admiral will be in The Force Awakens! Also In the Comic Con video about the making of The Force Awakens they show new costumes for Admiral Ackbar! Here is a Link and its at about the 2:55 minute mark, and no its not A TRAP!
Sorry @Lee its a Fake
From what I am reading the Obi Wan films seem to be the next step. If they are going to be a trilogy than I would expect this current cycle to finish before they begin that project. The anthology films will be great i am so excited to see what they do with Rogue! They are rumored to be a different bread of Star Wars movies exploring darker grittier themes and such. My understanding is that Rogue will be shot almost a military movie, think Saving Private Ryan meet Star Wars. Who knows how it will actually be cut, but I am for a new view on a vary large Galaxy.
They have indeed not.While I couldn't agree more, I don't think Disney has ever had a ride system that could handle 4,000+ per hour, and certainly not an E Ticket.
Toy Story Mania 1000
Is that confirmed? I've timed dispatches at DCA (bored while waiting) and they average around 30 seconds per unload/load cycle, at 2 vehicles of 8 passengers every load cycle that would put capacity....
Was when I asked.Is that confirmed?
Fastpass would have no impact whatsoever on total riders per hour.Was when I asked.
The Orlando version is further bogged down by Fastpass.
I'm told it does but like you, I can't understand how. I can see it impairing flow through the queue but not loading into ride vehicles. Those doors they added to each car a few years back certainly slowed loading significantly.Fastpass would have no impact whatsoever on total riders per hour.
Indeed It does not impact the THRC.Fastpass would have no impact whatsoever on total riders per hour.
Yeah, fastpass doesn't impact load/dispatch times. The "pool" of guests that are waiting for the ride vehicle is always full. In other words, the point at which fastpass guests merge with regular guests is always before that "waiting pool". Now, fastpass clearly impacts wait times (though how much is debatable and we really shouldn't discuss that here as we're already way off topic and the discussion wasn't about wait times anyway).I'm told it does but like you, I can't understand how. I can see it impairing flow through the queue but not loading into ride vehicles. Those doors they added to each car a few years back certainly slowed loading significantly.
I'm not sure what those acronyms mean, but if the argument is that the the "daily unique riders" is different based on fastpass, then yes, that's obviously going to be impacted in some way by the existence of fastpass. You're probably getting more unique riders per day without fastpass, whereas you'll get more double and triple rides from guests when fastpass is available (ride it once via standby, ride it again via fastpass, etc), but the data on that would be terribly hard to analyze. Surveys would be the only way (currently) to determine that, until they start scanning magicbands of every standby guest to determine who's re-riding.Indeed It does not impact the THRC.
It does however impact the OHRC.
Theoretical versus Operational hourly ride capacity. What the ride can handle as designed on paper as opposed to in the real world day to day operation.I'm not sure what those acronyms mean
It's most noticeable when you look at the classic people-eaters' wait-times since FP+Theoretical versus Operational hourly ride capacity.
Ask any ops or load CM what Fastpass does. Number one is it inflates standby lines. The hourly or daily theoretical number remains the same but the actual standby wait times (and queue lengths) are longer than without Fastpass. Undersea Adventures opening days being a case in point when it ran both ways. As has been discussed ad nauseum on these boards for years now. Try a thread search for more information perhaps since it's beyond the scope of and off the topic of this thread.
That wasn't the discussion though, was it? We were talking about capacity (riders per hour), not wait times. I don't have to ask a CM what fastpass does to know what it doesn't do: It doesn't impact operational hourly capacity for an attraction that's never walk-on. In other words, as long as the queue is always full (which Toy Story Mania would be whether there was fastpass or not), ride capacity (theoretically, practical, operational or whatever adjective you want to throw at it) isn't in any way impacted by fastpass.Theoretical versus Operational hourly ride capacity.
Ask any ops or load CM what Fastpass does. Number one is it inflates standby lines. The hourly or daily theoretical number remains the same but the actual standby wait times (and queue lengths) are longer than without Fastpass. Undersea Adventures opening days being a case in point when it ran both ways. As has been discussed ad nauseum on these boards for years now. Try a thread search for more information perhaps since it's beyond the scope of and off the topic of this thread.
I'm not singling you out, but I just wanted to point out that we're veering dangerously off topic into a debate that was never part of this discussion. There are obviously lengthy discussions that already exist about fastpass's impact on wait times. That wasn't any part of this discussion, and I can't for the life of me figure out how it got drawn into it.It's most noticeable when you look at the classic people-eaters' wait-times since FP+
JC - 50 to 70 min
POTC - 40 to 50 min
HM - 40 to 60 min
SSE - 20 to 40 min
GMR - 30 to 50 min
IASW - 30 to 40 min
LwtL - 20 to 30 min
All of those used to be relatively short waits - attractions you did in the mid-afternoon because there was never a long line. Now only the PeopleMover and Figment really fulfill that role.
The discussion turned a tangent and you didn't take part of that particular chat.That wasn't the discussion though, was it? We were talking about capacity (riders per hour), not wait times..
The discussion turned a tangent and you didn't take part of that particular chat.
Anyway, back to 3.5 billion.
Toy Story Mania 1000
Is that confirmed? ...
Was when I asked.
The Orlando version is further bogged down by Fastpass.
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