BrianLo
Well-Known Member
When capacity is measured, and by no means am I debating your stats above, just quoting you as a way to jump into this conversation, do they include exiting the ride?
Rides like Small World and Pirates appear to have a decent capacity, but the unload sure as heck stinks on both of them. I keep reading in the past few pages here how the load/unload will be combined on the new Frozen attraction and how that will magically increase throughput. But I'm sure on paper, no one assumed we'd be stuck reading Good Bye in 10+ languages for 10 minutes or watch Cap't jack sitting on his throne for 12 minutes. They can plan to pack boat upon boat into the flume to increase capacity, but if you can't get out of the boat timely, the best laid plans will not come to pass.
Yes, capacity is based on the total throughput of the ride in a given hour. If the limiting factor is actually unload, all that does is artificially shift a small amount of pre-wait time into a post-wait time. Adding more boats won't increase the overall capacity if they are all stuck sitting at the end, it increases the capacity for the first cycle of the day perhaps, but eventually it has to back-up. At that point the rate of load = unload.