If the meta approach were intentional, then yes, I’d agree. But when there aren’t enough indications that the”imagineers”designers meant to do that, it’s doesn’t usually resonate with guests like it should (hello, Dino-Rama).
A real Jurassic Park might indeed have a roller coaster to simulate the movement of a dinosaur. But if that coaster isn’t themed, it doesn’t seem like a very good inspiration for a themed attraction. ”The new Jurassic Coaster is highly-themed after an unthemed coaster that might exist in a real Jurassic Park” seems a bit flimsy to me.
That was the part where I said it depends on taste. The guest surveys say they wanted thrill and Dueling Dragons gone for Hagrids created a void good way to do it. It's on the same level are arguably better than Andy built a toy coaster that we are randomly the size of a toy, but smaller than the toy size we just were next door.
For example, although the ride itself will not have as many effects, the theming makes more sense then the suspension of disbelief required for the entire time you are on Hagrids with an unexplained track.
It's the old meta, but arguably done better than Dinorama, Slinky and certainly Incredicoaster.
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