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MK Tiana's Bayou Adventure - latest details and construction progress

mickEblu

Well-Known Member
I find the ROTR vs MMRR debates interesting because I always say ROTR is the better ride but when we are in the parks we go on MMRR more often.

ROTR is a more impressive ride but we find MMRR more fun.

“Better” is hard to quantify.

I agree with the sentiment although I find ROTR to be more fun too. I take better to mean objectively better or of higher quality. I know we live in a world where nothing is objective anymore but POTC is objectively a better attraction than the Astro Orbitor. It just gets more difficult to get a consensus the closer things are in quality and because bias.
 
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MisterPenguin

President of Animal Kingdom
Premium Member
So, I'm a latecomer to this and have heard this mentioned a lot, but when I search "salt dome", I get jagged striated mountains or those buildings used to house road salt back home in New York. Anyone got any information/images of the type of thing they seem to be invoking here?

Avery Island, as the name suggests, rises above sea level due to the salt dome. It's height is 163'.


Avery Island (historically French: Île Petite Anse) is a salt dome best known as the source of Tabasco sauce. Located in Iberia Parish, Louisiana, United States, it is approximately three miles (4.8 km) inland from Vermilion Bay, which in turn opens onto the Gulf of Mexico. A small human population lives on the island.​
Avery Island is surrounded on all sides by bayous (slow-moving, muddy rivers), salt marsh, and swampland; it sits about 130 miles (210 km) west of New Orleans.[6] The island was a sugar plantation formerly known as Petite Anse Island.[2] (Petite Anse means "Little Cove" in Cajun French.) Access to the island is via a toll road (technically a very low toll bridge), though a toll is no longer charged for visitors, including tourists.​
At its highest point, the island is 163 feet (50 m) above mean sea level.[6] It covers about 2,200 acres (8.9 km2) and is about 2.5 miles (4.0 km) across at its widest point.


Also, there's Lake Peignar which is next to Jefferson Island salt dome. It is the site of the famous salt mine sink hole disaster.

Anyhoos, Jefferson "Island" salt dome is 50 feet above the surrounding land. And now, much higher than the dry lake bed caused by the sink hole.


View attachment 729857


Now, I couldn't find any resources to justify the historicity of turning people in to frogs or talking crocagators who can play horn. I'm sure all those looking for real-world evidence of what they see on a Disney ride are just as concerned about that.
 

SilentWindODoom

Well-Known Member
Wild! Thanks so much! Seems legit.

(Quoting you is not working because the post is all quotes and you can't quote quotes.)

I find the ROTR vs MMRR debates interesting because I always say ROTR is the better ride but when we are in the parks we go on MMRR more often.

How much of that is a function of the wait time difference, the length of the experience, and the location of the park? Rise seems like a lot more of an investment whereas Runaway Railway can be passed several times during the course of a day.

The primary marketing has been focusing on the backstory and that’s a mistake.

The only major benefit to retheme an already popular attraction would be a brand new marketing campaign. “It’s the exciting thrill ride , but now it’s based on a movie you know and love” would have been the logical approach to market to the general audience.

Instead they seem to be marketing to wannabe activists that double as Disney Diehards that visit the parks regularly anyways. And the rest of us are left confused by what they are doing.

It seems like the squeakiest wheel is getting the grease. This appeals to the ones who considered the old ride a black eye for the company.
 

Vegas Disney Fan

Well-Known Member
How much of that is a function of the wait time difference, the length of the experience, and the location of the park? Rise seems like a lot more of an investment whereas Runaway Railway can be passed several times during the course of a day.
I think all those things are definitely factors, we are DL regulars so both rides are inconvenient to get to but we typically spend more time in (or near) toontown than Galaxy’s edge, that does give MMRR an edge on convenience, MMRR is typically also a 45- minute wait vs 60+ for ROTR which is also an edge, convenience and wait definitely impacts our likelihood of riding.
 

Vegas Disney Fan

Well-Known Member
Back to the subject of Tiana… the new mural lowers my expectations rather than raising them. The only thing we’ve seen so far that seems to be an improvement over Splash is the stonework in the queue.

The lack of updates from Disney means the only marketing for this ride is the coop story, the missing ingredient story, and what’s visible to guests, and so far it’s all been underwhelming.
 

mickEblu

Well-Known Member
Back to the subject of Tiana… the new mural lowers my expectations rather than raising them. The only thing we’ve seen so far that seems to be an improvement over Splash is the stonework in the queue.

The lack of updates from Disney means the only marketing for this ride is the coop story, the missing ingredient story, and what’s visible to guests, and so far it’s all been underwhelming.

Painting gumbo iconography inside the rustic old mill doesn’t help establish a sense of time and place. It only detracts. They don’t make imagineers like they used to.
 

MerlinTheGoat

Well-Known Member
To all the “the coop is just a backstory” folks, why are you ignoring what Disney’s published regarding the storyline for the ride? The on-ride continuation of the mural corroborates this is what we’re largely going to get:
The reason i'm ignoring claims of it being the central part of the main ride is because of what little we know of the interior scenes. That interior being what constitutes 90% of the actual ride, and is going to look like this-

bnfi47957804791jkrfhgyig3t.jpg


BI7575765675765.jpg


I've said from the very beginning that this co-op crap is going to fill out the queue and parts of the exterior. But that we know the interior of the ride is supposed to diverge into a more traditional musical critter dark ride.
 

mickEblu

Well-Known Member
The reason i'm ignoring claims of it being the central part of the main ride is because of what little we know of the interior scenes. That interior being what constitutes 90% of the actual ride, and is going to look like this-

bnfi47957804791jkrfhgyig3t.jpg


BI7575765675765.jpg


I've said from the very beginning that this co-op crap is going to fill out the queue and parts of the exterior. But that we know the interior of the ride is supposed to diverge into a more traditional musical critter dark ride.

If it’s part of the queue and exterior its not just backstory though.
 

MerlinTheGoat

Well-Known Member
If it’s part of the queue and exterior its not just backstory though.
I'm simply addressing and correcting the claim that the co-op aspect of the story would dominate the entirety of the ride. The majority of the ride from what I understand is not going to actually be a preachy "yass queen, grow those crops with your democratized labor union" being screamed into your ear from every angle. It's going to largely be about musical critter bands.

The problem is that the marketing team behind this ride are morons. And if you think I like this backstory, you couldn't be more wrong. It's horrible. But there is a reason i'm not ready to throw the entire ride in the garbage just yet. Not until I see what they did to the interior. If they screw that part up, then it's all over.

Also, that wood fence mural is ugly.
 

mickEblu

Well-Known Member
I'm simply addressing and correcting the claim that the co-op aspect of the story would dominate the entirety of the ride. The majority of the ride is not going to actually be a preachy "yass queen, grow those crops with your democratized labor union" situation, it's going to largely be about musical critter bands.

The problem is that the marketing team behind this ride are morons. And if you think I like this backstory, you couldn't be more wrong. It's horrible. But there is a reason i'm not ready to throw the entire ride in the garbage just yet. Not until I see what they did to the interior. If they screw that part up, then it's all over.

Also, that wood fence mural is ugly.

The post you responded to only alluded to the fact that those elements aren’t being contained to just a backstory not that it’s going to dominate the ride. Anyway, I agree that it will be kept mostly to the queue and exterior which isn’t a great set up tbh. Nor is the plot of having to find a missing ingredient. At least the setting for the show scenes will be fine… I think. Who knows anymore? Like I said earlier I never once have thought that this ride might turn out garbage until today. I hit a new low between compounding effect of what’s been shown, the mural in the mill and reading that backstory.
 
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