I know it comes across that way, but I don't think you'll find many people that mean "thrill rides". For example, folks like myself would be happy if we just got more rides like PotC, HM, etc. - or nothing more "thrilling" than, say, Dinosaur.
As far as Universal, I don't really consider Spidey a thrill ride - nor Transformers, really. They simulate motion, but they have a wide audience once you hit the height requirement (which is decently low on those rides). Like, my mom has severe back problems plus hates coasters, but she has a blast on Spiderman or even Dinosaur. It all really depends on your level of "thrill".
In a real sense, at least compared to other parks in general (including Six Flags, etc.) Disney doesn't have any *real* thrill rides, really, other than Everest maybe just because of overall stats/drops. It's variable - to some Soarin' is a thrill ride, but 80 year olds love it, too. I'm sure I'm forgetting something else. But on the "Disney thrill scale" - I don't think you'll find most folks need Disney to push that any more.
Primarily, we are talking about breadth, and theming, in cohesive, moving attractions. How fast they move isn't really a barometer you'll find many even measure here when it comes to how much we like an attraction. If anything, if you really were measuring most of the crowd here, you'd find that the higher up on the "thrill" scale a ride goes actually can be a negative at some point.
That's why you see such praise of Universal from so many of us who are long time theme park fans. We became Disney fans because we love theme parks. Disney used to be the unquestionable king of theme park attractions. No one even approached their level of theming or immersion. Things that make you go WOW that have moving vehicles that don't really go faster than a brisk walk.
That's what Universal is doing now, just that they are doing it on more "thrilling" attractions (though since Kong is in a truck, that one seems a bit more family friendly). Personally, I wish Forbidden Journey hadn't been a Kuka - it limits the folks that can ride it. Or if there was a different riding option (another 2nd type of ride vehicle available). That said, the Kuka arm really is a great experience and very appropriate - though as the central attraction I've always thought it was more because of their 10-year exclusive contract they used it than anything else.
Gringotts is one of those...yeah, it's a thrill ride, but it's not crazy...I think most folks are able to handle it. There are non-coaster fans who can ride it. I think folks have more tolerance for a) the simulator aspect vs. strict coaster and b) when it really fits the theme so well.
So, TL;DR? It's not so much thrill rides (though we don't need everything "toddler appropriate" either) but HOW they do the rides that we are envious about right now.