_caleb
Well-Known Member
Why?I've created a new poll for measuring expectation levels on TBA: https://forums.wdwmagic.com/threads/optimism-level-for-tianas-bayou-adventure.982698/
Why?I've created a new poll for measuring expectation levels on TBA: https://forums.wdwmagic.com/threads/optimism-level-for-tianas-bayou-adventure.982698/
Disneyland did a very good job at creating a world that felt organic. It was less cartoonish (despite feeling closer to the original animation), and the colour palettes were more muted and less garish. I'm truly hoping the colors we saw in those preview images are just over saturated or weirdly filtered to make filming easier, because it just looks cheap.I think that's likely. On one hand, it needs to look "fake" (or let's say "stylized") so that the blur between real and animation can work. I hope it, in person, dances that line well. Splash did well (especially at WDW) because it was a giant, fully realized cartoon set. This is a different approach. That doesn't make it bad at all. It just takes different skills and goals to accomplish.
Because I like polls. And we've seen some previews, heard from some people in the know (and not in the know), so I'm curious what the general feeling is around here. You don't have to vote in it, but don't begrudge me my hobby.Why?
Not begrudging, just curious!Because I like polls. And we've seen some previews, heard from some people in the know (and not in the know), so I'm curious what the general feeling is around here. You don't have to vote in it, but don't begrudge me my hobby.
I know...a "cabin"? Really?!
Disneyland did a very good job at creating a world that felt organic. It was less cartoonish (despite feeling closer to the original animation), and the colour palettes were more muted and less garish. I'm truly hoping the colors we saw in those preview images are just over saturated or weirdly filtered to make filming easier, because it just looks cheap.
Does Louisiana actually have any real grass or flowers?Wait ... you're saying these briars and grasses were artificial?
View attachment 759327View attachment 759328
Mind. Blown.
It's the same wall from Splash, albiet repainted. Also I assume the person filming is standing on the bank and not actually in the flume so it'll look a little different.If that is the same location and tree, it's interesting because it looks like the background space is much larger than before. In Splash, the wall there was really close to the flume. To the extent where they only had critter homes in the foreground and a small bird AA. It was a pretty compact space. But in Tiana, that space appears like it's larger and the wall is much farther back. Like they knocked a wall out and expanded it or something (though I don't know if they had the means to do so as i'm unaware of what is on the other side of the wall).
Ya my photos are screenshots, itโs not an accurate depiction of the imagesThe colors look wildly over saturated, like it's one of the Instagram filters from days of yore. This looks....really cheap. I hope it's just the colour values in these photos.
I'll be honest, I actually never liked the aesthetic of the WDW or Tokyo Splash compared to DLR.Very true. It wasn't my personal taste, but there's no doubt it worked in the way you describe at DL. This whole project looks like it was designed for DL to me (and then ported to MK). So, there is some decent chance of your hope coming true. I guess we'll know eventually.
I know the wall itself looks different with different paint. My question is why it also appears like it's physically farther away now. Forced perspective only goes so far in these situations. This was always an extremely short space in Splash. Just a few feet between the wall and the flume. But here, the wall looks significantly further away, it looks like there's more space on the grassy shoreline and the shack also looks like it's a considerable distance from the flume. Again even with forced perspective trickery.It's the same wall from Splash, albiet repainted. Also I assume the person filming is standing on the bank and not actually in the flume so it'll look a little different.
I know the wall itself looks different with different paint. My question is why it also appears like it's physically farther away now. Forced perspective only goes so far in these situations. This was always an extremely short space in Splash. Just a few feet between the wall and the flume. But here, the wall looks significantly further away, it looks like there's more space on the grassy shoreline and the shack also looks like it's a considerable distance from the flume. Again even with forced perspective trickery.
Which is why I wondered if this was either a different location, or if they tore the old wall out and moved it further back. If it wasn't for the tree matching up, I would have assumed this was from an earlier scene that had more space (like one of the spaces with Brer Rabbit's house on the right side).
Can we get an enhance on that tablet screen? It almost looks like he's looking at a map of Epcot and pointing to the Wonders of Life pavilion.Also, if you look closely at the rockwork behind the Imagineers, the shape lines up pretty much exactly with the clump of houses/rockwork that Br'er Roadrunner used to stand on:
View attachment 759358View attachment 759359
Choosing to believe a report doesn't make it credible.Yeah so great that even Tony Baxter, lending his name as a symbolic participant in the design, gave up on it.
There were even credible reports that some of the imagineers working on this took glee in destruction of set pieces from Splash, so I wonโt share the same optimism that you have about the creatives on this.
Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.