Yes! “Get off the grass!”
Beautiful photos.
Lol.. Oh we re all over the grass! You don’t want to see everything that’s on the grass today. These pics are from last week.
I still haven’t had a chance to watch the video u posted
Yes! “Get off the grass!”
Beautiful photos.
Lol.. Oh we re all over the grass! You don’t want to see everything that’s on the grass today. These pics are from last week.
I still haven’t had a chance to watch the video u posted
If you don’t mind sharing, what kind of work are you doing there?
We re shooting a Super Bowl commercial. In a couple hours we leave And go to Dodger Stadium to continue shooting with Max Muncy so that’s cool.
I waited all day to see this, and THEY DIDN’T SHOW EITHER RIDE IN ACTION. Still a charming preview. It looks AMAZING.
My favorite bits: The warp pipe to the familiar lobby of Peach’s castle, the shrinking effect in the underground maze, and the queue inside Bowser’s Castle leading to that awesome statue.
And the music!!! I really hope they release a soundtrack.
It’s squeezed into a corner of Universal Studios Japan but the Mario area is only about half of the full land that will include the under construction Donkey Kong area.Wow this looks pretty cool. A revamped Too town could take a couple pointers from this playbook. The only thing it all feels very condensed. Did they not have a lot of room to work with ?
I waited all day to see this, and THEY DIDN’T SHOW EITHER RIDE IN ACTION. Still a charming preview. It looks AMAZING.
My favorite bits: The warp pipe to the familiar lobby of Peach’s castle, the shrinking effect in the underground maze, and the queue inside Bowser’s Castle leading to that awesome statue.
And the music!!! I really hope they release a soundtrack.
Feels almost like a next-gen version of Tom Sawyer expanded to an entire area. I'm glad to see someone do interactivity inside a theme park that doesn't mean "hey we got another shooting gallery on wheels!"
I could be wrong, but I believe smartphone functionality so far has only been shown to be for inventory purposes, other than maybe logging in initially if you know what you're doing you could complete all the puzzles and get to the final boss, Bowser Jr.Looks interesting but After how many times does the “look my phone made the thing move” get old? Used sparingly it’s cool. Like Tinkerbell in the Peter Lan queue. It’s also just a well done effect.
The bands are not free but most of the effects and interactivity will work without one. The boss battle is the big feature one misses out on as there is no way (in this land) to track you without the band.I could be wrong, but I believe smartphone functionality so far has only been shown to be for inventory purposes, other than maybe logging in initially if you know what you're doing you could complete all the puzzles and get to the final boss, Bowser Jr.
Do I misremember the Power Up bands being touted out as being handed out for free a while back. Would be neat especially since they have more functionality than the HP wand (but don't look as cool).
The headset is two parts. The piece with the lens and content that has been shown is attached to the ride vehicle. It attaches to a separate piece that you wear and is washed between uses like 3D glasses.Wearing a headset seems really bizarre and especially ill-timed.
What amuses me is that Disneyland had been given a second chance to relaunch Galaxy's Edge, which will fall by the wayside as the first one did. They had the opportunity to claim that the land was not truly finished until the opening of Rise of the Resistance, using the interim to address the issues. This current closure could have been yet another opportunity, on this coast at least. I understand not investing while the park isn't open, but it would behoove them to have improvements ready to debut simultaneous to Universal Hollywood's Nintendo opening The Mario Land really does look impressive and even in the promotional video the disparity shows.The Power-Up Band concept is very cool, it definitely sounds like the type of thing Disney wanted to accomplish with Galaxy's Edge before they cut the budget and removed the interactivity features. I really like the POW block demo, it gives you an actual activity, not just waiving a wand at something, you have to actually try and time things, like an actual game inside of a video game world. I will say I really do dig the style of the land, it really does look like the games brought into the real world, it is very stylized and done incredibly well.
Don't know about the USF version, but I actually though USH was done pretty well for what it is (A Simpsons themed shopping mall with some photo ops). It is mismatched with the Simpson's ride lacking exterior though.It's loads better than the Springfield land, which seems to be the one awkward thing that Universal has done since HP land, at least on a large scale land. I had my doubts about the Mario games being turned into a theme park area, but it turned out pretty neat. Universal creative is beating Disney at their own game. Even a huge stinker like Fast and Furious at USF has a cool waiting area. It remains to be seen if the rides are good, but making it a collab with Nintendo so it's a legit interactive game and ride, I have hope.
It does and it has more greenery because of its geographical location and based on how the sun hits the land since it faces a different direction than it does at DisneylandIs it just me or does Galaxies Edge at WDW have more color and color contrast than the DLs? It seems to have more whites, oranges and yellows.
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