It’s an easy target; there are sooo many paragraphs that are mind-numbing even *in* context. And the ENTIRE first third of the book is all backstory, exposition and setup with ZERO character development. And yet... and yet somehow it’s still mostly entertaining... and when the BIG plot point happens 1/3 in, it’s startling and intriguing and scary and now I gotta finish it!
I gotta give Cline credit; somehow he can write stuff like a several-thousand-word level-by-level description of the 80’s videogame Sega Ninja that most readers will just skip past and he still winds up with a (so far) page-turner.