Team Prospero Brainstorming Thread - SEMI FINALS: The Best Picture Show

DashHaber

Well-Known Member
The Artist Post Show​
Following the end of the ride, guests will unload and enter an interactive area that is entirely in black and white. In this area, there will be a wide variety of activities, essentially advancing the activities found in The What-If Labs at the end of Journey Into Imagination with Figment. First, there will be a “Break the Silence” activity, where guests can set music to a silent film of their own. They’ll get to choose from a number of George Valentin films, and they will have a full range of music and fun sound effects to choose from. Additionally, there will be a filmmaking station where guests can choose whether to star in a scene from a silent film or a talkie, acting it out in a large booth and getting to download the result onto their MagicBands.
Throughout the room, there will be several paint buckets located along the walls. Inside these buckets will be paint brushes equipped with motion sensing technology that allows them to know where they have been pointed. By pushing a button on the brush and “painting” in the air in the direction of the wall, guests can paint their own images onto the black and white canvas that is the post show area. After five minutes, brush strokes will fade so that new paintings can be made.
Additionally, the walls will hold screens showing different silent films (some by Valentin, some by real actors like Chaplin), and on one wall, there will be a large screen showing clips from different talkies, complete with the actual audio from the 1920s and 1930s.
Of course, there will be merchandise available; however, all of the merchandise will be black and white, including shirts, hats, mugs, and keychains. One of the unique souvenirs will be never-before-seen George Valentin and Peppy Miller films and “signed” photographs from the famous actors.


This is what I've got for the post show... some of my concept art will hopefully flesh this out better. I think that tonight or tomorrow morning, Jokers and I will have our ride scene descriptions posted, and my concept art will be up by Tuesday... how's everybody doing with their stuff?
I really like this. Besides just making sure it's in color to match up with the end of the ride, I like the idea of using this post-ride area as a fun playspace and as an area where guests can learn a little about the filmmaking process.
 

AceAstro

Well-Known Member
Sorry for the delay: I didn’t have reception yesterday in the mountains.

What if it was a mix of both. Almost like moving theatres as well as a bus bar. Do it like Mickey and Minnie’s Runaway Railway but make it seem like there is a rail in the middle for the first part
 

goofyyukyuk

Well-Known Member
Sorry for the delay: I didn’t have reception yesterday in the mountains.

What if it was a mix of both. Almost like moving theatres as well as a bus bar. Do it like Mickey and Minnie’s Runaway Railway but make it seem like there is a rail in the middle for the first part
I like that idea a lot as long as you can make it translate well lol... but yeah, I think doing it like that would still have the moving theatre effect
 

goofyyukyuk

Well-Known Member
I agree! Bigger ride vehicles than MMRR (4 rows instead maybe? Higher capacity and more a moving theatre) but makes it still easy to become trackless by the end
That works for me, but I think Jokers and I are planning on multiple vehicles together... what if it’s like 2 vehicles put together that detach from each other when we need them to? Still looks like the theater and everything, but there’s a separation between the vehicles attached together so that nobody falls between them when they split or anything haha
 

AceAstro

Well-Known Member
That works for me, but I think Jokers and I are planning on multiple vehicles together... what if it’s like 2 vehicles put together that detach from each other when we need them to? Still looks like the theater and everything, but there’s a separation between the vehicles attached together so that nobody falls between them when they split or anything haha
Oh, yes yes. There’d be more than one v Hucke attached together I just also picture each vehicle attached to be bigger as well (3-4 vehicles of 4 rows compared to 4 vehicles of 2 rows)
 

goofyyukyuk

Well-Known Member
Oh, yes yes. There’d be more than one v Hucke attached together I just also picture each vehicle attached to be bigger as well (3-4 vehicles of 4 rows compared to 4 vehicles of 2 rows)
Perfect!! Just wanted to make sure we had multiple vehicles because *spoiler* we’re going to have a scene with alternate routes haha
 

goofyyukyuk

Well-Known Member
Can’t wait to see it all! I’m sorry I wasn’t active but I’ve caught up and love everything you’ve put together!!
No worries, we’ve all (mostly) got lives outside of this haha, and you’ve got plenty of time to finish up your stuff! Hopefully we can get those scenes to you soon so that you can add to the tech stuff though!
 

goofyyukyuk

Well-Known Member
Alright everyone... Jokers and I have finished with our scene descriptions for the attraction! I'll post it below, but hopefully this will allow Ace to get more tech stuff done and Outbound to fill more into the presentation! Concept art will be around Tuesday afternoon for me!
 

goofyyukyuk

Well-Known Member
The Artist Attraction​

Entrance:

Sitting in the screening room, we will watch as the latest George Valentin film begins playing on the screen. In the film, George’s character will be playing a spy who is chased and caught by police, who shine a bright light in his face. That light will seemingly emit out of the TV, throwing the entire screening room into a brief flash of light. When the lights go down, we will realize that we are now inside one of the films, as we move forward through where the screen was (every wall in the room is pulled up, out of sight of the guests). As the piano music begins, we will see the words “The Artist” materialize in thin air above our heads on an intertitle (accomplished by a projection onto a glass pane), before we enter the first scene.

First Scene- Movie Theater:

In front of us, a large movie screen is showing another Valentin movie. We are put into the position of movie goers, and to our side, “hidden” in the wings of the stage is George Valentin, watching his movie. The movie ends and Valentin struts out, waving to a silent audience as we pull away, moving into the next scene.

Second Scene- A German Affair:

Entering the scene, we see a notice posted, showing who the newest dancers are, complete with headshots. Of course, the most prominent dancer is Peppy. We see George and Peppy dancing together, laughing and completely out of character. Behind them, the crew looks on, shaking their head as the director writes a new number on the clapboard, and we can see a large pile of used clapboards behind the director.

Third Scene- The Rise of Peppy:

This scene is split into two parts. In the first part, we enter another screening room, complete with AAs of Zimmer and Valentin. On the screen, we see an actress acting in Romeo and Juliet, and we hear her very tinny voice saying “Wherefore art thou Romeo”, causing George to stand up and start laughing hysterically. We move around to the other side of the screen, where we move through a wall of screens, as we see credits for different films and Peppy’s name rising through them until we reach the final screen, showing her in a talkie, where the sound quality is better than before, but it’s clearly not anywhere near the quality of today’s movies and television.

Fourth Scene- Streets of Hollywood:

This scene begins with us turning away from Peppy’s talkie to see a Hollywood street, and directly in front of us is a large theater marquee, advertising Peppy as the star of Guardian Angel. Slowly, we pull in front of the marquee, looking at the theater before the street erupts in sound as a car horn blasts “Ahooga” and we dodge out of the way from the oncoming cars, going off the “track”, weaving our way through the loud traffic as we hear mixed pedestrian conversations. Those of us that are observant can see more posters of Peppy, further indicating her rise to stardom. This entire effect is accomplished by the cars being behind a false wall that moves while guests are looking at the marquee, and the cars moves quickly on a specified track as the ride vehicle moves past the cars. The pedestrians are actually on screens to either side of us, but the illusion of depth combined with forced blurriness to convince us that we are moving faster than we are really sells the effect. At the end of the scene, we move quickly towards a theater topped with a marquee for George’s new movie, Tears of Love.

Scene 5 - Tears of Love
Passing under the marquee and leaving the hustle and bustle of Hollywood behind, we find ourselves in a pitch black room, with the exception of a single spotlight which is trained on George as he furiously types at a typewriter, his back to us. The only audible sound is the sound of his typing, though this slowly fades into a piano piece.

Moving past, we find ourselves backstage at the “Tears of Love” premiere. On the screen we see the reverse of the climax of “Tears of Love.” To our left, we see George as he disappointedly peeks around the curtain, watching the audience’s reaction. Through the screen we catch a glimpse at the audience. The already small theater is mostly empty. The few people who are there in the audience are noticeably bored. In one of the boxes, we can faintly see Peppy, who is intently watching the film.

Scene 6 - Fire
Rounding the corner, we again find ourselves in a dark room, illuminated only by a large projector screen projecting one of George’s films, which looks similar to Zorro. As we move closer, George’s silhouette moves over the screen. He seems distraught as he angrily tears up multiple spools of film reel. After throwing the reels to the floor, we see him light a match and throw it down. The silhouette of fire quickly overtakes the film as the projected film begins to burn up. The projector screen tears and erupts in smoke as we continue forward into it.

Passing through the smoke screen we find ourselves in the middle of George’s burn-out apartment. Most of the damage seems superficial - charred appliances are scattered around, and burnt wall ornamentation hangs on blackened wallpaper. In the center of the room we see George sitting in a worn-out chair. He sits with a blank look, staring off into the middle distance with a pistol in his bandaged hands. Jack props himself on his back paws using the chair as he whimpers at George. We circle George as the lights of the apartment all darken. Eventually, the only source of light is a lone spotlight over George. Suddenly, we are pulled backwards out of the apartment.

Scene 7 - Spiral
We are pushed backwards in a single file line before being whipped around and coming to a sudden stop. As the car whips into the stop, we find ourselves in George’s plush office in his old home. He sits at a large wooden desk, his back to us, furiously typing the “Tears of Love” script while Jack sleeps beside him. A blonde woman stands at the other side of the desk. She looks angry. “Talk to me, George. Why won’t you talk?” she says angrily as we speed away. Swinging away from the office, we notice that the cars have once again split, speeding off deeper into the darkness.

Suddenly we hear a gavel as we, and the other cars start to snake around George’s possessions. As we venture deeper, we begin to hear voices. Most of them are inaudible, though sometimes we can distinctly hear the word “talk.” We pass George’s three monkeys statues, his typewriter, and eventually his massive self portrait, all the while the cacophony of voices grows louder and more overwhelming. A loud bang breaks the noise.

Silence. The orchestra comes up as our cars rejoin and round a corner, revealing Peppy’s car crashed into a tree. She stands halfway out of the car looking excitedly at George who stands at the front of the car. She is holding a script. The music shifts into a jazzier tune as we turn away from the car crash.

Scene 8 - Finale
Rounding the corner, we find ourselves directly in front of George and Peppy as they dance on a recreation of the set from the final scene from the film. The dance very quickly comes to a head with a large single note held out by the orchestra. With this note, the lights go out, leading into a percussion interlude. The lights slowly begin to come up, revealing various structures making an abstract representation of 1920s Hollywood. As the percussion picks up in tempo, each of the sets begin to fill with color, eventually settling on the warm tones of technicolor. The room is bathed in a warm red and blue light as the orchestra again begins to build itself up. The orchestra now in full swing, a few pieces of the sets open up revealing a trio of small chorus lines. George and Peppy again reappear on a screen in front of us. As they begin to dance again, so do we as our vehicles again separate and dance around the room, giving us a closer look at the vibrant sets.

The vehicles meet again at the far side of the room, again in front of George and Peppy who have just finished their dance, audibly panting with their arms outstretched towards us.

“Cut! Excellent!.” The house lights suddenly light, revealing that we are in the middle of a film set. A scrim to the right of George and Peppy lights up, revealing Mr. Zimmer, who is sitting in a director’s chair, surrounded by camera men and boom operators. Zimmer turns to George and Peppy.

“One more? Please?”

George turns to Peppy, then back to Zimmer.

“With pleasure,” he says with an audible French accent. We pass the pair as they prepare to redo the take. George winks at us as we pass him and pull up to the unload platform.
 

AceAstro

Well-Known Member
The Artist Attraction​

Entrance:

Sitting in the screening room, we will watch as the latest George Valentin film begins playing on the screen. In the film, George’s character will be playing a spy who is chased and caught by police, who shine a bright light in his face. That light will seemingly emit out of the TV, throwing the entire screening room into a brief flash of light. When the lights go down, we will realize that we are now inside one of the films, as we move forward through where the screen was (every wall in the room is pulled up, out of sight of the guests). As the piano music begins, we will see the words “The Artist” materialize in thin air above our heads on an intertitle (accomplished by a projection onto a glass pane), before we enter the first scene.

First Scene- Movie Theater:

In front of us, a large movie screen is showing another Valentin movie. We are put into the position of movie goers, and to our side, “hidden” in the wings of the stage is George Valentin, watching his movie. The movie ends and Valentin struts out, waving to a silent audience as we pull away, moving into the next scene.

Second Scene- A German Affair:

Entering the scene, we see a notice posted, showing who the newest dancers are, complete with headshots. Of course, the most prominent dancer is Peppy. We see George and Peppy dancing together, laughing and completely out of character. Behind them, the crew looks on, shaking their head as the director writes a new number on the clapboard, and we can see a large pile of used clapboards behind the director.

Third Scene- The Rise of Peppy:

This scene is split into two parts. In the first part, we enter another screening room, complete with AAs of Zimmer and Valentin. On the screen, we see an actress acting in Romeo and Juliet, and we hear her very tinny voice saying “Wherefore art thou Romeo”, causing George to stand up and start laughing hysterically. We move around to the other side of the screen, where we move through a wall of screens, as we see credits for different films and Peppy’s name rising through them until we reach the final screen, showing her in a talkie, where the sound quality is better than before, but it’s clearly not anywhere near the quality of today’s movies and television.

Fourth Scene- Streets of Hollywood:

This scene begins with us turning away from Peppy’s talkie to see a Hollywood street, and directly in front of us is a large theater marquee, advertising Peppy as the star of Guardian Angel. Slowly, we pull in front of the marquee, looking at the theater before the street erupts in sound as a car horn blasts “Ahooga” and we dodge out of the way from the oncoming cars, going off the “track”, weaving our way through the loud traffic as we hear mixed pedestrian conversations. Those of us that are observant can see more posters of Peppy, further indicating her rise to stardom. This entire effect is accomplished by the cars being behind a false wall that moves while guests are looking at the marquee, and the cars moves quickly on a specified track as the ride vehicle moves past the cars. The pedestrians are actually on screens to either side of us, but the illusion of depth combined with forced blurriness to convince us that we are moving faster than we are really sells the effect. At the end of the scene, we move quickly towards a theater topped with a marquee for George’s new movie, Tears of Love.

Scene 5 - Tears of Love
Passing under the marquee and leaving the hustle and bustle of Hollywood behind, we find ourselves in a pitch black room, with the exception of a single spotlight which is trained on George as he furiously types at a typewriter, his back to us. The only audible sound is the sound of his typing, though this slowly fades into a piano piece.

Moving past, we find ourselves backstage at the “Tears of Love” premiere. On the screen we see the reverse of the climax of “Tears of Love.” To our left, we see George as he disappointedly peeks around the curtain, watching the audience’s reaction. Through the screen we catch a glimpse at the audience. The already small theater is mostly empty. The few people who are there in the audience are noticeably bored. In one of the boxes, we can faintly see Peppy, who is intently watching the film.

Scene 6 - Fire
Rounding the corner, we again find ourselves in a dark room, illuminated only by a large projector screen projecting one of George’s films, which looks similar to Zorro. As we move closer, George’s silhouette moves over the screen. He seems distraught as he angrily tears up multiple spools of film reel. After throwing the reels to the floor, we see him light a match and throw it down. The silhouette of fire quickly overtakes the film as the projected film begins to burn up. The projector screen tears and erupts in smoke as we continue forward into it.

Passing through the smoke screen we find ourselves in the middle of George’s burn-out apartment. Most of the damage seems superficial - charred appliances are scattered around, and burnt wall ornamentation hangs on blackened wallpaper. In the center of the room we see George sitting in a worn-out chair. He sits with a blank look, staring off into the middle distance with a pistol in his bandaged hands. Jack props himself on his back paws using the chair as he whimpers at George. We circle George as the lights of the apartment all darken. Eventually, the only source of light is a lone spotlight over George. Suddenly, we are pulled backwards out of the apartment.

Scene 7 - Spiral
We are pushed backwards in a single file line before being whipped around and coming to a sudden stop. As the car whips into the stop, we find ourselves in George’s plush office in his old home. He sits at a large wooden desk, his back to us, furiously typing the “Tears of Love” script while Jack sleeps beside him. A blonde woman stands at the other side of the desk. She looks angry. “Talk to me, George. Why won’t you talk?” she says angrily as we speed away. Swinging away from the office, we notice that the cars have once again split, speeding off deeper into the darkness.

Suddenly we hear a gavel as we, and the other cars start to snake around George’s possessions. As we venture deeper, we begin to hear voices. Most of them are inaudible, though sometimes we can distinctly hear the word “talk.” We pass George’s three monkeys statues, his typewriter, and eventually his massive self portrait, all the while the cacophony of voices grows louder and more overwhelming. A loud bang breaks the noise.

Silence. The orchestra comes up as our cars rejoin and round a corner, revealing Peppy’s car crashed into a tree. She stands halfway out of the car looking excitedly at George who stands at the front of the car. She is holding a script. The music shifts into a jazzier tune as we turn away from the car crash.

Scene 8 - Finale
Rounding the corner, we find ourselves directly in front of George and Peppy as they dance on a recreation of the set from the final scene from the film. The dance very quickly comes to a head with a large single note held out by the orchestra. With this note, the lights go out, leading into a percussion interlude. The lights slowly begin to come up, revealing various structures making an abstract representation of 1920s Hollywood. As the percussion picks up in tempo, each of the sets begin to fill with color, eventually settling on the warm tones of technicolor. The room is bathed in a warm red and blue light as the orchestra again begins to build itself up. The orchestra now in full swing, a few pieces of the sets open up revealing a trio of small chorus lines. George and Peppy again reappear on a screen in front of us. As they begin to dance again, so do we as our vehicles again separate and dance around the room, giving us a closer look at the vibrant sets.

The vehicles meet again at the far side of the room, again in front of George and Peppy who have just finished their dance, audibly panting with their arms outstretched towards us.

“Cut! Excellent!.” The house lights suddenly light, revealing that we are in the middle of a film set. A scrim to the right of George and Peppy lights up, revealing Mr. Zimmer, who is sitting in a director’s chair, surrounded by camera men and boom operators. Zimmer turns to George and Peppy.

“One more? Please?”

George turns to Peppy, then back to Zimmer.

“With pleasure,” he says with an audible French accent. We pass the pair as they prepare to redo the take. George winks at us as we pass him and pull up to the unload platform.
These scenes all look great!! I can’t wait to take a deep dive into the tech!!!
 

Outbound

Well-Known Member
I've been crazy busy lately. This summer I took a few college classes online to advance my credits, and all my final assignments were due this weekend. Thankfully they are now all complete and I am ready to go!!!! Seriously. I haven't been as active this round as I want to be from here on out. Also, I think I missed two rounds of OSC, oh well...

My classes kept limiting me all summer but now that they're gone and I have a couple of weeks until school restarts, I have plenty of time to complete my work to its absolute fullest. If you have anything you want me to do, let me know. I'm all in at this point.

I've finished my work on the Exterior. The three concept arts took me way too long to make lol. Tmrw I'll be starting the video, really excite for how that will turn out. Love the ride-through @goofyyukyukyuk17 and @JokersWild ! It's perfect for the video I have in mind.

EXTERIOR
The Artist will arrive at three Disneyland Resorts: Walt Disney World Resort, Disneyland Resort, and Disneyland Paris Resort. Each location is slightly different in surroundings, but the exterior and ride layout are identical.

Guests enter through Kinograph Studios, replicated straight from the film. A large archway that before said “Kinograph Studios” now proudly proclaims “The Artist”. To passing guests’ right is a small room for watching guards, which shows the ride’s current FastPass times.

On particularly busy periods of the day, a dressed “security guard” will stand near the entrance to usher guests into the attraction, encourage passing guests to visit Kinograph Studios (by shouting rather loudly), and interact with anyone who wishes to strike a conversation (in a rather humorous manner).

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The following information is dependent on the location. Though each location varies in the smaller details, all are themed to a Golden Age Hollywood Studio Backlot.

Disney's Hollywood Studios -- Sunset Boulevard

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A new miniland is built just off Sunset Boulevard, encompassing the Rock-in-Roll Coaster and The Artist attraction. This area connects two dead ends off-shooting from the Boulevard to create one thematic loop.

The entire area is enclosed by a small stucco wall, with two grand gates proclaiming the entrance of the Studio Backlot.

The Artist attraction itself is flanked by two tall decorative trees. To its immediate left is a Quick Service Snack Bar, themed to an actor or actresses trailer-on-set. Nearby are many tables, designed to appear temporary for catering on the set.

Encompassing only a small backstage parking lot, this park expansion will be relatively minimal in comparison to the goliath duel-constructions of Toy Story Land and Galaxy’s Edge, but will nevertheless greatly strengthen the theme and attraction count of Disney’s Hollywood Studios.

Disney's California Adventure -- Studio Backlot

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The distinct area of Hollywoodland currently dominated by Monsters Inc is retrofitted to a Golden Age Studio Backlot. Many of the trees already existing in the area remain.

When one walks through the grand gate and stucco walls, they truly enter the Golden Age of Hollywood. All entertainment in the area has been given a 30s spin, with dances such as the Swing and Jitterbug all the rage. There are two stages for these venues: one in the northwestern corner of the subland, and the other under cover for rain.

Two trailers-on-sets are placed, selling food and refreshments. A large eating area is just behind the two vans. A themed bathroom is adjacent to the eating area.

The building formerly home to such favorites as Superstar Limo and Mike and Sully to the Rescue now houses The Artist attraction. A bit of an improvement, don't you think? Overall, this area retheme will help provide Hollywoodland with a stronger connection to it’s supposed theme.

Walt Disney Studios Parc -- Place des Stars

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With Marvel, Star Wars, Frozen, Pixar, and since the 30th/20th Anniversary, Toontown, the Studios is rapidly filling with IP lands. The Artist will headline a new small land, the Place des Stars. The longstanding Hollywood Star tribute will remain, now with trees for added shade. This leads directly to the garish Disney Junior Live building, now transformed into idyllic Kinograph Studios.

Directly next to The Artist attraction is a new plaza, home to two trailers-on-sets. These sell food and refreshments for any passing guest, with tables nearby for eating. Adjacent to this area is a stage for Hollywood themed entertainment and a Stars themed bathroom.

On the other side of this pavilion is the Soundstage currently home to Marvel: L'Alliance des Super Héros. With Avengers Campus complete, this show is replaced with the return of the beloved CinéMagique, which celebrates the history of cinema and makes for a perfect companion to the upcoming The Artist attraction.

This small, Hollywood themed land is designed to finally give Walt Disney Studios Parc a proper Studio themed land that isn’t just a concrete mess of IPs.
 

Outbound

Well-Known Member
Logo Time! I love the current logo for the film, so I based the design on that. I was thinking for a long time for what to call the attraction (all the posts before just say "The Artist Attraction" unless I'm mistaken) and I came to the conclusion the name is already perfect. Adding "The Artist The Ride" or anything else just doesn't work as well as "The Artist". So then I decided the addition to the logo would derive from the location, not the subtitle.


But then I made a facepalm when I realized in my hubris I had created three logos but none had actually served the point of this in the first place... being something we could put at the front of our project. So then I made a fourth logo just to represent the project as a whole... I imagine this is something Imagineers would show to their bosses as representative of the "Three-Park-Project", but none of the official attractions would use this as a subtitle.

dddc3cd07217e94fa25962f5dbdc74623d9f2c82.gifv


Ok, so my pitch for the final logo lol. If anyone has a better subtitle or wants to have a go at a totally original logo feel free, as this pretty simple to create. But I like the simplicity in the design.

 
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JokersWild

Well-Known Member
Everything is looking fantastic. I'm going to start working on the music video in a few hours, but I just wanted to make sure that you guys still wanted it. I just want to make sure that's it's not going to be redundant with the video that you're making, @Outbound and I don't want inadvertently step on your toes.
 

Outbound

Well-Known Member
Everything is looking fantastic. I'm going to start working on the music video in a few hours, but I just wanted to make sure that you guys still wanted it. I just want to make sure that's it's not going to be redundant with the video that you're making, @Outbound and I don't want inadvertently step on your toes.

No no I would love the music video! I was thinking it could play during the video (as well as standing on its own in a separate clip).
 

JokersWild

Well-Known Member
Logo Time! I love the current logo for the film, so I based the design on that. I was thinking for a long time for what to call the attraction (all the posts before just say "The Artist Attraction" unless I'm mistaken) and I came to the conclusion the name is already perfect. Adding "The Artist The Ride" or anything else just doesn't work as well "The Artist". So then I decided the addition to the logo would derive from the location, not the subtitle.

View attachment 491439

View attachment 491440

View attachment 491441

But then I made a facepalm when I realized in my hubris I had created three logos but none had actually served the point of this in the first place... being something we could put at the front of our project. So then I made a fourth logo just to represent the project as a whole... I imagine this is something Imagineers would show to their bosses as representative of the "Three-Park-Project", but none of the official attractions would use this as a subtitle.

dddc3cd07217e94fa25962f5dbdc74623d9f2c82.gifv


Ok, so my pitch for the final logo lol. If anyone has a better subtitle or wants to have a go at a totally original logo feel free, as this pretty simple to create. But I like the simplicity in the design.

View attachment 491445
Maybe you could list all three park-specific subtitles together below the "The Artist" logo? At the very least it'd be better wording than calling it exactly what it is, and it would show where each version is going in a single logo.
 

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