Team Prospero Brainstorming Thread - SEMI FINALS: The Best Picture Show

Outbound

Well-Known Member
Good idea! I'll try that now.

Had a go at combining them, and the spacing didn't add up as nicely as I would have liked. I made with the size adjusted per line and another with them all the same... neither worked too well imo.

Then I had a flash of inspiration from those "fancy stores" that like to list all the cities they have locations in. How does this look?

SecondLogo.png


ThirdLogo.png

FourthLogo.png
 

JokersWild

Well-Known Member
Had a go at combining them, and the spacing didn't add up as nicely as I would have liked. I made with the size adjusted per line and another with them all the same... neither worked too well imo.

Then I had a flash of inspiration from those "fancy stores" that like to list all the cities they have locations in. How does this look?


View attachment 491451
Looks fantastic!
 

goofyyukyuk

Well-Known Member
So I'm playing around with some concept art... one of the things that I thought it would be cool to try is to combine stylistic art with functional art... so if a scene needs staging details, then I'll do more on that, but if it's relatively self-explanatory, I'll just do something stylistic, so this is my first one (my Photoshop skills are a work in progress haha):
dance.jpg
 

JokersWild

Well-Known Member
Everything is looking great. Progress on the video is coming along. I'm probably about 1/3 the way through it. I've used some of the concept art posted so far as well, but I can remove them if you'd rather not me use them. I'll probably have it up by your Tuesday morning.
 

goofyyukyuk

Well-Known Member
Scene 7 is basically pulled straight from the movie, so I think the best thing would just be using images from the movie itself as the concept visual for that scene... for scene 8, I really like what Outbound did, so I'm just going to do something more stylistic, and then I'll loop back and do scenes 3 and 4
 

AceAstro

Well-Known Member
The Tech:

Entrance:

To Make it seem like the guests are now in the film, sheet screens are used to make quick transitions. The walls look like a cliche theatre appearing to be solid black walls. The screen comes complete with the red velvet curtains. Using the bright flash to disorient the guests, the moment of darkness allows these screens to be rolled up quickly above the guests to then appear in the film.

Scene 1 - Movie Theater:

Using the technology for the Audio-Animatronic (AA) Tokyo Disneyland is using for Belle, George Vaeltin appears to truly walk out of the wing onto the stage.

Scene 2 - A German Affair:

A use of a scrim makes the notice the main focus for the guests. The scrim turns off to see the figures dancing behind them.

Scene 3 - The Rise of Peppy:

Basic AA’s are used at the beginning of the scene. Rear projections are used for the wall of screens.

Scene 4 - Streets of Hollywood:

The Hollywood Street looks like the Singing in the Rain scene. A fake busbar system is put leading into the theatre but when the car horns go off we “swerve” off to the “real” fake busbar system. The poster effect is “This entire effect is accomplished by the cars being behind a false wall that moves while guests are looking at the marquee, and the cars move quickly on a specified track as the ride vehicle moves past the cars. The pedestrians are actually on screens to either side of us, but the illusion of depth combined with forced blurriness to convince us that we are moving faster than we are really selling the effect”

Scene 5 - Tears of Love

A scrim is used to represent the screen so that it is faintly lit enough that guests can see through to the other side of the audience while also seeing the movie. All the people in the audience are fully static statues to show how bored they are (no movement whatsoever).

Scene 6 - Fire

Lighting is key to this scene. A basic AA is used for Geroge Movements since only the silhouette matters. A loop if the same film is used for the film reels ripped out. For the match effect, a “match” with a spinning orange lens is pulled out to give the effect of fire with no real fire present. Heat lamps and more lenses are used to make it appear that the fire is growing while fog machines add to the next level. The projector screen quickly raises up partially to appear as if a hole burnt into it (think pre-show for Mickey and Minnie’s Runaway Railway) with more fog on the other side.

Projection mapping and lighting take the burnt-out apartment to the next level. While it all looks burnt and blackened, projection mapping adds a sense of charring and “life” into it (such as the holes in the walls at the end of MuppetVision).

Scene 7 - Spiral

This scene feels a lot bigger than it actually is. Through simulated rumbles in the ride vehicle, wind machines, and strategic spotlights, guests hardly move as each new vignette lights up to show a small detail. The cars (and guests) feel like they have travelled a far distance when they have barely gone anywhere.

Scene 8 - Finale

George and Peppy are built on a platform above the track. With the busbar no longer needed it appears to guests a dead-end has been hit. Once the lights go out, the platform the AA’s are on gets pulled out of the way and the cars continue into a big open room with tons of space to dance, the platform then goes back in behind them so that by the time the lights go back up, the guests can’t even tell where they came from.
 

AceAstro

Well-Known Member
Sorry about the delay! I will also have the ride vehicle descriptions and video of the ride system up hopefully by 3 pacific tomorrow (depends on how long it takes YouTube to upload).

Let me know your thoughts on the tech!
 

goofyyukyuk

Well-Known Member
The Tech:

Entrance:

To Make it seem like the guests are now in the film, sheet screens are used to make quick transitions. The walls look like a cliche theatre appearing to be solid black walls. The screen comes complete with the red velvet curtains. Using the bright flash to disorient the guests, the moment of darkness allows these screens to be rolled up quickly above the guests to then appear in the film.

Scene 1 - Movie Theater:

Using the technology for the Audio-Animatronic (AA) Tokyo Disneyland is using for Belle, George Vaeltin appears to truly walk out of the wing onto the stage.

Scene 2 - A German Affair:

A use of a scrim makes the notice the main focus for the guests. The scrim turns off to see the figures dancing behind them.

Scene 3 - The Rise of Peppy:

Basic AA’s are used at the beginning of the scene. Rear projections are used for the wall of screens.

Scene 4 - Streets of Hollywood:

The Hollywood Street looks like the Singing in the Rain scene. A fake busbar system is put leading into the theatre but when the car horns go off we “swerve” off to the “real” fake busbar system. The poster effect is “This entire effect is accomplished by the cars being behind a false wall that moves while guests are looking at the marquee, and the cars move quickly on a specified track as the ride vehicle moves past the cars. The pedestrians are actually on screens to either side of us, but the illusion of depth combined with forced blurriness to convince us that we are moving faster than we are really selling the effect”

Scene 5 - Tears of Love

A scrim is used to represent the screen so that it is faintly lit enough that guests can see through to the other side of the audience while also seeing the movie. All the people in the audience are fully static statues to show how bored they are (no movement whatsoever).

Scene 6 - Fire

Lighting is key to this scene. A basic AA is used for Geroge Movements since only the silhouette matters. A loop if the same film is used for the film reels ripped out. For the match effect, a “match” with a spinning orange lens is pulled out to give the effect of fire with no real fire present. Heat lamps and more lenses are used to make it appear that the fire is growing while fog machines add to the next level. The projector screen quickly raises up partially to appear as if a hole burnt into it (think pre-show for Mickey and Minnie’s Runaway Railway) with more fog on the other side.

Projection mapping and lighting take the burnt-out apartment to the next level. While it all looks burnt and blackened, projection mapping adds a sense of charring and “life” into it (such as the holes in the walls at the end of MuppetVision).

Scene 7 - Spiral

This scene feels a lot bigger than it actually is. Through simulated rumbles in the ride vehicle, wind machines, and strategic spotlights, guests hardly move as each new vignette lights up to show a small detail. The cars (and guests) feel like they have travelled a far distance when they have barely gone anywhere.

Scene 8 - Finale

George and Peppy are built on a platform above the track. With the busbar no longer needed it appears to guests a dead-end has been hit. Once the lights go out, the platform the AA’s are on gets pulled out of the way and the cars continue into a big open room with tons of space to dance, the platform then goes back in behind them so that by the time the lights go back up, the guests can’t even tell where they came from.
This is absolutely fantastic! I love the detail you went into to describe each individual effect! Really ups that realism factor!!
 

goofyyukyuk

Well-Known Member
Yet another piece of concept art... just a stylistic thing for the final scene, really pushing the transition to color. Also, I'd forgotten how simple the third scene was from a standpoint of staging, so I'm not sure that any art is even necessary there? I'll try and do something if I have time, but I'm going to be real busy tomorrow getting ready for classes to start on Wednesday, so I'm going to prioritize the 4th scene's art
Dance.jpg
 

goofyyukyuk

Well-Known Member
Scene 4 concept... this is just going for as much realism as I could get with stitching together 6 separate images haha... so this is all I'm promising with concept art, but I might be able to get a bit more done if I get lucky with time (and yes, the sides are intentionally blurry bc of how "fast" the cars are going haha")
Street.jpg
 

JokersWild

Well-Known Member
Here is the video... and now I want to add all of your concept art @goofyyukyukyuk17 ! @JokersWild , when you finish your music video maybe I could replace the music from the soundtrack with yours? Then I'll add the concept art with it. Until then, enjoy the first version. I based it heavily on Goofy's descriptions for the ridethrough but took a few liberties with scenes I could not recreate.


Yeah I would definitely combine the videos. We're treading the same ground in a lot of places, but the music in mine definitely differs in a few of the scenes. Really fantastic work. I'll have mine up soon.
 

goofyyukyuk

Well-Known Member
Here is the video... and now I want to add all of your concept art @goofyyukyukyuk17 ! @JokersWild , when you finish your music video maybe I could replace the music from the soundtrack with yours? Then I'll add the concept art with it. Until then, enjoy the first version. I based it heavily on Goofy's descriptions for the ridethrough but took a few liberties with scenes I could not recreate.


Ummmmm... wow? Not really much else to say, that was awesome!!!! I think putting the concept art will help, and it'll be cool to have Jokers' music in there, but otherwise, I can't think of any better way to depict the attraction (I especially liked the abstract approach with scene 7!)
 

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