In regards to the state of WDW and its comparisons to TDL: a good chuck of what is mostly brought up as not working/poor upkeep/maintenance are things that WDW's guests, as disrespectful as they are, don't have access too/couldn't damage if they want too. The functionality (or lack thereof) of AAs, the enabling/disabling of effects, etc have (in general) nothing to to with guest behavior. That strictly falls on TDO and their decisions, practices, and procedures. Little Billy might have puked in the queue, but that's not why the Yeti stopped moving.[/quoteI'm
In regards to the state of WDW and its comparisons to TDL: a good chuck of what is mostly brought up as not working/poor upkeep/maintenance are things that WDW's guests, as disrespectful as they are, don't have access too/couldn't damage if they want too. The functionality (or lack thereof) of AAs, the enabling/disabling of effects, etc have (in general) nothing to to with guest behavior. That strictly falls on TDO and their decisions, practices, and procedures. Little Billy might have puked in the queue, but that's not why the Yeti stopped moving.
. And I'm in agreement with you....it's just when you combine both factors, it makes the experience even less magical. If WDW didn't have to focus on the issues caused by guests, the overall appearance of the parks would be that much better. The AA's might not be functioning, but their surroundings would look great.