Spirited News, Observations & Thoughts IV

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GoofGoof

Premium Member
I think he means as to force yourself to walk to each attractions at all costs to ensure you never lose your FP+ position.
the FP+ issue might deal with higher and tighter time contains for the park visitors. (as they said, no more unlimited FP) so a lot of people will be "must do it at all costs even if it kills me!" because they do not want to wait 30 minutes in line under the heat or the cold.
Under the old system you had to walk to each attraction twice, once to pick up your fastpass and again for your return time. Isn't that more physically straining?
 

Cesar R M

Well-Known Member
Under the old system you had to walk to each attraction twice, once to pick up your fastpass and again for your return time. Isn't that more physically straining?
yeah but , didn't you had unlimited fp opportunities before?
now you are forced to 3 and only 3?

you could just be walking by and go "ohh I want this".
get fastpast.. go do something elsewhere.. return.. if you are a bit late "aww so bad.. Ill get another ticket for later then". with FP+ I think its all "gone with the wind, good luck and thanks for playing!"

or am I incorrect?
 

GoofGoof

Premium Member
yeah but , didn't you had unlimited fp opportunities before?
now you are forced to 3 and only 3?

you could just be walking by and go "ohh I want this".
get fastpast.. go do something elsewhere.. return.. if you are a bit late "aww so bad.. Ill get another ticket for later then". with FP+ I think its all "gone with the wind, good luck and thanks for playing!"

or am I incorrect?

No you are correct. You get 3 reservations. Under the old system it was unlimited. I'm not disputing any of that and I'm not trying to defend FP+. IMHO there are a bunch of negatives to the new system. Some are fixable and some are inherent flaws to the system that will never be corrected. I just think its a reach to say that the system will cause increased illness in the parks. That was the only point I was questioning and I wasn't saying the original poster was definitely wrong. I just wanted to hear his theory on why the system would lead to more illness.

I think the new system will result in additional stress and challenge when planning your vacation, but I don't see a major change once you are in the parks other than some additional waiting in standby lines.
 

Cesar R M

Well-Known Member
No you are correct. You get 3 reservations. Under the old system it was unlimited. I'm not disputing any of that and I'm not trying to defend FP+. IMHO there are a bunch of negatives to the new system. Some are fixable and some are inherent flaws to the system that will never be corrected. I just think its a reach to say that the system will cause increased illness in the parks. That was the only point I was questioning and I wasn't saying the original poster was definitely wrong. I just wanted to hear his theory on why the system would lead to more illness.

I think the new system will result in additional stress and challenge when planning your vacation, but I don't see a major change once you are in the parks other than some additional waiting in standby lines.

I do not think the FP+ itself will CAUSE the illness, I just think it might give people from overseas or who cant afford more than one trip per certain time.. more stress on the scheduling department.
illness will always be there because people want to see as much as they can.. but so far.. FP seems to offer a strong advantage to those who plan from waay before, and still will enforce a very tight schedule to travelers causing stress.
 

stevehousse

Well-Known Member
I still don't understand why the FP couldn't just stay the way it was already and those with bands could just swipe their b and and link a FP to it so u just didn't have to carry that piece of paper and it could still be kept track of on the app..will be trying out the new system next week! Fingers crossed!!!
 

GoofGoof

Premium Member
I don't know about more illnesses, but it does seem to me that the new system makes rope drop, commando-style touring even more important.
Commando-style especially for those not staying on property. There will be a very limited window to get on the top rides before the stand by lines get too long.
I think commando style at rope drop will increase for some and decrease for others. Time of year and crowds will matter a lot too. If I have my TSMM fastpass set for say Sept or Jan, I have no reason to rush to DHS. In the past I still would to get TSMM FP. Same goes for EPCOT and AK. Now if I don't have the few headliners that require FP than yes, I will need to step up and get there at rope drop.
 

Figments Friend

Well-Known Member
Wow...

Okay, can i just say that one of the delights of these Spirited Threads is that at any given time or day, ya just never know what kind of conversation you will find in here.

This is part of the fun.

I would be willing to wager that this must be one of the largest threads ever here on WDWMagic...next to the *Save The Adventure*s Club* one.

I hope Spirit returns at some point soon...i am interested in his thoughts on our boy Tony*s recent Main Street Window ceremony.
 

JenniferS

When you're the leader, you don't have to follow.
commando as in .. no underwears?
apologize for the question because I have no idea what is "going commando" in park therms.
Going commando in the parks refers to the process of arriving early, going hard, gobbling up FastPasses, criss-crossing parks to ride as many rides as possible, and never really taking it easy.
Underwear are optional.
 

PhotoDave219

Well-Known Member
Two thoughts:

Monorail usage needs seems to outdraw current capacity. This is an issue and it needs to be addressed five years ago. These trains are old and in need or replacement.

(15 minutes for a track switch at 430pm?!?)

Second - culling middle management is long overdue. They have a glut of highly paid executives that only seem to exist to collect a paycheck.

This company would in all likelihood make more money and run more efficiently with much less red tape. I'm all for the culling.
 

the.dreamfinder

Well-Known Member
Aw man! It appears I missed all the fun from earlier today. I thought I would share a couple articles with y'all seeing that they are very relevant to The Walt Disney Studios' ticking time bomb also known as the tent pole only strategy. Portions have been underlined for emphasis by mois.

http://badassdigest.com/2013/11/04/how-marvel-studios-is-redefining-the-movie-franchise/
That's an actual narrative throughline that will connect the films by more than just crossover; there is an overarching storyline that will reach through all of the movies (interestingly only the Iron Man movies will be outside of that overarching plot - The Incredible Hulk as well, although I guess we're forgetting that one exists). By the time Phase Three begins the Marvel Cinematic Universe won't just be a series of movies that are sitting next to each other, occasionally rubbing elbow, they're going to be a single long franchise telling one story leading up to one conclusion in The Avengers 3.

It's insanely ambitious, and it's all based on brand recognition. Marvel Studios is jockeying to be Pixar - the studio whose movies you go see because they come from this particular studio - but with the added layer of creating one long narrative. Imagine if all the Pixar movies weaved in and out and you'd still have a less complex situation than a studio that releases two movies a year and uses them all to create an actual chaptered narrative. Marvel Studios is truly bringing comic book storytelling to the big screen in a way that no one ever imagined possible. I do think Marvel Studios will avoid the pitfall into which comics have fallen - the intertwined narratives between comic series are so closely connected you cannot follow the story without reading all the titles - but I think they're going to get as close to that as they can. They're going to begin making all of their individual series sequels to The Avengers movies as opposed to simply standalone concepts.

Of course every other studio sees what Marvel is doing and misunderstands it. Yes, the crossover and interwoven narrative of the Marvel Cinematic Universe is incredibly exciting and interesting and unique, but it's the characters that make it work. There's a cameo in Thor: The Dark World that works not because of continuity or the long arc leading to The Avengers 3 but because we like these characters; it's fun to see them pop up again. Warner Bros is creating Batman vs Superman, a movie that has a new Batman going up against a very undefined new Superman that uses crossovermania as its launching point. They don't seem to understand that the best scene in The Avengers isn't an action bit or a mythology moment - it's the end gag of the characters eating shawarma together. That moment defines the appeal of the Marvel Cinematic Universe more than any other - these are good, strong characters well portrayed and we like seeing them hanging out.

Batman vs Superman isn't the only thing coming from the success of Marvel's non-linear franchise strategy. The new Star Wars movie scenario - a connected trilogy with standalone movies in between each - is one hundred percent influenced by what Marvel has done. Marvel has brought us into a post-title franchise age; the brand identity is the franchise driver, not the individual movies. You may not get every viewer of Episode VII to see Young Yoda Chronicles, but you'll get enough, just as you'll get enough people who saw The Avengers to come see each individual Marvel movie. And over time, as Marvel pulls those elements closer together, they'll grow the audience for each individual series.

More than that, this interwoven single franchise means that individual franchise entries can come more often. The old franchise model had multiple years between entries, then the Harry Potter model upped to it an annual event. Star Wars will be annual as well. Marvel is at two films a year now, but I wonder if by Phase Three they won't be pushing that envelope as well, releasing films quarterly. Imagine a single franchise that has four movies a year - it's something we accept, more or less, from serialized TV shows.

http://animationguildblog.blogspot.com/2013/11/lower-budgets.html
Most animation studios that I know about, union or otherwise, could produce theatrical animated features for under $100 million. But they would have to do a few things differently, like for instance:

1) Stop hiring big name stars for voice roles that could be better done by professional voice actors. Disney used this business model for years. Outside of Bing Crosby on "Ichabod Crane," I can't think of many super stars Walt employed on his cartoons. Radio and character actors filled the parts better, so they were the ones who got the gigs.

2) Tie the movie down in story. Work the whole thing out beforeheavy duty production. Get the character and production design set. Then put the animated feature into work. (I know of one big budget cartoon feature, fortunately a hit, that kept morphing and changing and running up a bigger and bigger tab as sequences were put into animation, pulled out of animation, then put into animation. Note to management: This gets expensive.)

3) Rely more on top-notch board artists and less on A-list, live-action screen writers who don't know the medium and often produce expensive, unsuitable screenplays that either have to be heavily revised or thrown out and replaced with something else.

4) Stop overgilding the lily. "Ultra realistic" isn't always the best solution. Because computers can render every feather on a bird or blade of grass on a rolling hillside doesn't mean all that rendering has to be done. Illumination Entertainment designs films that work well for the story being told but don't cost a jillion dollars in fancy visuals. More expensive doesn't necessarily make for a better movie. More expensive sometimes gets in the way.

5) Strive for a lean administrative staff. Administration is a needed component inside a studio, but it doesn't add artistic value. So it's wise to make admin as large as it needs to be, but no larger. (When administrators are calling lots of meetings that accomplish little beyond slowing down the creation of the picture, that means there are too many of them.)
Twenty-one years ago, Disney's Aladdin was released. It cost $28 million and grossed over $217 million in the U.S. and Canada. Adjusted for inflation, the Arabian Nights tale would cost$46,729,665.00 today. So what was the crew -- many of whom are still working in the biz two decades later -- doing right?

* The screenwriters were young, energetic, and loved animation. And because they were not yet big names, they didn't cost an arm and a leg.

* The story director was one of the best board artists in the business.

* The directors were experienced veterans with multiple quality features under their belts.

* The animators and designers and technical staff were all seasoned professionals.

* Disney Feature Animation was on a roll, racking up hit after hit. The department's chops were up, and the staff had a lot of self-confidence.

There is no hard and fast formula for creating successful animated features. It's art, after all, not science. But running up unnecessary costs adds nothing.
 
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