Season One Historical Retrospective
Before season one even existed, there was another Disney fan site that has since fallen into obscurity much like VisionsFantastic itself. That site was
MouseTimes.com. MouseTimes was the actual birthplace of the Armchair Imagineering competition, at least as far back as I can trace it. Future season six and seven contestant
OSU Phantom (known as Stitch at the time) helped bring to reality the idea I'd had for a while now for combining The Apprentice with creative writing assignments in the Imagineering field. I was a young teenager obsessed with Survivor, Big Brother, and even American Idol at the time. I longed for a game with the legacy and history of one like Survivor, with different twists, eras, memorable heroes and villains, and stand-out champions. I think it's safe to say after everything that's happened with the eventual game I've reached said goal, but were jumping ahead.
"The Imagineer" was the name of the game Stitch and I created for MouseTimes, and it was a very straight-forward challenge of creative writing skills. While the game even made its way on to the site's main page with featured prizes...something that has never existed in So, You Want to be an Imagineer...the game never really took off in a big way and each season featured roughly 6 players each. Time comittment has always been a challenge running the game but with the concept in its infancy the MouseTimes days were an especially trying time.
It was around the time the third season of "The Imagineer" was wrapping up that I got a private message from someone named
DisneyFan who represented the
VisionsFantastic Imagineering forums. VF is a site I was familiar with through their then thriving multimedia coverage of the Disneyland Resort, but a site that I never ventured into on a social level. DisneyFan was offering me a judging position on a new Armchair Imagineering competition he was starting up on VF's boards...
"So, You Want to be an Imagineer". That's right, though I do take credit for creating the original game that inspired SYWTBAI and obviously I've taken the reigns on the game as the main host and producer for the vast majority of its lifespan, I cannot take credit for its original creation. Big thanks to DisneyFan, as it's a damn catchy name and a calling card that was the perfect branding to elevate this game above "The Imagineer" competition that came before.
Entering season one of "So, You Want to be an Imagineer", I had no idea what to expect and I vividly remember a sense of this being a temporary stop along the way, not grasping the importance this particular game would have. Season one definitely played out as its own version of Survivor: Borneo. Eight players would take to the task this time around, a number that would echoed in seasons two, three, and five each with their various ups and downs. The first few rounds were rather generic prompts from what I remember, with people like
Rachel and
Maul2 very quickly fading into obscurity and the latter being the game's Sonja Christopher as the first elimination.
The final five of season one though, REMARKABLY holds up on future inspection and serves as a Rushmore of different player archetypes.
Elisokool became the first player with the "Wild Card" title in the game as someone who was a bit sketchy when it came to being actively present but always knocked it out of the park when he did turn something in. It was the final four that really cemmented the game as something above the foundation laid out by "The Imagineer". This is perhaps THE most iconic moment in the history of game and set the "anyone can win" precedent going forward. Up until that point, legendary player and eventual two-time winner
@Basketbuddy101 had been in a dominant position cracking out by far the most impressive projects prompt after prompt. A little thing called realism bit Basketbuddy in the butt in the final four round, leading to another iconic player in
CostaFreak making the final three with a less detailed but more feasible proposal for a California Adventure E-Ticket. Basketbuddy's concept featured a flying roller coaster in Condor Flats. Having visited DCA on an annual basis and also knowing a Condor Flats CM from my early days on Disney fan sites, the big problem with this concept was space...especially with the classy Grand Californian literally leaning right up against the land. Basketbuddy wasn't happy with his elimination, but it set the stage for him to become the most celebrated player in the game's history.
Speaking of celebrated, DisneyFreak's
"Legend of the Lost Army" is of course the most iconic project of season one, the one everyone points to as the first big stand-out idea in the game, and even the project that topped my "Top Ten Projects" list I did on the blog after season seven. Legend of the Lost Army was an E-Ticket thrill ride in Epcot's China pavilion with a historical twist, using the legend of the stone Teracotta soldiers coming to life as the basis for something that blended Indiana Jones style thrills with a sense of culture only an Epcot ride could truly provide. It to this day remains among the most iconic E-Ticket attractions ever created for the game.
@spacemt354 if you could find this I'd love to showcase it in its full glory here!
Eventually CostaFreak got eliminated in 3rd place leading to a battle between
DisneyFreak and Armchair Imagineering veteran
@mharrington, an amazing final two considering Harrington's long lasting legacy within this community. DisneyFreak ultimately ran away with the title of the game's first winner and to this day pops in from time to time to act as an ambassador for the game's earliest days. DisneyFreak is a perfect first winner and her only playing once only cements her legacy.