Seven Dwarfs Mine Train Discussion

RSoxNo1

Well-Known Member
Yeah, I'd say that we got an upgraded Matterhorn in 2006 when Everest opened up. Frankly the Matterhorn is bordering on unrideable for me at this point - it's just not a pleasant ride.

I felt the same way about Space Mountain in Florida prior to the most recent additions.
 

hokielutz

Well-Known Member
Agreed.

TSM is nice and all, but I'd love to know how many of those people that do wait 180 minutes would say "OMG THAT WAS SO WORTH IT!" after the ride.

Harry Potter, it ain't.

It's a really lazy ride design, it's all video screens, and as pointed out above you can play the same exact game at home all day if you want. No, you aren't traveling on a track while playing it, but the only "ride" portion is to shuttle you between giant TV's. Could have walked through and gotten the same effect...it's quite simply the least technically stunning major attraction they have added in quite some time.

Let's home SDMT is nothing like it.


Who the heck said its like Harry Potter?? Its gets kids excited enough to want to ride it... so that is where the crowds gravitate to. And until two new attractions are added to the park... it will continue to have 60-150 minute waits and keep the rope drop packed to the gills.
 

BigThunderMatt

Well-Known Member
Who the heck said its like Harry Potter??

I think he was referring to it from a technological standpoint, and even I'll agree. The ride is just an upgraded Buzz Lightyear concept, but the laziness is apparent in that while Buzz at least has physical sets that you interact with, TSM is just a bunch of flat screens that you shoot at. Buzz, at least, requires some ability to aim in order to get a decent score (and knowing where the high point targets are). I don't even try at TSM. I just blindly fire all over the screen and inevitably end up with a high score.
 

adorrable

New Member
poor swsa

a drawing i did in honor of the end of swsa.....

il_570xN.214263324.jpg


http://www.etsy.com/listing/67397321/snow-white-skeleton-8x10-giclee-print


that being said, I'm extremely excited about any new ride at wdw. to me, some kind of coaster/dark ride sounds like the best of both worlds. then again, disney coasters never really impress me much since i grew up with cedar point in my back yard. i will take the disney magic over another thrill ride anyday. :sohappy:
 

AEfx

Well-Known Member
I think he was referring to it from a technological standpoint, and even I'll agree. The ride is just an upgraded Buzz Lightyear concept, but the laziness is apparent in that while Buzz at least has physical sets that you interact with, TSM is just a bunch of flat screens that you shoot at. Buzz, at least, requires some ability to aim in order to get a decent score (and knowing where the high point targets are). I don't even try at TSM. I just blindly fire all over the screen and inevitably end up with a high score.

Thanks. :) And yes, that was my point, LOL.

I get people like it. I get families and kids like it. I think it's just fine. I'm glad it's there.

However, it's probably one of the least inventive and interesting rides at Disney, unless you count things like Aladdin's carpets. There is nothing innovative, fascinating, or interesting about it.

I still stick by my original statement - I'd really like to know, of the people who wait 180 minutes to ride it, if polled at the exit how many of them would say spending a couple minutes looking at video screens was worth it.
 

darthspielberg

Well-Known Member
Chiming in to say that I adore the designs for the new Mine Cart ride. It's a shame that Scary Adventures is going away to make room for Princesses, but I think the Mine Cart ride could take the best elements of Scary Adventures and turn it into an even better ride.

I hope they include the Queen trying to push a bolder on the riders. That was one of the more effective things in SWSA.

In the concept art, there's the train going under the log with the dwarfs, and if they do that scene justice in a ride, it will be pure magic. I can't wait to see and ride this.
 

Mansion Butler

Active Member
I still stick by my original statement - I'd really like to know, of the people who wait 180 minutes to ride it, if polled at the exit how many of them would say spending a couple minutes looking at video screens was worth it.
I thought it was worth it the first time I was in that line for more than two hours, but the amount of stuff to look at helped.

I probably won't do it without a Fastpass again for a long time.
 

juniorthomas

Well-Known Member
Thanks. :) And yes, that was my point, LOL.

I get people like it. I get families and kids like it. I think it's just fine. I'm glad it's there.

However, it's probably one of the least inventive and interesting rides at Disney, unless you count things like Aladdin's carpets. There is nothing innovative, fascinating, or interesting about it.

I still stick by my original statement - I'd really like to know, of the people who wait 180 minutes to ride it, if polled at the exit how many of them would say spending a couple minutes looking at video screens was worth it.

I like TSM. I get that its not terribly creative, though I like the fact that they can update each game based on the season, etc.

Is it weird that one of my favorite parts of that ride is the queue? And honestly, we have plenty of time to get to know it while we wait, so its no surprise.
 

Neverland

Active Member
I like TSM. I get that its not terribly creative, though I like the fact that they can update each game based on the season, etc.

Is it weird that one of my favorite parts of that ride is the queue? And honestly, we have plenty of time to get to know it while we wait, so its no surprise.

Honestly, I only like TSMM for the queue... And the ride system. The way the cars twirl around and spin around corners turns me into a giggling, happily shrieking mess each time I ride, sufficiently embarrassing whoever is riding with me. :lol: I can't help it. I can have fun on TSMM without even laying a finger on the shooter gun. The games mean nothing to me, and it gets painful to keep pulling that string after a while.
 

juniorthomas

Well-Known Member
Honestly, I only like TSMM for the queue... And the ride system. The way the cars twirl around and spin around corners turns me into a giggling, happily shrieking mess each time I ride, sufficiently embarrassing whoever is riding with me. :lol: I can't help it. I can have fun on TSMM without even laying a finger on the shooter gun. The games mean nothing to me, and it gets painful to keep pulling that string after a while.

Its hard not to have fun when it spins you around. Strange that some of the best aspects of TSM have nothing to do with what the ride is all about!

And yeah, probably one of the most tiresome rides I have ever been on. My arm dies about 20 seconds in.
 

Mansion Butler

Active Member
I have tons and tons and tons of fun on MM. I love the stuff to see in the queue, I love the way it whips me around. I love playing the games, and I love stepping out and laughing my butt off with my friends and comparing our scores.

The only thign I don't like is how early I have to get a Fastpass or how long I have to stand in line. That's it. It's a good ride, and "it's just video games" seems like a weird argument to me because video games are awesome. It's popular for a reason. I just don't want to stand in that line to do it.
 

juniorthomas

Well-Known Member
I have tons and tons and tons of fun on MM. I love the stuff to see in the queue, I love the way it whips me around. I love playing the games, and I love stepping out and laughing my butt off with my friends and comparing our scores.

The only thign I don't like is how early I have to get a Fastpass or how long I have to stand in line. That's it. It's a good ride, and "it's just video games" seems like a weird argument to me because video games are awesome. It's popular for a reason. I just don't want to stand in that line to do it.

I get that. The wait would be justified if TSM was about 10 minutes longer. I don't really understand why it takes so long to move people through a 2 minute ride.
 

RSoxNo1

Well-Known Member
I have tons and tons and tons of fun on MM. I love the stuff to see in the queue, I love the way it whips me around. I love playing the games, and I love stepping out and laughing my butt off with my friends and comparing our scores.

The only thign I don't like is how early I have to get a Fastpass or how long I have to stand in line. That's it. It's a good ride, and "it's just video games" seems like a weird argument to me because video games are awesome. It's popular for a reason. I just don't want to stand in that line to do it.

I agree, it's a really fun ride - and I try to ride it twice on every trip to DHS

I get that. The wait would be justified if TSM was about 10 minutes longer. I don't really understand why it takes so long to move people through a 2 minute ride.

Part of the problem is that when you're in the ride you're not constantly moving - it also appears that the way the ride is designed, the length of time you have at each location+transfer time to the next location is approximately equal to load/unload time. This means that there is no one thing that can slow the ride down, it means that if something happens in any of the locations the ride is going to be held up.

A larger vehicle capacity or another track would really be the only way to accomodate more guests.
 

baymenxpac

Well-Known Member
I agree, it's a really fun ride - and I try to ride it twice on every trip to DHS



Part of the problem is that when you're in the ride you're not constantly moving - it also appears that the way the ride is designed, the length of time you have at each location+transfer time to the next location is approximately equal to load/unload time. This means that there is no one thing that can slow the ride down, it means that if something happens in any of the locations the ride is going to be held up.

A larger vehicle capacity or another track would really be the only way to accomodate more guests.

and now the "KEEP SHOOTING!" thing FINALLY makes sense to me. thanks :)
 

juniorthomas

Well-Known Member
I agree, it's a really fun ride - and I try to ride it twice on every trip to DHS



Part of the problem is that when you're in the ride you're not constantly moving - it also appears that the way the ride is designed, the length of time you have at each location+transfer time to the next location is approximately equal to load/unload time. This means that there is no one thing that can slow the ride down, it means that if something happens in any of the locations the ride is going to be held up.

A larger vehicle capacity or another track would really be the only way to accomodate more guests.

Until a Monsters Inc coaster opens up in Pixar Place, it seems the lines will continue to be as long as they are.
 

RSoxNo1

Well-Known Member
Until a Monsters Inc coaster opens up in Pixar Place, it seems the lines will continue to be as long as they are.

Star Tours will definitely help. If they do a refurbishment to The Great Movie Ride and add Fastpass that could also help. Really the addition of any new Fastpass attraction will help the distribution time on Toy Story.
 

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