Oh... my... Gawd. What were they thinking?!?
I agree that Amber Samdahl, if she is the lead designer here as she appears to be in the video, needs to polish up her resume'. Some really, really poor decision making skills were put on display here. And to think how much money was wasted on this? It makes you shudder. Is there no system of checks and balances at WDW where operations management can put their foot down and say no to a WDI idea?
For the record, I can lament the sleezeball lawyers and the sleezeball folks who employ them after their precious angel trips and falls in a bouncy queue at Disney World. But you have to realize that's the reality we live in now. You can't pretend the modern world stops at the edge of the Pooh queue.
My other thought watching that video was...
How many weeks will all of those effects work for? It's been almost 60 days, do the honking radishes still work? Are the gophers still popping up? Do the drums still look like watermelons? I can easily imagine that things are broken or becoming worn and not the "fresh and polished" queue the Imagineers were gloating about in the video. And if the queue is showing signs of wear and breakage at the 60 day mark, what does it look like at the 6 month mark? A year from now? Three years from now?
Who on earth approved spending the money on this???
Is this the "Next Gen" queue experience stuff we've been hearing about? If so, this just sounds like an idea doomed to failure and broken equipment, and a monumental waste of money.
I'm utterly amazed here.