News Paradise Pier Becoming Pixar Pier

TROR

Well-Known Member
But half the stuff at DLR doesn't look realistic, so it almost feels to me like you're unconsciously picking and choosing which new incongruous detail you want to obsess over each day because you've got some personal ax to grind. Since you seldom have anything positive to say about the place I am curious what aspects of Disneyland today interest you and which things you find enjoyable. I'm sincerely curious about your personal interests in the parks, one Disneyland Resort fan to another, as I do often find your contributions to the conversations interesting.

Never said it had to look realistic. I said it's not unrealistic to want thematically fitting trains.

There's too much I like about Disneyland to put into a list, though. Definitely some high points are its romantic look at American history, the feeling of being completely enclosed within the park which you really can't find at any other park in the US, and the boundaries its pushed in terms of both general theme park design (Hub and spoke, wienie, grand dark rides like POTC) as well as technology (Audio-animatronics, first steel roller coaster, Indiana Jones Adventure ride vehicles).
 

TragicMike

Well-Known Member
Meanwhile, at Walt Disney World....

View attachment 280353

*giggle*
7w8DbxW.gif
 

Disney Irish

Premium Member
Never said it had to look realistic. I said it's not unrealistic to want thematically fitting trains.
I'm curious what in your mind would make a better looking train themed to the Incredibles?

To me I guess I don't care so much about the look of the train as much as the overall ride. As long as I feel like the train meets the overall story the ride is telling then it works for me. The fact that it has a 3D looking paint scheme from the Incredibles then it works for me.
 

TROR

Well-Known Member
I'm curious what in your mind would make a better looking train themed to the Incredibles?

To me I guess I don't care so much about the look of the train as much as the overall ride. As long as I feel like the train meets the overall story the ride is telling then it works for me. The fact that it has a 3D looking paint scheme from the Incredibles then it works for me.

I was originally just saying I disliked the 2001 California Screamin' trains and believe they should've been changed out in 2010.
 

Disney Irish

Premium Member
Think it's more just my desire for something branded as being new to actually be new.

I can understand that. But its all about perspective. The fact that all this stuff is being added or "plussed" provides you the opportunity to experience something you've never done before. So if you look at it that way its a new experience.
 

TROR

Well-Known Member
I can understand that. But its all about perspective. The fact that all this stuff is being added or "plussed" provides you the opportunity to experience something you've never done before. So if you look at it that way its a new experience.
Toy Story Midway Mania is not a new experience because the exterior was changed in color.
 

Disney Irish

Premium Member
Nor should they because painting something a different color doesn't make it new.

I agree. But the point I was making was about the Incredicoaster as that is the "new" experience we were talking about. The train being painted a different color doesn't make it the new experience, its the whole entire project changes that make it a new experience.
 
Last edited:

nevol

Well-Known Member
Intamins are some of the smoothest coasters on the planet. They age better than b&ms, which all start to rattle after about 20/25 years. their looping coasters almost all have over the shoulder restraints. Some of the newer ones have these wider things that are more like handle bars but that is rare from them. They build a lot of very intense coasters, and that's their specialty. While millennium force, a giga, has a lap bar and doesnt go upside down, their newer coasters are actually so intense, like Intimidator 305, that they too have over the shoulder restraints. See also anything they do at Ferrari world in dubai, Maverick at cedar point. They built top thrill dragster with lap bars but then kingda ka, basically the same ride, with over the shoulder restraints. skyrush at hersheypark has lapbars but also a completely different track configuration and some of the most intense and painful negative Gs on the planet. Superman: The Escape used to have lap bars. when they reversed the trains, they installed over the shoulder restraints.

Some coaster manufacturers are making looping coasters without over the shoulder restraints now. B&M is inching their megas into inversion territory only slightly with overbanked turns, and Rocky Mountain Construction has lapbars with shin guards for two points of contact as well as seat belts. The load time and capacity is hindered by having to check 2 restraints on those rides.

Long story short, the trains for screamin/incredicoaster are fine. They were designed for that ride and while the industry trends toward ditching shoulder restraints, intamin hasn't; they've actually put shoulder harnesses on ride types that typically don't use them. The trains fit the track like a glove and after almost 20 years, the ride is still incredibly smooth. Its banking is perfectly calculated so that for the most part, you are pulling perfect positive G's and pressed into your seat rather than side to side. There isn't any head banging so no major reason to get rid of the harnesses. No need for new trains other than a desire for a new style. New trains could be smoother and more trustworthy because they are brand new, but that doesn't mean they have to be a new model of train. Vekoma and arrow dynamics' trains' wheels dont even fit on their tracks, which is why the trains bang around so much and transfer those collisions to riders heads against the shoulder restraints. Not only would vekomas space mountain: mission 2 trains not fit on intamin track, they would likely be way worse for the guest comfort.

Finally, I'm fairly certain the loop was completely replaced. Disney actually announced that they were changing the launch and the loop, that isn't speculation, and it isn't the same as them removing it to modify the circle backdrop on screamin. I've always noticed that the loop was super rough and rattled. The loop could be identical, which would indicate that it had just surpassed its life expectancy (which doesn't make sense, given that the rest of the ride is the same). Incredible Hulk at IOA was completely retracked and dueling dragons thrown out this year because those b&ms, in daily operation with no off season, hit their life expectancy. (Most older b&m's at regional parks have seasonal operating schedules so they don't have to come down.) It could be that they modified the supports or the track profile to de-stress it. That loop was always actually very forceful, even for traditional vertical loops. It has a pretty stable diameter, and this could have been done to ensure that riders would still be experiencing positive G's at its top to so as not to scare them, but it made the entrance and exit of that loop pull really intense positive g's. I thiink they might have made the loop taller to give riders' bodies a moment of rest at the top before they level back out, the way arrow dynamics intended for vertical loops to feel when they started designing more of them back in the 70s.
 

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom