danlb_2000
Premium Member
These images are probably more renderings of what is being done that conceptual images intended to evoke a feeling.
That's good, because the feelings they are evoking are not good ones.
These images are probably more renderings of what is being done that conceptual images intended to evoke a feeling.
This is interesting. Looks like they are adding fountains and planters around World of Disney.New art placed around World of Disney.
prime example the highline and elevator removal
Again. It's a shopping mall. Sorry but I don't think me not being outraged over this means I want them to do as little as possible or I'm settling. I don't feel that way at all. Not sure why people want to think that.
There are people who just weren't going to pleased with this project any which way you cut it.
These images are probably more renderings of what is being done that conceptual images intended to evoke a feeling.
this concept art is nothing like the previous art we saw that implied this area would be covered.
and the reason this is frustrating that it looks like a mall is that its not called a mall, its suppose to look and feel like its name " a town center" and this art looks ABSOLUTELY NOTHING LIKE A TOWN!!
would be nice to see a fake road, taller buildings with more theming, and actually use the upper floors in some of them.
would of been cool to see a disney springs boutique hotel in the town center area.
This sort of gets back to that over obsession with narrative. To itself, Disney Springs is a town. The odd caveat could be that as a contemporary town, there was a time when the old town center was closed to vehicular traffic and redeveloped as a mall complete with adjacent parking structures. To give this concept another semi-Disney connection, such redevelopment of town centers into malls is what Victor Gruen advocates in The Heart of Our Cities, the book that is essentially the blueprint for EPCOT's organizational scheme.First, "town center" has become a generic term for mall. We've had multiple malls around here named "...... town center" come and go. I don't think the idea was ever to have DS look like a town.
The highline is still being built on the West Side and part of it is almost complete by the Food Truck area. Not sure why you'd say that. It was never going to be built in the new areas or part of those plans.
It is being built but the area on top is not going to be a seating area as was originally planned and as was shown in the concept art.
Yeah, I think that was "artistic license" on the original art but it would've been great.
The reason for the highline was because of customer complaints of no shade, not for seating, etc.
No, not just artistic license, the plan was to have the top of the main part of the highline as a seating area.
How do you know besides the concept art?
built yes, but not built as initially designed and fullfilling the original theme of a high line style parkThe highline is still being built on the West Side and part of it is almost complete by the Food Truck area. Not sure why you'd say that. It was never going to be built in the new areas or part of those plans.
I'm ecstatic with this project in every way - just hate the way it looks.
And yes, your comments are 100% consistent with "settling". Basically you're saying "it's a mall, so why would it look an better than any other mall?" Because this is Disney, and there was a time when we expected more from them than this.
Pleasure Island, The Marketplace and The West Side all looked nothing like anywhere else you could go. They were unique and interesting. This looks like it could be "any mall USA" and has no only no personality but also looks like a complete hodge-podge of architectural styles.
Disney Springs looks like it was designed by architects in California, being given orders by suits in California, who are entirely too scared of their client to do anything creative or think outside the box. It looks like they were told to make it look like Florida but then given examples of places in California. It also looks like their budget was scaled way down and they just threw up their hands. Their previous work at DTD Anaheim and The Grove is a million times better than this.
Disney isn't suppose to be generic though, and just because other places have corrupted the town center term, just means that disney should have tried to go up and beyond to establish the themeFirst, "town center" has become a generic term for mall. We've had multiple malls around here named "...... town center" come and go. I don't think the idea was ever to have DS look like a town.
Second, I completely agree with you about the hotel idea. I've always said DTD needs an adult-oriented hotel to drive business to the shops and add to the atmosphere. The close proximity of the hotels at City Walk (especially the Hard Rock) adds a lot to it and an adults-only hotel is something WDW sorely lacks.
your just letting them off easy.. even if the town was blocked to traffic and altered, the whole town wouldn't of been flattened and rebuilt, there would still be traces of the original area left, rather than a fountain in the middle of the street, and the buildings would of been taller and not all perfectly shiny new, even if some of the buildings were new there would still be like an old firehouse or church or something historic standing remaining from the original town.This sort of gets back to that over obsession with narrative. To itself, Disney Springs is a town. The odd caveat could be that as a contemporary town, there was a time when the old town center was closed to vehicular traffic and redeveloped as a mall complete with adjacent parking structures. To give this concept another semi-Disney connection, such redevelopment of town centers into malls is what Victor Gruen advocates in The Heart of Our Cities, the book that is essentially the blueprint for EPCOT's organizational scheme.
Yeah, I think that was "artistic license" on the original art but I agree it would've been great.
The reason for the highline was because of customer complaints of no shade, not for seating, etc.
It would've been great to see additional seating on top worked into the plan, but then you have more of the problem they're trying to alleviate since the top section would have no shade.
I'm not settling. It's my opinion and sorry most don't like it. I think in this case it's a lot of ridiculous whining about what you think it should look like versus what it does look like.
How do you know besides the concept art?
Yeah, I think that was "artistic license" on the original art but I agree it would've been great.
Can you honestly look at Disney Springs and see that same level of ambition and drive to make something unique and worth visiting?
Or does it look like 'a shopping mall' and nothing more.
I'm not letting anyone off. I've had plenty of critiques of the story behind Disney Springs, namely that it is self negating and does not hold up well. Even then, you are significantly underestimated the destructive wave of urban renewal. Streets being replaced with plazas and historic structures being leveled is not out of the question. Such ideas also tend to not favor mixed use and therefore with a focus on shopping the result is a mall plopped into an urban core.your just letting them off easy.. even if the town was blocked to traffic and altered, the whole town wouldn't of been flattened and rebuilt, there would still be traces of the original area left, rather than a fountain in the middle of the street, and the buildings would of been taller and not all perfectly shiny new, even if some of the buildings were new there would still be like an old firehouse or church or something historic standing remaining from the original town.
In its truest sense concept art is about projecting an emotion. It is not based on plans, but more ideas from which the plans are derived.concept artists dont just make things up, they work off of a base set of plans and talk to the client to find out what the ultimate vision is.
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