I like it (for what it is.) but a worthy replacement for Horizons, it was not.This was always one and done for me. I'd take Horizons over it. This would have been a great attraction at the Kennedy Space Center. Hopefully with any updates I go back to doing it again. Just personal gripes ... lol. I know people like the attraction.
This, a thousand times. With all due respect to Eddie Sotto, no, they never "got" EPCOT. As much as I loved WOM, I do think the current TT is a nice replacement, or at least, I understand it. I will NEVER understand M:S, other than being an Imagineer ego project.I like it (for what it is.) but a worthy replacement for Horizons, it was not.
In fariness to Eddie Sotto, He just came up with the concept. The finished Product was done by Sue Bryan and Bob Zalk.This, a thousand times. With all due respect to Eddie Sotto, no, they never "got" EPCOT. As much as I loved WOM, I do think the current TT is a nice replacement, or at least, I understand it. I will NEVER understand M:S, other than being an Imagineer ego project.
Yes, I know there are fans of M:S, yeah, these people exist. But unlike TT which actually brought in a new demo of riders (teenagers) this is an attraction that loses a significant demo as a large swath of people can't ride ... and comes with its own barf bag and a false interactive experience. They could have done something spectacular. It doesn't touch in any way shape or form the feeling those HUGE IMAX scenes produced. It doesn't have the charm of those incredible and artistic "future from yesterday AA scenes" had. But oddly enough, there is an element that shares the same feeling of staring at a screen and watching a space adventure. But unlike M:S, Horizons was actually INTERACTIVE where my actions influenced my experience. *grumble*
That was more a conversation I had with Eddie where he defended the replacement and M:S being what EPCOT was all about. Eddie's original idea with the two ride pavilion with the space walk dark ride was cool, but I got the feeling he never expected the dark ride to ever happen.In fariness to Eddie Sotto, He just came up with the concept. The finished Product was done by Sue Bryan and Bob Zalk.
I agree with Eddie in this case but it should not have replaced Horizons.That was more a conversation I had with Eddie where he defended the replacement and M:S being what EPCOT was all about. Eddie's original idea with the two ride pavilion with the space walk dark ride was cool, but I got the feeling he never expected the dark ride to ever happen.
Had M:S not replaced Horizons I just wouldn't have liked it and still wouldn't think it was a good attraction for EPCOT.
A space pavilion would have been a good replacement with multiple attractions. His rundown of Horizons was not cool. Especially when I heard from two other Imagineers that the talking points weren't true. I'm not going to go off on a tangent but I'll say that WDI know how to sabotage an existing attraction to try and promote their ideas for an attraction. I'm not going to blame Eddie for his idea especially when tasked with making the park more hip to younger crowds. I believe he really did his best to make something original and cool and connected with science and IP free exploration. But when Imagineers spend zero time at EPCOT and actually talk about not getting (or liking) EPCOT inside WDI don't try to tell me what is good for that park.I agree with Eddie in this case but it should not have replaced Horizons.
Because the nasa / military grade simulators are designed around a single occupant. Through put is not a consideration. They are designed with the rider facing along the path of travel and have 360 degree movement in pitch and roll. High g onset (rapid acceleration and deceleration) to simulate military aircraft..
You want to see what it looks like, click on the link I posted.
It doesn't surprise me there is contempt for Epcot within WDI. Seeing as how WDI is in California. Most Imagineers see Disneyland as the "Special" park and WDW as the dumping ground for the tourists.A space pavilion would have been a good replacement with multiple attractions. His rundown of Horizons was not cool. Especially when I heard from two other Imagineers that the talking points weren't true. I'm not going to go off on a tangent but I'll say that WDI know how to sabotage an existing attraction to try and promote their ideas for an attraction. I'm not going to blame Eddie for his idea especially when tasked with making the park more hip to younger crowds. I believe he really did his best to make something original and cool and connected with science and IP free exploration. But when Imagineers spend zero time at EPCOT and actually talk about not getting (or liking) EPCOT inside WDI don't try to tell me what is good for that park.
Here's a newer model with more possible movements than the Mission Space set-up. All this one needs is the ability to go up and down.
NASTAR center, near Philadelphia, PA.where can i ride it? russians take money right?
No worries, I've done enough for both of us.
Nah -- nobody would ever ride something like that.Or, maybe even retheme it to where you shrink down to the size of a cell and go through the human body.
The zero-G effect worked fine for me. It was not what I expected. The effect was cool, but it left my stomach turning.Missions Space Zero G effect never worked IMO... and yes I was there for the soft open behind the walls in the very beginning. The intensity was more and I found it to be a far better ride but even so, it's still out of date, in many ways. I hope they update the screens and have some alternating missions etc... It is MISSION SPACE after all. We can go more places besides Mars, no?
That would be a nice change!Or even a "not a warehouse corridor" exit experience?
Amen!I like it (for what it is.) but a worthy replacement for Horizons, it was not.
This was always one and done for me. I'd take Horizons over it. This would have been a great attraction at the Kennedy Space Center. Hopefully with any updates I go back to doing it again. Just personal gripes ... lol. I know people like the attraction.
What always bothered me about the green side is that no additional movement was programmed into the capsules to make up for the lack of spinning. So you barely felt any sensation of movement for the majority of the flight. Hopefully this is being improved.
Couldn't they not be able to do that because there are four people in the module. Which joystick or button press would activate a specific subject. Seems like everyone wants the impossible, which as we all know, takes a little longer to become reality.I disagree...I rode the original before they had the green side and I've been riding on the green side ever since. I think there's plenty of movement and so much so that I never missed the original (orange) side.
Anyway, one thing that Disney COULD do with the green side that they can't do with orange is give the ride different experiences based on button presses, joystick movement, etc.
I believe the big reason why they couldn't do that before is because it was a centrifuge, all of the vehicles had to be doing the same movement. Since the green side doesn't spin, they're practically all separate in that regard.
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