Dinoland was in fact an afterthought for capacity.
I laugh at the trolls that like it more than the safaris. Not kidding you... Some people do!
Sad. Very sad. But let's get back to Mission Space, which was a very well planned, tested, and abundantly researched and marketed multi-multi-multi million dollar attraction. What went wrong, and why is it good but not great? Why don't we anticipate it like Soarin' and Test Track? Why is our vacation still pretty good even if we don't ride it? My list, for what it's worth:
1. My first Mission space thought is one of standing around doing nothing. Wait in line to get called up. Wait in the pre-ride area on your number. Wait on your number again before you enter the capsule. All the while listening to Gary Sinese warn us about everything. Standing still grows old, and that's my first thought about the attraction.
2. There's no humor.
3. The "thrill" isn't really there. Even the orange line isn't dramatic, being more gradual and nauseating than thrilling.
4. It's the same story over and over, which used to work, but doesn't anymore since Star Tours mixed it up.
5. There's no hands-on stuff or personalized stuff in the queuing area ala Test Track.
6. It's not competitive ala Buzz Lightyear and Toy Story Mania.
7. It's claustrophobic, and we all spend far too much time staring at small video screens these days.
8. Once you know the ending, the thrill is gone. Citizen Cane is great the first time, before you know the Rosebud answer. Not so much the second time.
9. I hate to push the IPs, but Star Tours works in large part because the vast majority of guests love Star Wars, especially the music.
10.Yes, people died on Mission Space. That does cast a pall over it even if it may not have been Disney's "fault".
Problems identified. Now to fix it.
1. Keep us moving.
2. Add humor.
3. Add faster, more jolting movements.
4. Change it up. Go to different planets, asteroids, etc . . .
5. Liven up the queuing area with hands on stuff to do.
6. Somehow, give us points for soft landings, or other accomplishments.
7. Add side and upper screens which look like windows to alleviate the claustrophobia.
8. Change up the scenarios, and perhaps even the endings to those scenarios. We're going to Jupiter, but which moon will we land on?
9. Don't add an IP, but get some really great and distinctive music. I can't hum the Mission Space theme, but Soarin's I can.
10. A face lift, and the passage of time, will help us forget about the poor souls who died.
I hope this helps.