Jet lagged and with an extra suitcase, we are back in the UK!
I`ve so much to talk about and so many people to catch up with (especially those I met on October 1st) but I`ll jump to some observations I made - I finally get to make my own notes. Sorry if any are old news (news travels fast in 2 weeks) and I bet `Merf beat me to most of it (sorry I missed you, BTW)
In no kind of order...
The castle crane never appeared in any of our MK visits. Thankfully!!
Though good fun, the Crystal Palace character breakfast seems a bit stingy to be the main place to get an early breakfast.
PotC was superb - and the cannon air blast effects were all working. Made me jump! I did think some of the audio levels were too low however.
The hopping Brer Rabbit in Splash was out of order throughout our trip. All the laughing place water jets worked constantly however.
The enclosed queue in BTM already was tarped and de tarped. Noticed engineers working on the track as you enter the earthquake cave. Here`s hoping for the return of the faling rocks (not working on Sep 30th) and even Tumbleweeds flash flood!
The HM was simply stunning. Imagine it was 1971, but with the additions documented elsewhere. And yes, the portraits are now all working too.
IASW looked great. Still fresh. Only one or two dolls looked like they wer`t moving as much as they should. The loading area clock worked great too.
After reading all the negative comments about Space Mountain, I`m happy to say I was surprised how dark it was, and there seemed to be a lot more stars than I remembered. Front seat was very smooth, back seat wasn`t! The re entry tunnel audio was running a second behind the red lighting effects however. And STILL no SM merch, apart from a 3 mountains T Shirt with Space on the back.
The Laugh Floor and SGE; surprisingly great fun. If you wern`t aware of or a fan of what they replaced I`d say they fit very well. Did I just say that?!?
CoP ran very well. Half full theatres. Shame about the AA skin they used back in `93.
HalloWishes was virtually perfect (hey, Boo!) - very few minor issues even I wasn`t aware of. P&P 2008 slated for January (though possibly late Jan) until possibly May.
SSE is running behind. The mural had scaffholding up on it on Sep 30th, now gone as reported elsewhere. Mural looks great. Show scene already being installed for the invention of the computer scene - car already in place outside of garage. 1960`s Mainframe computer should be also in place around now. New LED uplighters on new side queue palm trees. Not in use yet.
The Diorama in Energy had almost every effect working from `96; I was so surprised to see the fog blanket as you enter, and the Bronto pool fog in full flow! Dinos also snorted mist.
Life... hmmm. Corporate lounge still pristine. Cranium queue area still intact (I did find it by accident. Honest)
M:S green - great fun. M:S orange - a unique experience. As a first time rider I was only aware twice we were spinning, and then for a few seconds. To be honest I felt worse after Everest, as you`ll see.
Test Track - rode a dozen times, and all cars LCDs worked. Hill Climb gobo projections all worked. ABS cones collapsed. The only thing I missed was the barrier test A crashing car, though I didn`t expect it to be back in use.
Two WDI peeps were walking the plaza between the pin station and the planter south of Project Tomorrow. Blueprints in hand of the plaza, but I don`t think I got it in focus quick enough on video. They were pointing along lines from the planter to the wait time screen.
More to come....
I`ve so much to talk about and so many people to catch up with (especially those I met on October 1st) but I`ll jump to some observations I made - I finally get to make my own notes. Sorry if any are old news (news travels fast in 2 weeks) and I bet `Merf beat me to most of it (sorry I missed you, BTW)
In no kind of order...
The castle crane never appeared in any of our MK visits. Thankfully!!
Though good fun, the Crystal Palace character breakfast seems a bit stingy to be the main place to get an early breakfast.
PotC was superb - and the cannon air blast effects were all working. Made me jump! I did think some of the audio levels were too low however.
The hopping Brer Rabbit in Splash was out of order throughout our trip. All the laughing place water jets worked constantly however.
The enclosed queue in BTM already was tarped and de tarped. Noticed engineers working on the track as you enter the earthquake cave. Here`s hoping for the return of the faling rocks (not working on Sep 30th) and even Tumbleweeds flash flood!
The HM was simply stunning. Imagine it was 1971, but with the additions documented elsewhere. And yes, the portraits are now all working too.
IASW looked great. Still fresh. Only one or two dolls looked like they wer`t moving as much as they should. The loading area clock worked great too.
After reading all the negative comments about Space Mountain, I`m happy to say I was surprised how dark it was, and there seemed to be a lot more stars than I remembered. Front seat was very smooth, back seat wasn`t! The re entry tunnel audio was running a second behind the red lighting effects however. And STILL no SM merch, apart from a 3 mountains T Shirt with Space on the back.
The Laugh Floor and SGE; surprisingly great fun. If you wern`t aware of or a fan of what they replaced I`d say they fit very well. Did I just say that?!?
CoP ran very well. Half full theatres. Shame about the AA skin they used back in `93.
HalloWishes was virtually perfect (hey, Boo!) - very few minor issues even I wasn`t aware of. P&P 2008 slated for January (though possibly late Jan) until possibly May.
SSE is running behind. The mural had scaffholding up on it on Sep 30th, now gone as reported elsewhere. Mural looks great. Show scene already being installed for the invention of the computer scene - car already in place outside of garage. 1960`s Mainframe computer should be also in place around now. New LED uplighters on new side queue palm trees. Not in use yet.
The Diorama in Energy had almost every effect working from `96; I was so surprised to see the fog blanket as you enter, and the Bronto pool fog in full flow! Dinos also snorted mist.
Life... hmmm. Corporate lounge still pristine. Cranium queue area still intact (I did find it by accident. Honest)
M:S green - great fun. M:S orange - a unique experience. As a first time rider I was only aware twice we were spinning, and then for a few seconds. To be honest I felt worse after Everest, as you`ll see.
Test Track - rode a dozen times, and all cars LCDs worked. Hill Climb gobo projections all worked. ABS cones collapsed. The only thing I missed was the barrier test A crashing car, though I didn`t expect it to be back in use.
Two WDI peeps were walking the plaza between the pin station and the planter south of Project Tomorrow. Blueprints in hand of the plaza, but I don`t think I got it in focus quick enough on video. They were pointing along lines from the planter to the wait time screen.
More to come....