Kingdom Hearts IV- Imagineering a Video Game

What returning world would you like to see come back in KHV?

  • Agrabah (Aladdin) (From KHI and KHII)

    Votes: 0 0.0%
  • Atlantica (The Little Mermaid) (From KHI, KHII and KHIII)

    Votes: 1 11.1%
  • Halloween Town (The Nightmare Before Christmas) (From KHI and KHII)

    Votes: 1 11.1%
  • Neverland (Peter Pan) (From KHI and KHIII)

    Votes: 4 44.4%
  • Beast's Castle (Beauty and the Beast) (From KHII and KHIII)

    Votes: 0 0.0%
  • Pridelands (The Lion King) (From KHII)

    Votes: 2 22.2%
  • Dwarf Woodlands (Snow White and the Seven Dwarfs) (From KHIII)

    Votes: 1 11.1%
  • Enchanted Dominion (Sleeping Beauty) (From KHIII)

    Votes: 0 0.0%

  • Total voters
    9
  • Poll closed .

mharrington

Well-Known Member
Next world(s) tomorrow, the midpoint has now been placed on Dec. 20, the day after it's original previous release, just so now, it would air on a Sunday evening.
(Hint: Tomorrow is two returning worlds, however, one of them opens up a pathway to a completely unexplored world.)

Two old worlds? I wonder what they are!
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Hey guys, sorry my internet was shot yesterday because os weather frequency. I'll get on this!
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Hey guys! Sorry because of my internet being down yesterday, I had to push some things back. Right now, I can say there will be at least one update tomorrow for a new world, but probably a few more as well. I can't say for sure, but the next part of the game will be posted tomorrow.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Upon returning to the World Map, the team finds the Phantom Storm Gummi Route. After successfully completing the route, the entrance to a new world opens.

Olympus Coliseum

Sora, Donald and Goofy arrive in the misty clearing of a Centaurian Forest. This absolutely looks nothing like anything they’ve seen before in Olympus Coliseum. There’s no coliseum. No Underworld. No Mount Olympus. The area is completely foreign to anything they’ve ever seen. Ahead of them is a swampy river, which leads through the thick, large trees. From within the brush of the trees, the team hears a noise in the distance, something that sounds like a quarrel. The team follows the sound to investigate.

Upon arriving at the sound’s destination, the team spots Nessus, a large half-human, half-horse enemy, holding Megara hostage in his one large hand, at the Waterfall Cliffs. The team rushes up to the pair, but Megara claims that she can handle it herself, claiming she isn’t a damsel in distress. Before anything else can occur, Donald sends a Thunder storm right in Nessus’ direction. The sudden jolt causes him to drop Megara into the water, below, who escapes and takes refuge on the shore of the river. Nessus, completely angered, charges full speed ahead at the team.

-Boss: Nessus-
This boss battle might be the hardest yet. Watch out, because Nessus attacks quickly and savagely. He’ll lift his weigh up onto his hind legs, so that he could pummel you with his two front hooves. When the time is right, the reaction command button will light up and you’ll be able to jump onto Nessus’ back and perform the move “Rodeo”.

The command move pummels Nessus into the ground, making him dizzy. Now’s the perfect time to strike the creature! After unleashing a few powerful combos, Nessus will reawaken and continue his usual routine. After a few more routines of doing this, you should prevail. It might be one of the hardest battles so far, but it’s also one of the most fun.

After the battle, Nessus falls face-first into the river. Meg thanks them for her coming to her rescue, even though she didn’t necessarily need it. They ask her about Hercules and Phil and the Coliseum. She states that Herc is out in Thebes, while Phil is training him. She states that the Coliseum has been overrun by darkness and the Heartless. They are staying in Thebes, taking care of the city, which always seems to be under the attack of some uncanny danger. Together, the team decides to head off to Thebes, with Megara as their guide to see what’s up.

They take the Trail to Thebes to get to the city. I this section of the world, the team must protect Megara from the Heartless which appear. Make quick work of the enemies before proceeding through the forest and onto a grassy plain. In the distance, the team can make out the city of Thebes. They continue along the trail to get to Thebes.

Upon arriving in the Thebes Plaza, the team comes just in time to see Hercules holding back a group of Heartless from destroying one of the ancient pillars. The team is then forced into a battle, having to defeat the enemies before they destroy the column. After the battle, they finally get the chance to speak with Hercules himself. Phil comes out of one of the buildings and welcomes the heroes to Thebes. He states that the new coliseum has opened. He gives them directions to the new Coliseum, before they head off. Hercules can now join the team.

The team moves through the plaza, as sporadic bursts of Heartless appear. It may seem unusual for them to be roaming about town, but in suce a city like this, where disaster is everywhere, they are just another inconvenience. On one end of the square Greek plaza, there is a small marble Alleyway. Down the alleyway, you find a salesman, with a cart boasting all sort of Hercules memorabilia, Hercules posters, sandals, Herculade, action figures. Of course, none of these items are buyable, but you could still purchase other items. There is a save point nearby.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
The alleyway serves as a shortcut to the next part of the city. The team finds themselves in the Coliseum Courtyard, another large section of the town, inhabited by several different Heartless. After defeating the Heartless, Pegasus, Hercules’ flying horse descends down onto the scene and shifts his direction towards the Coliseum. In the center of the courtyard, there is a large golden statue of Hercules. It seems Hercules has become quite popular since the last time they saw him. They walk up the marble steps and enter the Coliseum Lobby. Inside the Lobby, Phil, Hercules and Meg are already waiting for them.

Phil says that to enter the games they must first start out on the preliminary course, where they are required to smash a set of marble pillars within a designated time slot. After doing so, Phil allows you access to enter the games. Go to the save point in the Lobby before continuing into the Arena.

Here are the rounds for the competition:

Round 7- Shadow (x3), Soldier (x2)
Round 6- Large Body (x1), Soldier (x3), Shadow (x2)
Round 5- Flamed Nocturne (x3), Frozen Nocturne (x2), Thunder Nocturne (x1)
Round 4- Puppeteer (x1), Clobber (x2), Devastator (x2)
Round 3- Ticking Bomb (x3), Creeper Plant (x1), Crescendo (x1), Stalker (x1)
Round 2- Devastator (x1), Air Soldier (x2), Vase Vacater (x3)

Upon arriving at the final match of this small competition, the final match is just about to start, when suddenly Cerberus, Hades’ three headed dog, scowls into the arena.

-Boss: Cerberus-

This battle is much like the other battles with this monster in Kingdom Hearts I and II. The best way to fight this battle is to stay at Cerberus’ side. He’ll starts off the fight by performing a meteor attack, where the three heads shoot out meteorites from their mouths. This attack is easily avoided.

Soon after, they will start this move, where they belch up this flood of darkness, as dark portals open up underneath the team. This attack is also easily avoided by dodge rolling away. After the attack, move into one of the three heads and swing away. However, watch out for their teeth! Don’t think they’ll restrain from biting you! Soon, this battle will be over.

At the conclusion of the battle, Cerberus falls down, beaten. Hercules and Meg congratulate the team for beating the competition, while Phil still insists that they could have done better. For successfully winning the competition, Sora is awarded the Olympian Dream Keyblade. The team mentions that they’ll be back soon to check in on them.

In an unknwown region, a figure is seen scowling at the success of Sora, Donald and Goofy and the defeat of Cerberus. Pain and Panic are seen quivering in fear, beneath the figure, who is revealed to be Hades.

Sora receives the Flare Spell.

Jiminy’s Journal- Olympus Coliseum

Sora, Donald and Goofy arrive just in time to save Megara from Nessus, who had kidnapped her. They defeated him and rescued Meg. She explained that some time ago, the Coliseum had been overtaken by the darkness. Hercules is protecting the city of Thebes, as Phil coaches him. They decide to head out to the city to see how things are doing.

Upon arriving in the city, chaos ensues, as destruction flies rampant by the ravaging Heartless. The team comes to the rescue, alongside Hercules. They are led to the new Coliseum, where they participate in a new competition, hosted by Phil.

In the midst of the competition, Cerberus attacks the team, who fights back. At the conclusion of the battle, Cerberus falls and the team is the victor. Hercules, Meg and Phil congratulate the team and offer them consolation for their great job. They promise to check back often for new competitions and to check up on them.

In the midst of all the victory, Hades seems to be plotting something.

Characters

  • Hercules
  • Megara
  • Philoctetes
  • Pegasus
  • Hades
  • Pain
  • Panic
  • Nessus
  • Cerberus

Gained:
-Olympian Dream Keyblade
-Flare Spell

Heartless:
-Devastator
-Air Solider
-Vase Vacator
-Soldier
-Shadow

Unknown:
-Hopper
-Chaser
-Victory

Bosses:
Nessus, Cerberus
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Upon returning to the World Map, the team notices a new world, which doesn’t have a Gummi Route at all. They are able to fly right up to the world and land.

Mysterious Tower

Sora, Donald and Goofy arrive at the Mysterious Tower, which they had seen five years ago. The tower that belonged to Master Yensid. It looked just as it did all those years ago, as the high tower turrets stretch high into the sky, as the sun sets, off behind the glowing green mountains in the distance. The entire tower seems to be suspended on one small island, floating above a sea of orange mist. The tower itself is a surrealistic, crooked, golden-brown tower, topped with a blue turret, decorated in stars and a moon, resembling Yensid’s hat. It rests on a floating island that contains a courtyard and many trees that obscure the rest of the Countryside from view

The team moves in further, hoping that everything is under control. They move across the Tower Courtyard and approach the large doors of the tower. Thankfully, there hasn’t been the slightest sign of Heartless or Unknown. They push open the large doors and enter the Tower. Inside the first room, there is a save point and a spiral staircase, which leads up to a glistening portal. Sora, Donald and Goofy enter the portal and are transported to the Ascending Staircases.

On the first set of staircases, there are…no Heartless? They continue up until they reach the Star Chamber. They pass through the room until they arrive on the Ascending Staircases again. They continue up until they arrive in the Moon Chamber. Again, no enemies anyway, not that it’s a problem. It just seems like the entire tower is abandoned. They arrive at the final Ascending Staircase, which leads up to Yensid’s Study.

Inside the Study, Yensid, himself, is waiting, along with a special friend. King Mickey is there as well! The team is surprised to see him. The King states that he left Kairi in the care of Queen Minnie and Daisy in Traverse Town and was summoned here by his Master, Yensid. Yensid states that it is good to see them all again and that they have grown so much. He states that this castle holds no influence of darkness, so no enemies every draw near. You can go to the save point in the corner of the room. While examining one of the books on the bookshelf, you’ll find a Torn Page. Before long, he states the reason why he brought them here.

In his recent discovering and exploration, he had found a hidden world locked away, within his own tower. He was unable to gain entry into the world, so he hoped that the Keyblade Master may be of some help. He states that the King is here to help then navigate through this strange and unusual world. He leads them to the crescent moon shaped window and holds up his hand. The crescent window fills with a blinding light. When the light fades, the window is no longer a crescent, but a full circle. Actually, it isn’t even a window. It now leads into a captivating portal of color. They enter the portal.

The Land of Symphony

They land straight on the middle of a large golden music note, suspended over a sea of color, known as the Symphonic Base. There is a save point on the base. Slowly, five other music notes appear to be swirling around them on a floating, translucent bar line. These music notes seem like “windows” into other parts of the world. Upon examining the first music note, the team and King Mickey are sucked into the music note.

They find themselves in the Color Chamber, when suddenly, a symphony of music and color fills the room.

Toccata and Fugue in D Minor

This is the first of several mini games in this world. This world is basically the equivalent that Atlantica was in Kingdom Hearts II, however, it is not an optional world. The mini games consist of the player pushing the corresponding control buttons, as seen on the screen, synchronized to the music. You must help Sora, Donald, Goofy and King Mickey compose the piece of music to successfully complete each mini game.

In the first game, as the player hits the corresponding buttons, flashes of color and light fill the room. Before long, the first mini game should be complete. Afterwards, they arrive back on the Base, where the portal to the Color Chamber closes and the music note takes its place on the floating bar line.

They approach the next window and just like the first time, they are sucked into the music note, where they find themselves in the Twilight Meridian.

Symphony No. 5 in C Minor-I. Allegro Con Brio

In the next mini game, Sora, Donald, Goofy and King Mickey find themselves in a chamber, ruled over both light and darkness. As they hit the corresponding buttons to synchronize with the music,abstract patterns resembling butterflies and bats come to life out of the darkness and explore the world of light and darkness, which is ultimately conquered by light.

At the end of the mini game, they return to the Base, where the next note becomes another part of the bar line. They go up to approach the next music note, when they are sucked into the Orchestral Palace.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Dance of the Hours

In the next mini game segment, the team finds themselves in a royal palace. The dancers of the morning are represented by Madame Upanova and her ostriches. The dancers of the daytime are represented by Hyacinth Hippo and her servants. The dancers of the evening are represented by Elephanchine and her bubble-blowing elephant troupe. The dancers of the night are represented by Ben Ali Gator and his troop of alligators. The player must hit the corresponding buttons, so that all of the characters will have a flawless performance. The segment ends with the palace collapsing in on itself.

At the end of the mini game, they return to the Base and this note takes its place on the bar line. They approach the next music note, where they are sucked into the Beautiful Forest.

The Firebird Suite

The next segment tells the story of a spring Sprite and her companion Elk. The player must correspondingly hit the buttons, to help her restore the life to the forest, after a long winter. They accidentally awaken the Firebird in a nearby volcano. The Firebird proceeds to destroy the forest and the Sprite. She is brought back to life after the destruction and with some encouragement by the Elk, she uses her power to bring the forest back to life.

At the end of the segment, they return to the Base, where the note is placed on the bar line. They examine the final note and they are sucked into the King’s Forgotten Loft.

The Sorcerer’s Apprentice

In this mini-game, the player must correspondingly hit the correct buttons, so that King Mickey can create some magic. He makes a broom to come to "life" and perform his chore, fetching water from a well. In the midst of the mini-game the characters actually fall asleep and the King dreams of controlling the mighty seas and starry skies. They wake to find that the room overflowing. After trying to stop the broom, Sora uses the Keyblade to chop the broom to pieces, but each piece comes to life, forming hundreds of new brooms. In the midst of all the chaos, Yensid appears in the Loft and ceases the brooms and the water from overflowing, saving their lives.

At the end of the segment, they return to the Base, where the final note is placed on the bar line. All together the five notes make up a symphony of music, as the rest of the bar line is filled with musical notes. The room is filled with music as all of the notes form together, creating a great white light. In the midst of the light, the Keyhole is revealed. Sora points the Keyblade at the Keyhole. A light emits from the blade and the Keyhole is sealed. They return to Yensid’s Tower.

Sora obtains the Absorb Magic Spell.

Upon returning, to the tower, Yensid thanks them for their help in sealing this new world, yet still chastises Mickey for being carried away. Things haven’t changed all that much between the two in sixteen years. He thanks them all for their help and asks them to drop by, whenever they may need help. Sora thanks him before they continue their journey. As they make their way to the Gummi Ship, King Mickey runs up to them and hands Sora something. He promises them that he’ll see them real soon.

Sora obtains the Sorcerer’s Apprentice Keyblade.

MYSTERIOUS TOWER

Jiminy’s Journal- Mysterious Tower

It appears that Master Yensid has summoned the arrival of Sora, Donald and Goofy. When they arrived, they reunited with King Mickey, who was just as happy to see them. Yensid explained that the tower had no darkness persuaded on it whatsoever, so not an enemy was in sight. The reason why he brought them there was because he had discovered a new world.

Sora, Donald and Goofy ventured into this world and sealed the keyhole, per Yensid’s request. Yensid was eternally grateful to them and perhaps, even gained a new apprentice.

Characters:

  • Yensid
Gained:
-Sorcerer’s Apprentice Keyblade

Jiminy’s Journal- The Land of Symphony

Master Yensid had discovered this new, mystical world of music and had put Sora, Donald and Goofy, along with the help of King Mickey, in charge of finding what lied within this world. This world was a symphony of music.

Within each section of the world, the team experienced new wonders, a frenzy of changing lights, a mass of butterflies and bats in a world of light and darkness, a dance battle between a Hippo, an alligator, an ostrich and an elephant, and the lovely vegetation, which a beautiful Sprite could bring to a barren wasteland. Even King Mickey had his share of fun and fantasized what life would be like as the ultimate sorcerer!

Once each section of the world was completed, the keyhole was revealed and Sora sealed it.

Characters


  • Butterfly
  • Bat
  • Madame Upanova
  • Hyacinth Hippo
  • Elephanchine Elephant
  • Ben Ali Gator
  • Sprite
  • Elk
  • Firebird
  • Broomstick
Gained:
-Absorb Magic Spell
 

Disneyson 1

New Member
YAY for Fantasia! I wonder if there'll be a "return" to this world... Chernabog...? And I can't believe you've squeezed so much out of Hercules! It's great!
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
YAY for Fantasia! I wonder if there'll be a "return" to this world... Chernabog...? And I can't believe you've squeezed so much out of Hercules! It's great!
Nooo, Chernabog's dead and gone.

I know, I can't believe it either, but that's the KH world which always appears in every, single, last game, even if it doesn't have a storyline. I just thought Thebes would be a fun place to set it in this game, considering it's been unexplored. The world revisit should be a lot more fun, though!
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
2 updates tomorrow, to anyone who's wondering.
I'm starting to get to that two updates a day phase!!
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Now that you have the first of five Torn Pages, you can return to 100 Acre Wood to unlock more of the story. So, you head over to Radiant Garden and arrive at Cid’s House. Inside Cid’s House, you examine the book before entering.

100 Acre Wood (2nd Visit)

Upon arriving on the flat surface of the book, you notice that a new destination, besides Pooh’s House, is available to venture. You move closer to the area marked on the book before entering.

You arrive at Owl’s House, which is located in the middle of a green field, in an alcove of trees. Upon further examination, you find Owl in his tree, seemingly looking for something in a bookshelf. Piglet is also seen in the tree house, helping him look. Sora approaches them and they are overwhelmed with happiness to see him. He asks them what they’re looking for. From around the corner, Pooh starts marching towards them and enters the conversation.

Owl explains that some time ago, a blustery wind came and swept all of his books away. If it isn’t too much trouble, he asks Sora, Pooh and Piglet if they’d like to help look for the books. They agree and a mini game begins.

In the mini-game, Sora, Pooh and Piglet are riding on Owl’s bookshelf through the 100 Acre Wood. During the mini game, the goal is to collect as many of Owl’s books as you can before the end of the mini-game. The goal is to collect at least ten books before the end of the mini-game. Even if you don’t meet that goal, however, it’s not the end of the world.

At the conclusion of the mini-game, Owl thanks the three for going on the adventure and collecting his books. After the segment, Sora returns to the outside world or Radiant Garden.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Upon returning to the World Map, a new world opens next to the Mysterious Tower. After completing the Gummi Route, Scream Highway, you gain access to the new world.

Monstropolis

Sora, Donald and Goofy find themselves in the large and friendly City Streets of Monstropolis. They find that they have been transformed into monsters, themselves, fitting in with the environment and creatures around them. The streets are filled with tall buildings and fellow monsters, which inhabit the city. At one end of the street, is the large Monsters Inc. Headquarters, which is large building with an “M” on it, with an eye in the middle. On the other end of the street is Harryhausen’s Sushi Joint, which is currently closed. When the team first spots the monsters, they actually think they are Heartless, but after another glance they seem to be some of the nicest things they’ve met on their adventure so far.

From one of the buildings they can hear loud coaching. They approach the building and enter the door to see what all the ruckus is. They enter to find two monster, Mike and Sulley, in Mike’s Apartment. On the television, a commercial is playing about how children’s screams are the energy source to keep the city running. There is a save point in the room. Mike is coaching Sulley when they notice the team in the corner of the room. The team asks them what he’s training for and Mike replies that Sulley is training to be the top scarer out of all the monsters. They are just about to make their way over to the Headquarters now. They ask if they’d like to come along. The team agrees. Sulley can now join the party.

While walking down the City Streets, towards the Headquarters, a sudden group of Heartless and Unknown attack, sending the monsters fleeing. After the brief confrontation, Sora explains what those monsters are to Mike and Sulley. They continue to make their way down the street until the reach the Headquarters. They make their way across the courtyard and approach the building, but not before fighting off a few more enemies.

They enter the Lobby, where Celia, Mike’s girlfriend is working at the reception desk. She reminds Mike about their date at Harryhausen’s Sushi Joint tonight. He makes a point to remember the date. Two monster janitors, Needleman and Smitty are hap-hazardly cleaning the area. At the back end of the lobby, heading towards the Hallway, a window is pulled down and Roz, a slug-woman clerk questions the team and gives them the once over, before letting them continue.

In the Hallway, Waternoose, head CEO of Monsters Inc. approaches the team and asks them if they’d like to help in the scaring too! Sora delightfully agrees and he tells them to proceed up to the Scare Floor. Upon further exploration of the Hallway, you’ll find rooms which lead to the Locker Room, where various monsters’ equipment is found and there is a save point in the room, and the Demonstration Room, where a child’s bedroom is simulated for monsters to rehearse with. Heartless and Unknown appear in both rooms. At the end of the Hallway is a staircase, which leads up to the Scare Floor.

On the scare floor, various monsters are getting ready to scare. While with Sulley and Mike, Sulley’s enemy, Randall approaches them and makes some empty threats, before continuing to his position. Sulley goes to a pink door, covered in flowers. Just as the doors are about to open, a sudden flock of Heartless appear. Sora, Donald and Goofy will have to skip out on the terrifying and fight these creatures.

After the battle, chaos runs rampant on the Scare Floor and all of the monsters abandon the area. It seems the monsters can do some heavy scaring, yet they can be scared themselves. Sulley rushes out of the door to find everyone missing, except the team and Mike. They start to make their way off, when Sulley realizes that he didn’t close the door. They turn around to find, a small, human girl standing there. She shouts “boo!” and Mike and Sulley are terrified, as if they’ve never seen such a hideous creature before. Sora shows them that she won’t do them any harm, and the girl is actually rather affectionate. They decide that they have to hide her for now, so they make their way to Mike’s Apartment.

Upon arriving in the Hallway, Randall approaches the team and accuses them for causing the Heartless outbreak. Before they can do anything, a fight ensues.

-Boss: Randall-

The difficulty about this battle is that Randall can turn himself invisible or camouflage himself in with his surroundings. He’ll use this to his advantage and attack you without you noticing him. One you do land a hit on him, he’ll appear and this is a prominent time to attack him. Just repeat this tactic over and you should be fine. After the battle the team, Mike and Sulley, along with Boo, who they’ve nicknamed escape and make way for Mike’s Apartment.
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Back at Mike’s Apartment, Sulley and Mike how they are going to hide Boo and bring her back to her own respectful world. Boo starts playing with one of Mike’s trinkets and when he takes it away, she lets out a blood-curdling scream, which actually causes the power to start flickering. Then, Sora reminds Mike about his date with Celia. Mike had totally forgotten about it! Mike quickly makes a makeshift monster costume for Boo to wear. They head out to the restaurant.

Down the street, Mike rushes in to meet Celia, while the team and Sulley keep Boo distracted. Suddenly, there is another Heartless attack, causing the team to fight and Boo to take cover. After the battle, Boo rushes inside the restaurant and everything falls silent for a second. Then, chaos breaks loose, as the monsters are scurrying away from the child, who revealed herself out of her costume. Sulley rushes inside and gets Boo. As he charges out of the restaurant, a Heartless monster appears on the street.

-Boss: Fearless Destroyer-

The Fearless Destroyer looks like one big slug/snake. The best way to defeat this thing it to attack the creature’s head, right after its performed an attack. You can even jump on the body of this beast, but don’t stay on for to long because its tail might whip you. Soon after, you’ll successfully defeat the monster.

Mike, Celia and Boo arrive on the street to thank the team and Sulley for saving them. On the other end of the street, the “M” symbol on the headquarters begins to emit a glow and the keyhole. Sora points the Keyblade in the direction of the keyhole and it’s sealed. Afterwards, Sulley hands over the Screaming Ray Keyblade.

Sora obtains the Flare Spell.

Sora obtains the Aslan Summon Spell.

Jiminy’s Journal- Monstropolis

Sora, Donald and Goofy arrive in Monstropolis, a world inhabited by monsters. They meet up with Mike and Sulley, two monsters who work at Monsters Inc. Mike is training Sulley to be top scarer. In Monstropolis, power is maintained by children’s screams, which fill these canisters.

They make their way to the Headquarters, where they meet Celia, Waternoose, Roz and Randall, among a few others. During the scaring, the Heartless break out and the team fights them. During the chaos, Sulley escapes, followed by a young girl, who they nickname Boo. They take her to Mike’s Apartment, where they disguise her as a monster.

Mike has a date with Celia, but Boo crashes the date, sending the monsters felling in terror. A huge Heartless monster appears, but the team makes quick work of it. Afterwards, Mike, Celia, Boo and Sulley thank the team fo defeating the monster. The keyhole is revealed and Sora seals it.

Characters

  • James P. “Sulley” Sullivan
  • Mike Wazowski
  • Boo
  • Celia
  • Randall Boggs
  • Mr. Waternoose
  • Roz
  • Needleman
  • Smitty
Obtained:
-Screaming Ray Keyblade
-Aslan Summon Spell

Heartless:
-Screecher
-Terriflies
-Jack-in-the-Box
-Dark Stalker

Unknown:
-Chaser
-Fearless
-Jolt

Bosses:
Randall, Fearless Destroyer
 

ObssesionRocks

New Member
Finally, Kingdom Hearts IV has arrived(I, know, I, know...I'm pretty late). I gotta say it is looking good. I have a few opinions on this:

1.look really wierd to see sora and the island kids as adults(what will they wear?). But we'll get used to it.

2.I didn't quite catch what these new enimies - the Unknown - are. Okay, so Heartless are the embodiment of the darkness that overtakes people's hearts. Nobodies are the bodies and memories that are left of the person. So, what are the Unknown again?

3. Also, it's kinda wierd to me to find out that Merlin and Maleficent were responsible for the creation of the Unknown. It's just that the disney half of characters in Kingdom Hearts aren't usually that important to the real main plot of the game. It's usually original characters first, Disney/Final Fantasy characters second. I know King Mickey is the king of all worlds an has a keyblade(though, by the way this series is going, pretty much every character in the game is gonna have a freaking keyblade), and malifecent is the commander of the Heartless army, Merlin is partially responsible for crating an entirely new brand of evil. I'm not saying it's ridiculous. It's just...unusual.

4. I got myself "358/2 Days" and finished playing it. The game was fun and the story was greatly written. It kinda makes you feel bad for Axel in KHII nowing how much he misses Roxas. Anyway, the panel system in the game was creative. annoying and limiting, but creative. Have you ever thought about creating a new item storage system for KHIII and KHIV? Or, are you gonna stick to the regular KHI and KHII system.

P.S. I'm sorry if opinion number 3 sounded insulting to the Disney characters

P.S.S. Quick comment on the Monstropolis world: Aren't Mike and Sulley startled that sora and Co. just broke into their house?
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Finally, Kingdom Hearts IV has arrived(I, know, I, know...I'm pretty late). I gotta say it is looking good. I have a few opinions on this:

1.look really wierd to see sora and the island kids as adults(what will they wear?). But we'll get used to it.

2.I didn't quite catch what these new enimies - the Unknown - are. Okay, so Heartless are the embodiment of the darkness that overtakes people's hearts. Nobodies are the bodies and memories that are left of the person. So, what are the Unknown again?

3. Also, it's kinda wierd to me to find out that Merlin and Maleficent were responsible for the creation of the Unknown. It's just that the disney half of characters in Kingdom Hearts aren't usually that important to the real main plot of the game. It's usually original characters first, Disney/Final Fantasy characters second. I know King Mickey is the king of all worlds an has a keyblade(though, by the way this series is going, pretty much every character in the game is gonna have a freaking keyblade), and malifecent is the commander of the Heartless army, Merlin is partially responsible for crating an entirely new brand of evil. I'm not saying it's ridiculous. It's just...unusual.

4. I got myself "358/2 Days" and finished playing it. The game was fun and the story was greatly written. It kinda makes you feel bad for Axel in KHII nowing how much he misses Roxas. Anyway, the panel system in the game was creative. annoying and limiting, but creative. Have you ever thought about creating a new item storage system for KHIII and KHIV? Or, are you gonna stick to the regular KHI and KHII system.

P.S. I'm sorry if opinion number 3 sounded insulting to the Disney characters

P.S.S. Quick comment on the Monstropolis world: Aren't Mike and Sulley startled that sora and Co. just broke into their house?
Hey, thanks for the comments! To answer your questions...

1) Yeah, them being older was one of the more difficult factos to adjust to over the three year jump. As for costume designs, I don't really know what they'd wear, probably something similar to the syle they already wear.

2) The Unknown are the hearts and consciences of people.

3) Yeah, Disney characters don't really play a major part in the game, but Merlin's actions in the last game were the catalyst for the storyline of this game. I'm not sure if Merlin can be considered a major character anymore, considering I've written him out of the series. He wasn't responsible for creating them, that was Maleficent's doing. She used the good conscience of Merlin to develop these new fiends.

4) I don't particularly like the whole "slot/item" thing that Kingdom Hearts:Chain of Memories and Kingdom Hearts 358/2 Days has. I've kinda grown accustom to them. I think that type of systemworks well for the hand-held games, but probably not so much for a Playstation platform game.

As for Mike and Sulley, I don't really think it matters that they'd just barge in, it's happened before (like they'd just barge into the Emperor's Throne Room in Land of Dragons in KH2)
 

KingMickey

Active Member
Original Poster
In the Parks
Yes
Now, at this point in the game, a new Coliseum tournament becomes available, so head to Olympus Coliseum to participate in the fight. Talk to Phil and he'll let you in on the tournament.

The Megara Cup
Seed 9: “Dark Symphony” Crescendo (x2), Shadow (x1)
Seed 8: “Shadow Assault” Shadow (x5), Soldier (x2)
Seed 7: “Nocturnal Dream” Flamed Nocturne (x2), Frozen Nocturne (x2), Thunder Nocturne (x2)
Seed 6: "Scaredy Cats" Screecher (x2), Terriflies (x3), Jack-in-the-Box (x1)
Seed 5: "Stalker" Dark Stalker (x2), Large Body (x1), Soldier (x1)
Seed 4: "Unknown Decent" Chaser (x1), Hopper (x2), Pilferer (x2)
Seed 3: "Gluttons" Gluttons (x2), Large Body (x2)
Seed 2: "Dark Attack" Soldier (x2), Shadow (x2), Large Body (x1), Flamed Nocturne (x1), Frozen Nocturne (x1), Thunder Nocturne (x1)
Seed 1: Leon and Yuffie

For winning the tournament, you receive an Orichalcum +, a rare item used in synthesis and a new item slot.
 

Disneyson 1

New Member
Wait... shouldn't Mike and Sully be afraid of Sora (at least) because he's just as human, and even bigger, than Boo? DIes he have to wear a monster costume like Boo, or does he turn into a monster...? It doesn't make sense that nobody says anything about Sora... when he's a human following the monsters!

... and is the 23-19 sock-monster in the game? He's my favorite!
 

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