I don't remember that steady stream.
What I do remember is that in the eighties, in five years time during which I visited nearly annually, all they opened was a Morocco pavillion - no ride, just merchandise and restaurants. (WDW was all about money back then). And The Seas, a vast but not extraordinary aquarium, underwhelming.
I also remember the MK only ever adding Thunder throughout my entire childhood. That's it. One ride in the better part of two decades.
By contrast, there is a veritable building spree right now. And if half of the rumoured projects come to pass, the next few years could be some of the most exciting ever.
The eighties were an absolute heyday for WDW. But there was a five year lull between when Horizons opened, and the explosion of 88/89. Nothing in the MK, only underwhelming or filler additions to EPCOT.You might want to reconsider the 1980s. Perhaps you were too young to fully appreciate all that was happening. From 1982 to 1989, they opened two entire theme parks and a tremendous water park. (Typhoon Lagoon was incredible and, at the time, wowed me more than Disney-MGM Studios.) Kinda hard to add minor attractions, the standard that seems to be OK today, when entire theme parks are being added. They also added Pleasure Island, a great place to be as a twenty-something year old.
WDW hasn't added anything of this scale since, well, DAK in 1998. That's 14 years ago.
But why would they do that? Why would WDW spend billions on gates five and six? That is so far removed from reality it is best left to fan daydreaming.You've got to remember, Disney had just sunk $1.4B (about $3.4B today) into Epcot, a tremendous amount of money for a company that was considerably smaller than now. The fact that they started Disney-MGM Studios construction less than 4 years after Epcot demonstrates their commitment to growing the WDW experience.
Just imagine the dancing all of us would be doing today if TWDC suddenly announced plans to spend $3.4B on a single capital outlay. Oh, and followed-up on that by opening another entire theme park several years later.
Totally. I consider 1994 the year it all went downhill. Both the animated films and WDW. What a disastrous turn of events.Yeah the mid to late '80s were hard times for the company EPCOT Center kind of took a lot out of the budget plus there were the hostile takeovers and poor performance of the studios as a whole. It took a while for Eisner and Frank Wells to turn things around. That led to the boom in the late 80's and early 90's. I still count the day that Frank Wells was lost as the second largest loss in Disney Company history only to that of Walt himself. Losing Wells allowed Eisner to get out of control.
What is ever so incendiary about the phrase 'veritable building spree right now'?And a "veritable building spree right now"? Come on. What's under construction right now?
I know you like to use incendiary language, but that's ridiculous.
What is ever so incendiary about the phrase 'veritable building spree right now'?
Let us not get too worked up about WDW. This is a first world problems forum! Somebody will think the MK build more in the 80s, the next person thinks the MK builds more this decade. No need to get excited about any of that!
I completely agree. WDW doesn’t need any more theme parks. How about instead they spend a couple of billion to keep chunks from falling off the Tree of Life & Splash Mountain, fix Disco Yeti, remove the mold from the Maelstrom, get the animatronics fully functional on Carousel of Progress, Haunted Mansion, Splash Mountain, …, gee, it is a long list, and with the money left over, do a general repair and clean-up of pretty much every attraction at all four theme parks.The eighties were an absolute heyday for WDW. But there was a five year lull between when Horizons opened, and the explosion of 88/89. Nothing in the MK, only underwhelming or filler additions to EPCOT.
But why would they do that? Why would WDW spend billions on gates five and six? That is so far removed from reality it is best left to fan daydreaming.
Fans would love it, certainly. But then, I would also love to see WDW build twenty E-tickets next year and have all ten princesses escort me through the parks for an entrance fee of five dollars. But why would they do that? It is just fan daydreaming.
Reality is where its at. And reality is that WDW needed investments of that magnitude to get up and running - a process of three decades. Once this is achieved, WDW does not need to strive for expansion, but for deepening. And refreshing, staying relevant and competitive.
I've been on both sides and I agree with you on some of your points. I've posted many times regarding the hacks at WDI that produce mostly unimaginative, dull and trite work because the HR idiots hire them due to their education credits rather than their actual talent. WDI is full of them and it's obvious looking at the WDW projects from the past 15 years. I've worked on big budget projects as well as low budget attractions and sometimes the lower budgets force you to be more creative. A good example I use a lot is Cranium Command. In my opinion that was a brilliant theme park show and its development was certainly marked by a low budget and tight schedule. While this is a valid point that's not what I'm focusing on in this thread. I'm focusing on the Disney Company philosophy of today vs. the "golden age."Yes...
...but, that's the designer's perspective. The designer always wants more money to realise ever more ambitious dreams. There is no limit.
Everybody loves to spend his time devising up awesome rides. Browsing the glossy brochures of show equipment companies. But as these go, there is no limit to the amount of money one can spend on them. One can spend a milion dollar on a home audio system alone, never mind on a alrge-scale theatrical audio set-up.
There has to be budgetary control. This works twofold: to guard over the budget, period. And to make sure that the budget is spend evenly, that is, for example, that not twelve million is spend on audio alone for a twenty million ride. That would leave lipstick on a pig - which nevertheless every desinger of every show aspect would happily do if given the chance. Which lighting engineer couldn't do much more 'if only they would've given me a proper budget...'
The whole of EPCOT was build with severe time and budgetary restraints. Horizons was the cliff-notes version of what was planned. But great design is not 'dreamig up the greatest design imaginable', but accepting budgetary constraints and then conjuring up a killer design within those limitations. The budget of Horizons was severly cut, the ride shortened. Still, the designers played the hand they were dealt and gave the best they could within the limitations they were set.
Art Center Illustration majors?I've been on both sides and I agree with you on some of your points. I've posted many times regarding the hacks at WDI that produce mostly unimaginative, dull and trite work because the HR idiots hire them due to their education credits rather than their actual talent. WDI is full of them and it's obvious looking at the WDW projects from the past 15 years.
Plus Spectromagic in 1991, 1993 updated COP, Timekeeper in 1994, Alien Encounter in 1995, and parades that were updated during the 1980s -- when was the Mardi Gras parade? Late 80s?
Totally. I consider 1994 the year it all went downhill. Both the animated films and WDW. What a disastrous turn of events.
The eighties were an absolute heyday for WDW. But there was a five year lull between when Horizons opened, and the explosion of 88/89. Nothing in the MK, only underwhelming or filler additions to EPCOT.
Outstanding post.
The real issue people don't want to believe or contemplate is the fact they are holding the "ideal" of Disney World to memories of their youth, which, while romantic is always going to let them down. Every single time.
Many are from there. In general most get the job based on interview skills and having the degree. As far as possessing a good sense of design along with the requisite knowledge and creativity the lot of them have no clue.Art Center Illustration majors?
This also plays into the real concern that WDI is being turned into theme park design equivalent of Consumer Products, effectively removing any creative spirit out of the division and focusing solely on the $$. It's quite a shame really, as WDAS has been revived with great success, WDI looks like it's turning in on itself.Many are from there. In general most get the job based on interview skills and having the degree. As far as possessing a good sense of design along with the requisite knowledge and creativity the lot of them have no clue.
That happens all the time in any creative industry ... it builds character ... so to speak.Its must be difficult to focus your creative energy and really go crazy for a project as an imagineer only to have that project significantly cut or outright cancelled after a year or two. That could lead to a less enthusiastic response and outside-the-box thinking from the employees since they may hold back their best ideas for projects that will definitely get green-lit and actually built.
Yes, I agree. From my Epcot trip in the mid 80's I have a memory of this thing called Imageworks in the Imagination pavillion, but now that I have gone back when I am older I have relized that it never really existed an Epcot is just like it was in the 80's.
I share your delusions, I myself have these false memories of there being an actual imaginative ride that used to be housed in the Imagination pavilion. I also have fake memories of a ride that used the be at Mission Space that wasn't even a simulator and had masses of show scenes and animatronic, another where Test Track is that had one of if not the greatest amount of animatronics within a single Disney ride ever. And I also seem to falsely recall there actually being something to look at in the SSE descent besides a bad flash animation.I also have a "false memory" of these really cool moving blocks in the UoE preshow. In fact, I have a false memory of several really cool effects in the last UoE show scene. Odd, since I rode that maybe 100 times in the 80's.
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