Considering Paramount's straits, This is probably a good time for Disney to offer to buy the rights permanently...i guess it depends on what happened behind the scenes…. I’m assuming Disney didn’t want to continue paying the licensing.
Considering Paramount's straits, This is probably a good time for Disney to offer to buy the rights permanently...i guess it depends on what happened behind the scenes…. I’m assuming Disney didn’t want to continue paying the licensing.
Very true! I actually thought they already had.Considering Paramount's straits, This is probably a good time for Disney to offer to buy the rights permanently...
Me too, turns out we were right. It is a part of Lucasfilm. Distribution rights of the first four films themselves are still under Paramount.Very true! I actually thought they already had
But you do kind of pretend too…Well I don't have a lot of details and I am not pretending to. I am not saying anything I don't know. But what I do know I stated in terms of scenic differences and how DL's and and TDS' will differ with their grand open scenes and temple interactions. It is not going to be that 1:1 in all those ways people are hoping.
It is ok. I don't take it personally.
I am glad you are honest.
But you do kind of pretend too…
You are on here giving advice, and making statements like you are in the know. Apparently you know nothing.
I don’t think it’s a requirement that they gut to produce one main open chamber to have an impressive temple. It’s an impressive initial reveal but seeing other vehicles also removes some immersion and sense of peril.
I don’t think it’s a requirement that they gut to produce one main open chamber to have an impressive temple. It’s an impressive initial reveal but seeing other vehicles also removes some immersion and sense of peril.
Yes. It will all depend on execution and, critically, maintenance. That huge room in DL is impressive when all of the effects work.That is fair as well. I just present what I have seen in more recent iterations. The scale is slightly less in many aspects when compared to the other two IJA's. Like I stated in an earlier post, I think that if there is less of that, you could potentially have a more intense feel through temple passages.
Yes. It will all depend on execution and, critically, maintenance. That huge room in DL is impressive when all of the effects work.
It depends on how much they’re willing to spend on sets. Done correctly, you could have an awesome maze of passages.Just seems sort of silly when yhe way people like to cope with losing CTX is it relied heavily on coordoors in the dark to get more darkened corridors then IJA. A critique that could hold true here.
Hopefully not more of the same. What I saw can't convey lighting grids or programming either.
Yes. And effects and timing vehicle programming. This is why the status quo would be the concern and hopefully the teams overcome it. . Interior physical sets on grand continious envrionments is not something recent projects include very often, and certainly not on the IJA scale in recent decade. Be more cautiously excited would be my message.It depends on how much they’re willing to spend on sets. Done correctly, you could have an awesome maze of passages.
I could imagine doors closing or walls falling that result in unexpected changes of direction, etc. Sometimes limitations are the source of unexpected creativity... but unfortunately, @celluloid says it's not looking like that, so unless they're wrong or plans change...It depends on how much they’re willing to spend on sets. Done correctly, you could have an awesome maze of passages.
I never stated that. Just not on the scale of IJA's prior. Here is hoping.I could imagine doors closing or walls falling that result in unexpected changes of direction, etc. Sometimes limitations are the source of unexpected creativity... but unfortunately, @celluloid says it's not looking like that, so unless they're wrong or plans change...
Something like RotR would be nice, but that’s really expensive…maybe they can find the money since the ride system stays?I could imagine doors closing or walls falling that result in unexpected changes of direction, etc. Sometimes limitations are the source of unexpected creativity... but unfortunately, @celluloid says it's not looking like that, so unless they're wrong or plans change...
I could imagine doors closing or walls falling that result in unexpected changes of direction, etc. Sometimes limitations are the source of unexpected creativity... but unfortunately, @celluloid says it's not looking like that, so unless they're wrong or plans change...
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