All my videos/pics/screengrabs everything can be found at my homepage (including a recent trip to Disneyland Paris if you are in the mood) here.
The ONE item that's not on my page is the Modern Marvel's special: that can be found (for now) by clicking on my signature and you looking at my listed updates.
Now for something SPECIAL. NO! I did not ride it, someone else did (castmember), but I have a trip report from 'Jeff'.
Note, there are some things that don't sound right, but who cares, its a trip report! who has a perfect memory!
So here it is, my first trip report (which will have no photos) on my first new credit of 2006. The day started at 1:00 as we all gathered and signed forms and were briefed as to how things would work. We were seperated into two groups for two trains. We were behind the roundhouse and were a little concerned that all 5 trains were still resting the entire time we were back there. About and hour and a half later we were on our way.... to the queue. Jason was our Trainer turned tour guide and took us through one of the most elaborate queues Disney has ever created, details everywhere. It's a shame that most guest will have no idea what they are looking at or the fact that most items are the real deal. At the end of the queue is the museum.
At that point we are at the load platform, much much later, 4:00 to be exact, we were on our way with just one train running.
So you want to know about the ride? Well before I go any further you need to think "Big Thunder Mountain Railroad Grows Up" I had much higher hopes for this ride than what it truly is. I don't want anyones hopes dashed, so keep this in mind and you'll probably love this Vekoma ride. My view is scewed because not only was this a film shoot, but also T&A for WDI and the Ops team which is still training. Some effects may not have been working. I had three rides (more tomorrow and Friday) Front, Middle and Back. Middle was cool and I had a really good ride in the back, with a good dose of Vekoma shake. The front had an unnatural pushing, that to me felt weird. The view is great wherever you sit so head to the back. So now I shall tell you about the ride.
The ride pulls out of the station (LSM's) and drop into lift A where you meander down making a sharp turn into lift B, very BTMR, a very smooth ride to the top where you dive into the icy caps of Everest, all of the sudden, the track is gnarled and you hang there, for way too long. The train drops backwards to the left into a large helix, changes directions and you are now looking at a shadow of the Yeti tearing up your escape route. This effect was done quite well IMO. The LSM's shoot you down the drop and bank back into the mountain where the train changes directions again providing a nice float. Back out of the mountain and into a double helix and back into the mountain. Once inside the Yeti is waiting for you and is ed that you have disturbed the mountain community. The Yeti is FANTASTIC! It is spectacular AA and it is too bad that you are traveling too fast to make out the entire surrounding. Well a good reason to return I suppose. As soon as you escape from the Yeti it's into the brake run and onto the unload platform.
So there you have it, a perfect ride for a park that so desperately needs (and deserves) this sort of attraction. A solid ride almost the whole family can enjoy, a grown up Thunder Mountain.
There will be no photos from me until the ride opens to the public. I watched WDI take a camera from a CM and escort him out. They are very serious about this and one of the forms that we signed was exclusively for this reason (guess I should have read that)
Well, there you have it. There will be more of these floating around over the next few days. (gawd, that sounded so Jim Hill -- like I'm an authority on all things EE).
The ONE item that's not on my page is the Modern Marvel's special: that can be found (for now) by clicking on my signature and you looking at my listed updates.
Now for something SPECIAL. NO! I did not ride it, someone else did (castmember), but I have a trip report from 'Jeff'.
Note, there are some things that don't sound right, but who cares, its a trip report! who has a perfect memory!
So here it is, my first trip report (which will have no photos) on my first new credit of 2006. The day started at 1:00 as we all gathered and signed forms and were briefed as to how things would work. We were seperated into two groups for two trains. We were behind the roundhouse and were a little concerned that all 5 trains were still resting the entire time we were back there. About and hour and a half later we were on our way.... to the queue. Jason was our Trainer turned tour guide and took us through one of the most elaborate queues Disney has ever created, details everywhere. It's a shame that most guest will have no idea what they are looking at or the fact that most items are the real deal. At the end of the queue is the museum.
At that point we are at the load platform, much much later, 4:00 to be exact, we were on our way with just one train running.
So you want to know about the ride? Well before I go any further you need to think "Big Thunder Mountain Railroad Grows Up" I had much higher hopes for this ride than what it truly is. I don't want anyones hopes dashed, so keep this in mind and you'll probably love this Vekoma ride. My view is scewed because not only was this a film shoot, but also T&A for WDI and the Ops team which is still training. Some effects may not have been working. I had three rides (more tomorrow and Friday) Front, Middle and Back. Middle was cool and I had a really good ride in the back, with a good dose of Vekoma shake. The front had an unnatural pushing, that to me felt weird. The view is great wherever you sit so head to the back. So now I shall tell you about the ride.
The ride pulls out of the station (LSM's) and drop into lift A where you meander down making a sharp turn into lift B, very BTMR, a very smooth ride to the top where you dive into the icy caps of Everest, all of the sudden, the track is gnarled and you hang there, for way too long. The train drops backwards to the left into a large helix, changes directions and you are now looking at a shadow of the Yeti tearing up your escape route. This effect was done quite well IMO. The LSM's shoot you down the drop and bank back into the mountain where the train changes directions again providing a nice float. Back out of the mountain and into a double helix and back into the mountain. Once inside the Yeti is waiting for you and is ed that you have disturbed the mountain community. The Yeti is FANTASTIC! It is spectacular AA and it is too bad that you are traveling too fast to make out the entire surrounding. Well a good reason to return I suppose. As soon as you escape from the Yeti it's into the brake run and onto the unload platform.
So there you have it, a perfect ride for a park that so desperately needs (and deserves) this sort of attraction. A solid ride almost the whole family can enjoy, a grown up Thunder Mountain.
There will be no photos from me until the ride opens to the public. I watched WDI take a camera from a CM and escort him out. They are very serious about this and one of the forms that we signed was exclusively for this reason (guess I should have read that)
Well, there you have it. There will be more of these floating around over the next few days. (gawd, that sounded so Jim Hill -- like I'm an authority on all things EE).