Eddie Sotto
Premium Member
Eddie, I hate to disrupt where this thread is going, I could lament about the evils of the DDP for hours and I think Kevin's article is quite concise and shows real journalistic integrity. BUT a recent post on a different thread(Staggs, Cameron and Rohde at DAK), brought up an interesting question that I think you would have some great insight.
A poster on that thread brought Rohde's "greatness" into question. To paraphrase basically he said that Rohde was great at playing the politics but was just an average imagineer and relied heavily on his staff to create what he took credit for. Now I realize you would probably not want to say anything negative about Joe but the question is; as a Senior Imagineer on a project, how much of your vision is given to the hands of your staff? Is it your baby, and you see every aspect from inception to completion, or do you give general guidelines and parameters and let them run with it?
First off, Joe Rohde is a man I deeply respect and is someone extraordinary in his knowledge and depth as an intellectual and artist. I like him very much. His knowledge of art history and other subjects is vast to say the least. I think he is generous with allowing his team to run with ideas and he is focused on what something "is" or "isn't". Everest and Asia were his topics, close to his own personal experience, he owned those ideas and it shows. Good leaders guide and don't dictate. He is loved by his teams from what I hear.
On DLP MSUSA I was a micromanager and in pushing for quality as I saw it, drove some people crazy and or they were afraid of working with me. I had drawings continually redone or insisted things be done by hand and not on computer (to get the main street look, BTW computers were more primitive then). It was worth it and you can tell. Because I can draw and detail a working drawing, I would go right ahead and adjust anything I thought didn't work right on someone's board. This did not always go down well either. I'm not a "good enough" kind of person, so that got expensive. Eventually I learned to trust others that were passionate and got the idea of quality, and I deputized them rather than policing them. That worked better. I wish I was a better delegator, but over the years people have noticed when I have and have not touched something and so I still keep a pretty close eye on the things that are relevant. I've gotten better at that as I've learned a lot since then, but you basically hire people smarter than you are and while still managing the vision, encourage them to bring something to the table you can't. I'm a very hands on guy, others may not be and sometimes that's good and other times it hurts the project. I saw the talents of many others contribute to MSUSA and make it great, and I think driving and guiding it with design made it more special than if it had just been done on autopilot. It takes passion and a healthy fear of failure.