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Imagineerland

Well-Known Member
Catching up here.

Impressed that you got some comments from an actual former Imagineer. As someone who's biggest weakness is concept art, I appreciated hearing what he had to say. I always plan to try to practice drawing like that, but I just never get to it. I prioritized some digital modeling and animation first. Maybe one day...

I haven't read everything, but I saw the posts about the overall theme of the park. I think what your going for with the themes of Walt's interests defining the lands definitely works, but just gotta comment on the fact that this is basically what Disneyland already is. A collection of the themes and environments that Walt loved. Not that this is a problem, because we already know it works. So I say go with it. And the land list seems like it could work. Boston for the entrance could be pretty cool.
 

D Hulk

Well-Known Member
Thank you for the response!

I'd like to hear from @D Hindley as well just to confirm and @Brer Oswald being the other sub-leads for the park lands. Once everyone is on the same page then we can press forward with the specifics.

I definitely agree in that a moderate 2 park resort would fit very well there (similar to Hong Kong like you mentioned)
Well, I'm home from work now (West Coast time). What'd I miss?

:eek:

Okay, yes, I love Sydney. Great location!

Hey, if our site is on the coastline, it might be fantastic to use that as a design element (as DisneySea does). I can really picture Pacific Wharf directly abutting the ocean.

Incidentally, I've started a sketch of that land for later tonight, and I'm SUPER excited about it!
 

MonorailRed

Applebees
Hey I've been looking through some of my old art to try to help give some inspiration for the lands.

Adventureland Gift Shop @JackWatkinson

GiftShop_zpsf1ec5b74.png
 

spacemt354

Chili's
Original Poster
And lastly, @spacemt354, regarding Alcatraz. With the various other E-tickets I'm planning for Pacific Wharf (ideas to drop much later tonight), I'm thinking this island will be more like Tom Sawyer's - boats take guests over there, and they explore.

And now that we're in Australia, we already have an island prison attraction! How perfect is that?
It's coming along really well!

Just got back myself and am going to have to go back a page or two to start responding to everyone haha step out for an hour and look what happens
 

spacemt354

Chili's
Original Poster
Just tagging @Voxel @D Hindley and others for some possible feedback on this

@OvertheHorizon and myself were working on a side project for a new Horizons pavilion -- titled Century 22.

We have some details down and began designing a website for it (Horizon did the website)
http://century22pavilion.weebly.com/

I'm reading again and StevenU had mentioned something about the ocean and using it to look at the horizon from Progressland. I'm wondering if this Century 22 attraction, tweaked a little to fit the Magic Kingdom moreso than an Epcoty attraction -- would fit perfectly in this land -- just wanted to get your thoughts on it!
 

spacemt354

Chili's
Original Poster
Cool beans thanks -- the ride is not complete but I can go get the rough outline I had for it (it's not on the site)
Here it be:
-----------------------------------------------------
For the scene by scene ride-through, this could very well change for the final version, but I hit on something after watching Martin's Horizons video again this morning. In that...to me, only having gone on the attraction as a small child and never actually experiencing it now, it's tough to wrap my head around how that attraction as it was would fit in today's climate. It really set itself up for the sets to become outdated very quickly. For such a technologically advanced attraction, it was built in 1983...only 17 years before the 21st century. If ever redone, the next "Horizons" attraction, would have to be a complete remodel (like what we are doing) otherwise, it wouldn't make sense with the times. It would feel outdated, like the 50s future theme felt again as I watched the ride-through this morning.

Also as we've said - while I love the long dark rides, there should be some "thrill" aspect to the attraction...not where it requires a height requirement though or speeds up. I came up with a system for the "rapid ascent" except it isn't that rapid.

I know we had mentioned a trackless system for this attraction, but since we've made the turn back to being more inspired by the original, I've assumed the same ride system as the 1983 version of the attraction...except with one major adjustment, and that being the ascent and descent portions.

The ride system will lean back as it did in the original version, however the bottom of the vehicle will clip onto another guiding track, tilting the vehicles onto their backs for the ascent, which will be a 360 space tunnel (explained later) soaring through the stars. Having the vehicles pushed back will have gravity pushed onto the guests, and the swirling video screens around you will add the thrill portion, without having to add the stop/start ride system. Everything will flow together as one.

While some of the story-lines of the 21st century and props would be outdated in today's climate -- the message is definitely not. If you can dream it, you can do it. The progress of tomorrow, today. That spirit is the general spirit of Epcot and that will be something seen throughout the attraction. It will also have tie-ins to the Carousel of Progress and Walt Disney's Progress City. I agree that we should introduce Progress City in the opening video....and then in the attraction, I spend the majority of the beginning of the attraction going through Progress City, seeing how life has progressed on earth. Faster travel, home living, etc.

Basically, I skipped the Jules Verne, 50s future, etc of the attraction...and we start right off with the Carousel of Progress family in the future, living in the suburbs of Progress City Epcot.

As you'll see in the description -- after a while in progress city, the attraction then transitions into an image of the futuristic earth, its citizens, how we will protect and care for the earth (energy/communications/etc) and our pursuit of the great beyond...our universe.

You'll float to a moon base with the classic "space" horizons music playing and then your vehicles will reach the ascent portion, and blast off into the cosmos with interstellar organ music playing in the background. You vehicles land on Mars (similar to Mesa Verde), Europa, where you see an underwater colony (Sea Castle), and then to a mining asteroid in deep space (similar to brava centauri)

After visiting all of those places, you begin your descent back down to earth, where you've reached the end of the 22nd Century...and look beyond to the future Horizons.

The narration will still be done by the Mother and Father of the Carousel of Progress family. Here are some images to go along with the basic outline above.

---------------------------------------------------------------

The load area will be very similar to the original version
10061708025_cfa2fa1446_b.jpg


Rough Sketch of Building Layout
33162061643_316b7f5e42_b.jpg


Scene 1 - Progress City Hub
9dd285d59f39ec02117dc67982bf96a2.jpg

Venture through the futuristic transportation systems, non-pollutant transport leading to...

Scene 2 - Night Superhighway
27356425350_e1d937ca40_k.jpg

Cars driving themselves through a neon superhighway. Safe travels and quick ventures to your destinations now in Progress City

Scene 3 - City of Tomorrow
27548128542_cd9434af07_k.jpg

Skyscrapers with rotating rooms for energy efficiency - taking in the solar rays to provide electricity to the rooms.

Scene 4 - Transition

(Around 0:45 seconds -- I could see this being really cool as you tilt up)
Progress10.jpg

You fade back for a view of Progress City from afar. As you do that, your vehicles tilt back and you see the massive Spaceship Earth ball, which then transforms into earth itself, which you glide towards.

Scene 5 - Earth Cityscape
27558964081_d6f89c380e_k.jpg

As you look at the greater earth, you see cities across the world taking inspiration from Progress City...from Europe, to Asia, to South America -- you see all continents adapting to the Century 22 living. The buildings then bend over as you transition into the "Future World"

Scene 6 - The Future "World"
27024112883_d44e4ece85_k.jpg

A colony with the capacity of deep space travel...a foreshadow of what is to come on your journey.

Scene 7 - Protecting Earth
2016-06-13_01-34-11_zpsunmiqad8.jpg

You board the Future World Colony which drops you off in the earth's atmosphere - where satellites and drones whiz by you, calculating solar radiation data, weather patterns, and communications throughout the world. This seen combines the themes of the Universe of Energy, Wonders of Life, The Land, and Spaceship Earth all in one.

Scene 8 - The Great Beyond
20160613_154137_zpsicbl3auq.jpg

Your vehicles rotating 180 degrees for a view into outer space. You pass the new and improved ISS and venture out to the new moon colony.

Scene 9 - Moon Base
moonbase.jpg

The moon colony features a dome and a complex of apartments and maintenance facilities owned by NASA.

Scene 10 - Transition
Narration by the family of how we strive to dream big in the 22nd century...there are no bounds to our exploration and discovery

Ascent (Journey Through the Stars)
zooming_through_space_by_napsrs-d9xwvh5.jpg


Just start at 3:50 -- to me...this would be my favorite scene in the whole ride. Imagine millions of stars whizzing by you as the organ music plays and you feel gravity pressing down on you. It would create the illusion that you're going really fast.

Scene 11 - Space Bus and Mars "Mesa Verde"
epcotbus.jpg

Your vehicle rotates back to its upright position and you glide past a space bus giving tours of the outer moons and of Mars's great mountain/canyons

Scene 12 - Europa "Sea Castle"
artistsconceptmain-full_1.jpg

Gliding even further into deep space, and you go under the icy oceans of Europa to find an underwater habitat.

Scene 13 - Asteroid Mining "Brava Centauri"
e302ac868cff49e1a0d1b79d0d2c3666.jpg

Even further out into space and you go into an asteroid where NASA is mining it for its minerals.

Descent (Back to Earth)
Your vehicles go back down to the ground level (and back to earth)

Scene 14 - Progress into Century 22
delaney_spaceshow.jpg

The final scene shows earth in the last days of Century 22 -- embodying the spirit of "if you can dream it, you can do it"

---------------------------------------------------------

This kind of combined the original Horizons with the concept for the Space Pavilion at Epcot. I feel like having all of the options in outer space, with the first half of the attraction focusing on earth and Progress City, would be a natural progression in well..."progress"

It would make sense for humans to want to venture to the great beyond, and have that be the focal point of the 2nd half of the attraction. This way it also adds a bit of originality to the attraction, and gives it a different flavor.
 

MonorailRed

Applebees
Just tagging @Voxel @D Hindley and others for some possible feedback on this

@OvertheHorizon and myself were working on a side project for a new Horizons pavilion -- titled Century 22.

We have some details down and began designing a website for it (Horizon did the website)
http://century22pavilion.weebly.com/

I'm reading again and StevenU had mentioned something about the ocean and using it to look at the horizon from Progressland. I'm wondering if this Century 22 attraction, tweaked a little to fit the Magic Kingdom moreso than an Epcoty attraction -- would fit perfectly in this land -- just wanted to get your thoughts on it!

Amazing Work @OvertheHorizon :D The weebly presentation really ties it together!

If you ever need anyone for concept art, let me know! I'd be happy to do some illustrations on this! :)
 

spacemt354

Chili's
Original Poster
I think while my concept for Adventureland will have 4 themed areas I think overall it could have a strong coastal/ocean theme.
The ideas for the 4 lands-Tiki,South America,Agrabah and Pirates- all seem to be a good fit for a coastal/ocean theme. Thoughts?
I like the general idea and as Tom had said throw out all ideas -- the more ideas the better then we can condense!

@MonorailRed posted some old artwork of hers that I think is a good jumping off point and if you need any help with some ideas I would be glad to! I could see us using S.E.A. in some capacity here or even our own original backstory for the land.
 

spacemt354

Chili's
Original Poster
What about a subtle progression of real to classy whimsical? Or extend the classy whimsical theme all the way through the street.
I like the sound of that -- I don't know if "romanticized" is a good synonym for what you are describing but definitely there would be a whimsical feel as I think the goal would be to make the lands into an imagined version of worlds that we enter
 

spacemt354

Chili's
Original Poster
Catching up here.

Impressed that you got some comments from an actual former Imagineer. As someone who's biggest weakness is concept art, I appreciated hearing what he had to say. I always plan to try to practice drawing like that, but I just never get to it. I prioritized some digital modeling and animation first. Maybe one day...

I haven't read everything, but I saw the posts about the overall theme of the park. I think what your going for with the themes of Walt's interests defining the lands definitely works, but just gotta comment on the fact that this is basically what Disneyland already is. A collection of the themes and environments that Walt loved. Not that this is a problem, because we already know it works. So I say go with it. And the land list seems like it could work. Boston for the entrance could be pretty cool.
Thanks again Imagineerland for the feedback!

Yeah ha that is basically what Disneyland is when you narrow it down. It definitely does work -- I think our goal would be to tell that story again, but in a new way. I think Tom's example of Mary Poppins probably said it best in that -- you can use that IP, but display it in ways that haven't been seen before, be unique with it, and that will help the project as a whole.

And thanks! I'm really looking forward to drawing some concept art for the Boston area. I'm sure you have a busy schedule and I know you have personal imagineering commitments (just saw you posted the IoA update on your blog on the 10th!) -- but once we come to a consensus on the attractions and sketched layout...would you be able to make a map of the park?

Your maps are so exquisitely done that it would be the wow factor for readers to reel them into the project and give them a good sense of the park layout! If you have time that is!
 

mickeyfan5534

Well-Known Member
I like the sound of that -- I don't know if "romanticized" is a good synonym for what you are describing but definitely there would be a whimsical feel as I think the goal would be to make the lands into an imagined version of worlds that we enter
Something that brings to mind the idea that Disneyland Paris's castle gives, I guess? Very fairytale but very classy and very whimsical.
 

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