Great, thought-provoking stuff recently. Thanks to Tom ("Thor")!
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@JackWatkinson, I'm late to this party, and deciphering this project's goals can be tricky when our threads are for brainstorming and workshopping. Perhaps
@spacemt354 (great leadership so far, BTW), you could create a centralized "precis" for the project. Make it something like a Design Bible, where we can continually fine-tune the macro stuff such as the park's overall organization, goal, tone, story, etc. It makes sense why new Magic Kingdoms are so popular for hobbyist designers, as they put us on the same page automatically. It's also a challenge, when in a place like Tomorrowland we might have conflicting ideas about IP use, optimism vs. pessimism, and such. Let's improve on that!
To that end, I'm interested now in our overall guiding principle. (Excuse me, I can get wordy sometimes.) There are maybe two park-wide topics we might want to readdress now before moving forward: General layout, and the tone of the park.
General layout: Okay, so hub & spoke. There's a great organizing principle here! Four fundamental points on the compass (N, S, E, W), and four diagonal points between them (NE, SE, SW, NW), for eight lands. (For now I'm ignoring Villains Land and Critter Country, but we'll get to those.) Running from north to south, we go from fantasy to romanticized reality. From west to east, we move from the past to the future. The lands reflect this. At true north is true fantasy, Fantasyland. South is romanticized reality, Main Street. (The hub is neutral ground. And like Tokyo Disneyland, I can see sour roads from Main Street leading to the SE and SW lands before reaching the hub.)
The three lands to the east are all futuristic. The NE land (Discoveryland) is the most fantasy-driven, while World's Fair at SE is the most like Main Street, using a real world "futuristic" setting. Tomorrowland at true east is pure future.
Same thing for the west side, representing the past. Here, I propose rearranging the layout a bit! At true west, a true western: Frontierland. At SW, fusing with Main Street is American Wharf (our variation on the New Orleans/Liberty Square idea, themed here to San Francisco). Towards Fantasyland at NW is Adventureland, done in a more fantastical style. Of course, all this is tentative, and just my own brainstorming, so respond as you like.
As for Critter Country and Villains Land, neither of which fit this scheme perfectly, I propose placing them
outside of the railroad berm, similarly to Grizzly Gulch and Mystic Point in Hong Kong, or like how Star Wars Land at Disneyland is appearing behind the Rivers of America. Critter Country can extend outwards from Frontierland, and Villains Land from Fantasyland.
Tone of the park: Disneyland Paris reimagines a castle park in a more romanticized, fantastical way, reflecting and responding to the European culture. This starts with the castle, which is more storybook to set itself apart from Europe's real castles, and that style bleeds out to all other lands. In Shanghai, the castle is simply freaking gigantic, befitting China, which then defines the rest of the park's tone. Or take DisneySea (hello, Tom!), where a macro-theme of the sea, of nautical exploration, informs the icon volcano, which then informs the lands' individual weenies, which inform on down to the food carts. Are we doing something similar?
Fantasia Castle is a cool concept, and could inform the whole park. But how? I'm not sure, but we maybe need to really,
REALLY perfect the castle before moving on. Maybe we could make an "adventure" park, like IOA or DisneySea or even DCA, or we could make something more somber and Gothic, or something more historical, or more optimistic, or whatever. A topic to discuss!
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So maybe we should create a parkwide story and tone first, and a layout to go with it. We then ID each land's weenies and E-tickets and stories before we then start to design any one land more specifically. I propose following a model that's been used by Imagineering, where someone (
@spacemt354 perhaps) serves as project leader, and each land is developed at the same time by a different sub-lead.
Just some thoughts.