News Cars-Themed Attractions at Magic Kingdom

BuzzedPotatoHead89

Well-Known Member
As a local I can tell you that that absolutely does not drive insane re-rideability. That ride averages 90 minute waits. Nobody is getting back in line so they can hear Lightning say “you won” instead of “great job.” Lol. If they re getting back in line it’s because the really enjoy the ride.
Ultimately it’s just a good ride with a very good theme that combines dark ride and thrill elements.

It is one of the best areas in all of DCA overall. Hopefully the new ride brings the same level of kinetics to WDW with added water features to compensate for the loss of RoA.
 

Basil of Baker Street

Well-Known Member
static-assets-upload7371155229642766291.jpg


Problem solved.
 

CoasterCowboy67

Well-Known Member
I went through the art closely again. Take this with a grain of salt as it’s just my read. I also know Disney’s mixed track record of slashing concept art, but I feel there’s reason to believe we’re in for a period of meaningful investment. My reasons: (1) commitments they’ve made on $B to be invested, (2) pressure from Universal / Epic, (3) issues with Tiana — leads me to believe they’re not going to cut egregious corners and end up with a crappy product. I think D23, and what was a pretty remarkable number of announcements, was itself a positive sign. Now they gotta back it up. Timing-wise, I think this is all going to be slow lol

1. On closer look, the overhead and supporting concept art clearly shows start and finish lines with cars lined up side by side. So I do think we’re in for a race with losers / winners like RSR assuming nothing changes

IMG_7433.jpeg


2. I see quite a bit of water throughout y’all. One that caught my eye is around Big Thunder where the area doesn’t look colored like a path or foliage. Makes me think they’re keeping the ride’s signature turn over the water line in the form of a small lake / pond. Could make for a great picture, and allow us to see it from closer than we can today

1725022082132.png


3. This really looks like multi-level waterfalls on the left into a stream down below. You can see the small retaining walls on the track above and below the area I think is a stream

1725022441171.png


4. Above the yellow car is a path with the 4 vertical flags. Just above that I see a stream running horizontal with a large pathway bridge on the right and the smaller bridge on the left just by the RSN sign. That would mean they’re bringing water into the center of the area, not just in perimeter stuff. And connected to this potential lake / pond I see near Big Thunder. Again, would be nice

1725022851669.png


5. This pretty clearly looks like a bridge over water with folks walking on it. Actually looks like some of the existing over-water walkway in front of Diamond Horseshoe today which has a similar looking bend over the water
1725023264083.png


6. The cars come out of a cave? I hadn’t noticed that before! Maybe they do a short show scene. And this I can’t get from the art and is total armchair, but if they give the building below an elevated deck / floor to ceiling windows, would make for quite a beautiful table service restaurant with panorama views of the area

1725022571196.png
 

RSoxNo1

Well-Known Member
your post was well thought out and written.
EPIC is projected to be a huge disruptor though. For reasons you mentioned.
Even with the height requirement thing being a big current issue for Uni, and a bigger issue in the last ten years than it used to be:

let's reflect on what Disney has built more of in the last six to ten years than ever before?
Thrills and coasters.
Slinky
Guardians tower
incredicoaster
Guardians rewind
Indy retheme
Tron
Monsters Inc Coaster.
Splash to Tiana
Test Track
Cara thrill being the main replacement of ROA
Villians' focus on thrills.
Lion King Flume.

Their majority of new builds and rethemes, as well as announced plans have had a focus on thrills because that is what the audience is braver for than the past.
And it's in direct response because they know EPIC is a disruptor and competition.
Disney is absolutely, undoubtedly, "other affirmative word" more accommodating to families than Universal is. I have to believe it is a conscious decision by Universal to push their attractions to be for families that are no longer using strollers.

Basic dark rides have height requirements and roller coaster restraints. There is very little for a child under the age of 3 to do in a Universal park.
 

PizzaPlanet

Well-Known Member
I haven’t ridden the Universal Mario Kart ride yet, but I hope it’s fun. Although part of me wonders what could’ve been if they used this new trackless system Disney seems to be using for Cars
 

flynnibus

Premium Member
no
And I think the DCA version of Carsland is spectacular... They did an amazing job with it...every little piece of it was beautifully done. The key ride is great, all of the additional things are extremely well done.... But that was the Disney of15 years ago...they were still willing to spend crazy amounts of money to do it right... Today's meaner leaner Disney will not produce the same quality...if they can, they choose not to... Not in Florida anyway.

I think more significantly is... when you look at RSR... so much of it is because of this immersive total package of great animation/figures at life scale indoors... cool ride vehicles... and an outdoor section that not only has a gimmick or two.. but is SURROUNDED by insane staging at a scale like no other.

Then compare that to test track. Which has... a speed gimmick?

After RSR... to build another attraction on the same platform needs to bring the kind of staging that RSR has, or will be widely panned. I don't know how that gets done with what we've seen so far...
 

flynnibus

Premium Member
The point went completely past you.

I said no other LAND has a time period attached to it, and you jumped directly to the actual rides themselves.
I think it's time to accept Disney is long done with the lands based on umbrella themes. Besides opening Shanghai with some traditional lands... they haven't added a land like 'adventureland' since 2012/13 when Grizzly + Mystic point were added to HK. The lone except is Tokyo's new Fantasy Springs... which we all know Toyko still marches to their own drum.

Everything done in the last 10+ years is anchored around specific brands, and often a specific place. Instead of large areas with broad strokes tying things together... we get more smaller, focused, IP based 'lands'.

I think it's all still byproduct of WWoHP. That formula changed themed parks and we're still seeing it in how Disney designs expansions now a decade later.

What is different now is Disney is finally to the point of encroaching and replacing the incumbents with the new formula instead of keeping away.
 

CoasterCowboy67

Well-Known Member
They are going in that direction at DAK - I wouldn’t say it’s done.
And FWIW, they’re saying Cars will be an expansion of Frontierland, and not its own actual mini-land

Villains is another umbrella land coming, too

I think the original point is valid, but we’re perhaps just now seeing a recalibration to not be all single IP lands
 

Starship824

Well-Known Member
In the Parks
No
I went through the art closely again. Take this with a grain of salt as it’s just my read. I also know Disney’s mixed track record of slashing concept art, but I feel there’s reason to believe we’re in for a period of meaningful investment. My reasons: (1) commitments they’ve made on $B to be invested, (2) pressure from Universal / Epic, (3) issues with Tiana — leads me to believe they’re not going to cut egregious corners and end up with a crappy product. I think D23, and what was a pretty remarkable number of announcements, was itself a positive sign. Now they gotta back it up. Timing-wise, I think this is all going to be slow lol

1. On closer look, the overhead and supporting concept art clearly shows start and finish lines with cars lined up side by side. So I do think we’re in for a race with losers / winners like RSR assuming nothing changes

View attachment 812364

2. I see quite a bit of water throughout y’all. One that caught my eye is around Big Thunder where the area doesn’t look colored like a path or foliage. Makes me think they’re keeping the ride’s signature turn over the water line in the form of a small lake / pond. Could make for a great picture, and allow us to see it from closer than we can today

View attachment 812366

3. This really looks like multi-level waterfalls on the left into a stream down below. You can see the small retaining walls on the track above and below the area I think is a stream

View attachment 812367

4. Above the yellow car is a path with the 4 vertical flags. Just above that I see a stream running horizontal with a large pathway bridge on the right and the smaller bridge on the left just by the RSN sign. That would mean they’re bringing water into the center of the area, not just in perimeter stuff. And connected to this potential lake / pond I see near Big Thunder. Again, would be nice

View attachment 812370

5. This pretty clearly looks like a bridge over water with folks walking on it. Actually looks like some of the existing over-water walkway in front of Diamond Horseshoe today which has a similar looking bend over the water
View attachment 812372

6. The cars come out of a cave? I hadn’t noticed that before! Maybe they do a short show scene. And this I can’t get from the art and is total armchair, but if they give the building below an elevated deck / floor to ceiling windows, would make for quite a beautiful table service restaurant with panorama views of the area

View attachment 812368
Honestly the more you zoom in on the art it just looks AI generated to me. Are the cars driving away from the walkway on the bottom left of the second image? Also the fact that the facades of frontier land are actually from Paris.
 

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