headintheclouds
Well-Known Member
Does anyone know an estimate or guess of when they plan on closing BTMR.
That doesn’t really make sense. Disney using their own ride controls is not new but there are only so many blocks on the circuit. Running too many trains would mean putting more than one train in a block at a time.I learned of this rumor coming from other sites that Disney and Vekoma had a falling out due to the parks running more trains than the manufacturer intended on GOTG and TRON
I sincerely doubt Vekoma will do anything to harm their relationship with the mouse, especially over how many trains they run. GOTG and Tron are already designed with more than enough sufficient block zones to operate at Disney's desired efficiency.I learned of this rumor coming from other sites that Disney and Vekoma had a falling out due to the parks running more trains than the manufacturer intended on GOTG and TRON, which might explain why Tokyo's new Space Mountain will be from Intamin (other than the fact that Tokyo Disney is owned and operated by OLC and that this new SM could have a drop track element).
B&M has two newer family models that could lend themselves well to Disney projects actually... Penguin Trek at SWO is something I can see taking over Space Mountain with its ability to fit into compact spaces.A company we will never see in the parks is Bolliger & Mabillard.
I’ve never known them to be flexible enough to work with Disney’s theming demands. Even Universal has soured on B&M come over to Vekoma. (Intamin and Mack at UEU, right?).I sincerely doubt Vekoma will do anything to harm their relationship with the mouse, especially over how many trains they run. GOTG and Tron are already designed with more than enough sufficient block zones to operate at Disney's desired efficiency.
B&M has two newer family models that could lend themselves well to Disney projects actually... Penguin Trek at SWO is something I can see taking over Space Mountain with its ability to fit into compact spaces.
5 years ago I would have laughed at a B&M inside a Disney park, but they've been offering newer products now that can fit Disney's goals.
I absolutely agree. FL is my least favorite park of the park for a few reasons but one of them is how crowded the area always feels. Feeling up ROA and freeing up all that space could open a lot of doors for whatever development they decide to do in the future and give that side of the park some much needed breathing room.I think Tom Sawyer has to go. It could really alleviate crowding issues. It practically almost feels like a hazard with how many people crowd the streets sometimes.
Don’t touch ROA and Tom Sawyer’s!!! That island’s one of the few places in the park where you can just relax and get away from the stress.Villains land is all I could ask for, but it needs to be Fantasy Springs level of detail. Every possible ounce of imagination they can put in without cutting budget. I just don't know how feasible that is though. We know they can do it, it's just if they're willing to invest into it. Fantasy Springs I think practically costs as much as DisneySea in its entirety to build so it's going to be incredibly expensive.
But BBTM has so much potential, MK could be the definitive castle park if they bring enough to the table I think. The walk ways at MK are getting so crowded that at this point, I think Tom Sawyer has to go. It could really alleviate crowding issues. It practically almost feels like a hazard with how many people crowd the streets sometimes.
Wonder what RMC could do with it.I’ve never known them to be flexible enough to work with Disney’s theming demands. Even Universal has soured on B&M come over to Vekoma. (Intamin and Mack at UEU, right?).
Agreed, the only time B&M was slightly flexible when it came to theming was Efteling's Baron 1898, and their custom supports for the lift hill.I’ve never known them to be flexible enough to work with Disney’s theming demands. Even Universal has soured on B&M come over to Vekoma. (Intamin and Mack at UEU, right?).
It's not as much themeing as it is operations.I’ve never known them to be flexible enough to work with Disney’s theming demands. Even Universal has soured on B&M come over to Vekoma. (Intamin and Mack at UEU, right?).
DHS will probably get some sort of expansion, but It might not be until after BBTM and the AK expansions are wrapped up if what you are saying is true.No major changes to what I've shared earlier, though things do appear to be morphing a bit as they come into focus.
I still expect Moana (AL) and Coco (BBTM) to be the first shovels moving at MK. Still not optimistic on a Phase II. Less convinced of major expansion at DHS.
After a few months feeling like Scrooge McDuck jumping into a vault of coins, reality appears to be setting in.
I'm not opposed to attractions with screens... but MK has proven that you don't need them to be popular. A park (and just about every single theme park) should prioritize immersive environments.
I don't think MK should get a simulator attraction, just wouldn't feel right in the park.
I also think Universal has proven that a B&M ride could not handle how Disney would want to operate it (into the ground). B&M has a great business trading on high quality engineering for regional theme park operators, they have no motivation to go into business with Disney.It's not as much themeing as it is operations.
WDI typically does just enough of the engineering and installation load so that they can legally be listed as the manufacturer of record. This gets them around regulations requiring parks to operate the machinery "as directed by the manufacturer."
Vekoma and others are happy to sign away much of their liability, but this is an area where B&M reportedly won't budge.
Land north of RoA? You aren't terribly familiar with the RCID land suitability map, are you?There is zero need to actually shorten the river if it is too expensive. They can make guest areas mostly outside the RR berm if they wanted to to create space north of the RoA
Should have been specific, I meant screen-only attractions. I would love to see the Na'vi River concept expanded at MK as it can provide incremental effects to a primarily physical experience.If used properly, screens are just another tool in the Imagineering toolbox. I see no reason to tell an Imagineer that they can't use this specific tool in MK.
Land north of RoA? You aren't terribly familiar with the RCID land suitability map, are you?
Flight of Passage was the right ride in the right place at the right time. I think it would be a disservice to the company and the guests to build an exact copy of that ride with a different video and motion profile in Florida. You would run into the same problem Universal has with Transformers and Spider-Man, and Disney itself had with Star Tours and Body Wars. Taking the core conceit of a flying theater and making a significant, visceral change for the guests (hang glider -> banshee -> allegedly a boat on the high seas) would be a minimum requirement. You can build busbar rides and omnimovers that feel different because the experiences guests have are so viscerally different between them, and you lose that physical, 3-D, nigh tactile experience when viewing a screen.Should have been specific, I meant screen-only attractions. I would love to see the Na'vi River concept expanded at MK as it can provide incremental effects to a primarily physical experience.
While FoP ride system can fit a Coco experience... it'll just feel too similar. There's not many other motion simulator concepts that are unique enough to prioritize IMO.
Yes, but. I lament the loss of those great omnimovers of old. Plus if anything it’s at least not another trackless experience.Flight of Passage was the right ride in the right place at the right time. I think it would be a disservice to the company and the guests to build an exact copy of that ride with a different video and motion profile in Florida. You would run into the same problem Universal has with Transformers and Spider-Man, and Disney itself had with Star Tours and Body Wars. Taking the core conceit of a flying theater and making a significant, visceral change for the guests (hang glider -> banshee -> allegedly a boat on the high seas) would be a minimum requirement. You can build busbar rides and omnimovers that feel different because the experiences guests have are so viscerally different between them, and you lose that physical, 3-D, nigh tactile experience when viewing a screen.
Would love to see the FoP ride system take on a new adventure in a different resort.
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