Avengers Campus - Reactions / Reviews

Disney Irish

Premium Member
Goodness gracious, is it the weekend yet? :facepalm::hilarious:

Dictionary.com:
  1. a movable or fixed device, usually consisting of a covered frame, that provides shelter, serves as apartition, etc.
  2. a permanent, usually ornamental partition, as around the choir of a church or across the hall of amedieval house.
  3. a specially prepared, light-reflecting surface on which motion pictures, slides, etc., may be projected.
    1. Electronics . a surface on which electronically created images or text are displayed, as on a television,computer, mobile device, or radar receiver.
    2. Digital Technology . frame(def 10).
    3. motion pictures collectively or the motion-picture industry.
    4. anything that shelters, protects, or conceals:a screen of secrecy; A screen of fog prevented our seeing the ship.
    5. a frame holding a mesh of wire, cloth, or plastic, for placing in a window or doorway, around a porch,etc., to admit air but exclude insects.
    6. a sieve, riddle, or other meshlike device used to separate smaller particles or objects from larger ones,as for grain or sand.
    7. a system for screening or grouping people, objects, etc.
    8. Military . a body of troops sent out to protect the movement of an army.
    9. Navy . a protective formation of small vessels, as destroyers, around or in front of a larger ship or ships.
    10. Physics . a shield designed to prevent interference between various agencies:electric screen.
    11. Electronics . screen grid.
    12. Photography . a plate of ground glass or the like on which the image is brought into focus in a camerabefore being photographed.
    13. Photoengraving . a transparent plate containing two sets of fine parallel lines, one crossing the other,used in the halftone process.
    14. Sports .
      1. any of various offensive plays in which teammates form a protective formation around the ball carrier,pass receiver, shooter, etc.
      2. any of various defensive plays in which teammates conceal or block an opposing ball carrier, passreceiver, shooter, or the goal, basket, net, etc., itself.
Merrian-Webster:
: a protective or ornamental device (such as a movable partition) shielding an area from heat or drafts or from view
2: something that shelters, protects, or hides: such as
a: a growth or stand of trees, shrubs, or plants
b: a protective formation of troops, ships, or planes
c: something that covers or disguises the true nature (as of an activity or feeling)his geniality is just a screen
d(1): a maneuver in various sports (such as basketball or ice hockey) whereby an opponent is legally impeded or the opponent's view of the play is momentarily blocked
(2): SCREEN PASS
3a: a perforated plate or cylinder or a meshed wire or cloth fabric usually mounted and used to separate coarser from finer parts
b: a system for examining and separating into different groups
c: a piece of apparatus designed to prevent agencies in one part from affecting other partsan optical screen
d: a frame holding a usually metallic netting used especially in a window or door to exclude pests (such as insects)
4a: a flat surface on which a picture or series of pictures is projected or reflected
b: the surface on which the image appears in an electronic display (as in a television set, radar receiver, or computer terminal)also : the information displayed on a computer screen at one time
5: a glass plate ruled with crossing opaque lines through which an image is photographed in making a halftone
6: the motion-picture medium or industry

screen
verb
screened; screening; screens
Definition of screen (Entry 2 of 2)
transitive verb
1: to guard from injury or danger
2a: to give shelter or protection to with or as if with a screen
b: to separate with or as if with a screenalso : to shield (an opponent) from a play or from view of a play
3a: to pass (something, such as coal, gravel, or ashes) through a screen to separate the fine part from the coarsealso : to remove by a screen
b(1): to examine usually methodically in order to make a separation into different groups
(2): to select or eliminate by a screening process
(3): to test or examine for the presence of something (such as a disease)patients were screened for hepatitis
4: to provide with a screen to keep out pests (such as insects)
5a(1): to present (something, such as a motion picture) for viewing on a screen
(2): to view the presentation of (something, such as a motion picture)
b: to present in a motion picture

Glad to see you're not taking this too seriously.... :p
 

Model3 McQueen

Well-Known Member
In the Parks
No
I should be working..

1540585441720.png
 

BrianLo

Well-Known Member
Original Poster
Spider Man? The pendulum vehicle that was rumored was a perfect fit, since it'd allow the audience to experience something that's distinctly "Spider Man". A game ride hardly fits the spirit of the IP.

I agree with the overall point.

I'll argue within the context of this land that would have been a big mistake though. Essentially eliminating a land for toddlers and building one that cannot accommodate pre-schoolers for anything (GoTG, a coaster and that pendulum concept), probably would have been a mistake. I also highly suspect the pendulum would have been very low capacity; I suspect this is the real reason the ride was dropped by TDA. I'm sure the ride would have been a blast though.

I'll argue again if they weren't going the pendulum route, they should have dropped Spiderman entirely in which case the Antman shooter was far more family appropriate, California based and physical.

Webslinging I'd say still reasonably fits the spirit of the IP.
 

nevol

Well-Known Member
A singular fun breezy shooter can be enough- but it's ridiculous that we're getting a Spider Man one as well.

When building an attraction, you want it to embody the spirit of the IP. Indiana Jones is a fun adventure ride much like the films.

Toy Story is a natural fit for Toy Story Midway Mania for obvious reasons.

Spider Man? The pendulum vehicle that was rumored was a perfect fit, since it'd allow the audience to experience something that's distinctly "Spider Man". A game ride hardly fits the spirit of the IP.
This has to be an issue with how operations and park menu planning internally interacts with ip mandates and imagineering. These attractions are not presented from a pure intention. It feels like more often than not, whats happening is some park menu planners with their surveys on guest satisfaction and preferences say that we need a ride experience for x demographic. They look at imagineering and say what ride systems are available? Then someone else somewhere else mandates the IP that must be dealt with. If this is even remotely the case, it is the opposite of a creative process and could explain everything.

RE: screens.
Its very simple. Once you establish a visual or physical reality, everything into that reality must agree with the stated laws of that reality and things that don’t kill the immersion. For example look at how terrible the CGI is in the Star Wars prequel’s. The background image or he has cinematic noise and then the CGI 3-D models and animations are smooth and therefore look fake. So what if mission breakout has a good audio animatronic in the preshow. Ths actually hurts the ride. You’re in a three-dimensional space we are feet away from a three-dimensional animated character. Our imagination fills in the blanks about what this collectors fortress looks like on the interior and we are given a ton of screen based media and renderings of the space that the guardians of the galaxy are imprisoned in before we get on the ride and nothing is photo realistic and it’s all screen based! These two versions of reality conflict within the same attraction and make it impossible to suspend disbelief. The ride frankly should have zero animatronics in the preshow OR more practical sets, classic forced perspective, and AAs. Imagine having a miniature built of the guardian’s cages that shakes and sparks, while the walls behind them are projections with added media and action. That would be far better than what we see today. Pick a medium and stick to it for the duration of that attraction. And that doesnt mean exclusively screen or practical. But consistency is key. You can’t have projections of characters in the foreground and then a minute later a life-size anima Tronic. However you can have an anima Tronic attraction loaded with screens that are just used as background projections and it’s totally fine. But once you choose a way of presenting something you best stick to it.


For the TL;DR crowd:
You wouldnt put AAs or screens in its a small world because either is some apparent best at something. Pick an art style and stick with it.
 
Last edited:

fctiger

Well-Known Member
A singular fun breezy shooter can be enough- but it's ridiculous that we're getting a Spider Man one as well.

When building an attraction, you want it to embody the spirit of the IP. Indiana Jones is a fun adventure ride much like the films.

Toy Story is a natural fit for Toy Story Midway Mania for obvious reasons.

Spider Man? The pendulum vehicle that was rumored was a perfect fit, since it'd allow the audience to experience something that's distinctly "Spider Man". A game ride hardly fits the spirit of the IP.

Yeah I don't disagree. But we still have to see what it will be. HOPEFULLY it will surprise us but not holding my breath too much lol.
 

JD2000

Well-Known Member
if that pendulum concept was axed due to capacity; not sure why they didn't just make it on a smaller scale to increase the capacity.
 

JD2000

Well-Known Member
Larger you mean? It seems like (al based on rumors) tda is throwing away incredible experiences due t9 capacity concerns but the replacements are dramatically inferior.
no, smaller. i was thinking you do that. and the ride pendulum's would be able to be closer together, increasing capacity.
 

nevol

Well-Known Member
no, smaller. i was thinking you do that. and the ride pendulum's would be able to be closer together, increasing capacity.
I seee. Make the ride vehicle and its swinging radius smaller. Yup suddenly the footprint of peter pans flight is a smallest case scenario reference for a suspended spiderman ride. Im holding out hope that its still amazing and not a simple shooter.
 

Californian Elitist

Well-Known Member
Yes we're talking screens, but there is more than just what is at DLR in the Disney Parks world. So we can't just base everything on DLR when talking about screen based attractions. Several other posters have provided plenty of examples of other Disney Parks screen based attractions where the effort was put into it, Flight of Passage for example.

If your opinion is only going to be limited to DLR, then I can understand why you feel there has been no effort put into screen attractions. I disagree with you, but understand your point.

The thing is, using any screen for any ride, Flight of Passage included most likely, will probably never be as impressive to me as a ride with an actual set. I’ve ridden multiple screen-based rides, and while they’re entertaining, none of them give me the same feeling I feel when I ride Pirates, Indy, and Mansion.
 

brb1006

Well-Known Member
This has to be an issue with how operations and park menu planning internally interacts with ip mandates and imagineering. These attractions are not presented from a pure intention. It feels like more often than not, whats happening is some park menu planners with their surveys on guest satisfaction and preferences say that we need a ride experience for x demographic. They look at imagineering and say what ride systems are available? Then someone else somewhere else mandates the IP that must be dealt with. If this is even remotely the case, it is the opposite of a creative process and could explain everything.

RE: screens.
Its very simple. Once you establish a visual or physical reality, everything into that reality must agree with the stated laws of that reality and things that don’t kill the immersion. For example look at how terrible the CGI is in the Star Wars prequel’s. The background image or he has cinematic noise and then the CGI 3-D models and animations are smooth and therefore look fake. So what if mission breakout has a good audio animatronic in the preshow. Ths actually hurts the ride. You’re in a three-dimensional space we are feet away from a three-dimensional animated character. Our imagination fills in the blanks about what this collectors fortress looks like on the interior and we are given a ton of screen based media and renderings of the space that the guardians of the galaxy are imprisoned in before we get on the ride and nothing is photo realistic and it’s all screen based! These two versions of reality conflict within the same attraction and make it impossible to suspend disbelief. The ride frankly should have zero animatronics in the preshow OR more practical sets, classic forced perspective, and AAs. Imagine having a miniature built of the guardian’s cages that shakes and sparks, while the walls behind them are projections with added media and action. That would be far better than what we see today. Pick a medium and stick to it for the duration of that attraction. And that doesnt mean exclusively screen or practical. But consistency is key. You can’t have projections of characters in the foreground and then a minute later a life-size anima Tronic. However you can have an anima Tronic attraction loaded with screens that are just used as background projections and it’s totally fine. But once you choose a way of presenting something you best stick to it.


For the TL;DR crowd:
You wouldnt put AAs or screens in its a small world because either is some apparent best at something. Pick an art style and stick with it.
If you want an example of a ride with screens and interactive elements at it's worst. MotionGate Dubai has a Ghostbusters ride which is a poor man's Men and Black and very cheap looking.
 

Disney Irish

Premium Member
The thing is, using any screen for any ride, Flight of Passage included most likely, will probably never be as impressive to me as a ride with an actual set. I’ve ridden multiple screen-based rides, and while they’re entertaining, none of them give me the same feeling I feel when I ride Pirates, Indy, and Mansion.

I understand that they just don't appeal to you, YMMV. Disney can and still does make very impressive large scale attractions that have physical sets and AAs. I know that DLR hasn't gotten one in a long time. But that is because there is limited space. Maybe when the rumored FL expansion or TL redo comes about you'll get your large scale attraction with all the physical set and AAs. However with the limited space left I just don't see very many of those projects happening.

I know that SW:GE is one of your least favorite projects in the history of all Disney projects, but I have a feeling Battle Escape is going to be very impressive.
 

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom