RSoxNo1
Well-Known Member
It has to be closer to 2000. I just don't see them going with anything less.
So reports indicate that the ride lasts 4.5 minutes, roughly. I'm guessing it can't take less than two minutes to unload and load a 48-rider theater. If my calculations are correct, at max operation, the attraction could maybe pull through 1,800 guests per hour at the most. If the ride is a tad shorter or if unload/load doesn't take as long, maybe more.
This is what I wrote 10/24/2012 a few hours before the blueprints came out:
Current information indicates the following offerings are part of Project Morpho
- E-Ticket attraction: This will be a 3D simulator housed in a gigantic show building. The building will have multiple levels and guests will enter the building on level 3. The attraction will have four separate theaters with three rows of seating in each theater. Each row will load on a separate level. The nature of the simulator itself is unclear but capacity would be comparable to Soarin’ assuming an 8 minute cycle time. The attraction will be housed in a building by itself, with the exception of a portion of the C-Ticket attraction that will enter the Northeast corner of the building.
- C-Ticket attraction: By all accounts this appears to have replaced the Flora and Fauna walk through attraction that was speculated as part of Project Lightstorm. This attraction appears to have both indoor and outdoor components, and will actually enter the E-Ticket show building below the grade that guests enter. This means that an indoor scene for the C-Ticket attraction will be underneath the queue for the E-Ticket attraction. The ride system for the C-Ticket attraction appears to be a boat or other track based ride.
- Additional amenities: Disney will also be including a quick service restaurant, multiple shops, and at least one restroom in this project.
There are three levels of seating per theater each with 16 seats per level. So this has to assume a quicker cycle time than the 10 minute cycle time we were looking at before. Here are the breakdowns.
Cycle Time (in minutes)
10 minutes: 1152 capacity
9 minutes: 1280
8 minutes: 1440
7 minutes: 1646
6 minutes: 1920
5 minutes: 2304
I have to believe they're targeting between 6 and 7 minutes for the cycle time. I could see the system being quicker loading than Soarin', so that's probably not unreasonable.