AVATAR land - the specifics

Atomicmickey

Well-Known Member
There are always drawbacks with any ride system.
To my way of thinking, the actual sensation of speed and G-forces provided by a moving ride vehicle are more important and outweigh the advantages of the simulator screen.

As for the field of view, just use a single car system like on the Gerstlauer eurofighters and infinity series.

hansapark.jpg




If I can still see the front of my telepathy pod then you I am not on a banshee.
If I can still see my girlfriend on the pod next to me then I am not on a banshee.
The avatar body they beam me to shouldn't have my skin color and somehow be wearing the same wristwatch that I wore to the park.
Illusion blown.


Cool! Then we can agree that this is a theme park, and that any ride system chosen
is a compromise, and that the technology required to actually neurally link us into a remote Avatar
and ride on a Banshee on a planet light years away, literally, only exists in the movies.

So they chose a simulator. You wish they had chosen a roller coaster.
It's as simple as that.
For my part, I'll let you know what I think of their choice after I ride it.
 

wdwgreek

Well-Known Member
From Theme Park Review who attended the media preview on Apr 29...

The rides were both great. Full disclosure: I am not a fan of media-based attractions, but the "Flight of Passage" (Banshee ride) was amazing! For those of you who find Soarin' too tame and wished it was more thrilling, this ride is for you! It's like a combination of the giant screen of Soarin' with the mild short drops of Tower of Terror that actually give you that "airtime" feeling in your stomach. When you look behind you and watch the ride vehicle you can see it moves quite a bit and jumps quite far and at a good pace. And them added fact that you can feel your Banshee "breathing" or heart beating or whatever is also a ridiculous attention to detail. I absolutely LOVED this ride!
Wow look someone who rode the ride giving their review instead of speculation based on speculation...I always reserve judgement until I ride somthing. Impressions are fine, ie this looks disappointing but its a misrepresentation to say somthing is bad or a disappointment until you actually experience it
 

Casper Gutman

Well-Known Member
Wow look someone who rode the ride giving their review instead of speculation based on speculation...I always reserve judgement until I ride somthing. Impressions are fine, ie this looks disappointing but its a misrepresentation to say somthing is bad or a disappointment until you actually experience it

Is anyone on this forum representing themselves incorrectly as having gone on the rides? Or is everyone sharing opinions based on available evidence?
 

twebber55

Well-Known Member
Wow look someone who rode the ride giving their review instead of speculation based on speculation...I always reserve judgement until I ride somthing. Impressions are fine, ie this looks disappointing but its a misrepresentation to say somthing is bad or a disappointment until you actually experience it
doesnt really sound like soarin 2.0 does it?
 

Incomudro

Well-Known Member
There are always drawbacks with any ride system.
To my way of thinking, the actual sensation of speed and G-forces provided by a moving ride vehicle are more important and outweigh the advantages of the simulator screen.

As for the field of view, just use a single car system like on the Gerstlauer eurofighters and infinity series.

hansapark.jpg




If I can still see the front of my telepathy pod then you I am not on a banshee.
If I can still see my girlfriend on the pod next to me then I am not on a banshee.
The avatar body they beam me to shouldn't have my skin color and somehow be wearing the same wristwatch that I wore to the park.
Illusion blown.

This was a high tech movie with high tech visuals.
The visuals were the take home part of the movie.
Much of the point of creating a ride simulating the flying portion of this movie rests in recreating the visuals and high tech aspect.
A coaster is simply not the right medium.
 

Bairstow

Well-Known Member
This was a high tech movie with high tech visuals.
The visuals were the take home part of the movie.
Much of the point of creating a ride simulating the flying portion of this movie rests in recreating the visuals and high tech aspect.
A coaster is simply not the right medium.

Seemed to work pretty well for Tron.
How is that not high-tech?
 

Bairstow

Well-Known Member
I need a pov already! I have to see this!

I'd be patient. The CMs will likely be diligent about policing for cameras and phones before the ride starts and these restraints don't lend themselves to easily pulling a camera out of one's pocket once the rider is seated.

Passholder previews start in about 2 weeks, though...

What I want is for someone to set their camera in the cubby lockers behind the vehicles and leave it running.
 

Casper Gutman

Well-Known Member
It is strange that, with all the info we have, we still don't have a 100% firm understanding of how FoP functions. Hopefully some kind CMs will give us a nice, detailed description today.
 

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