So, what appealed to me about the original plans was the overall sense of place. The theme of fantasy, being able to walk through the forest and see these elaborate fantasy chateaus. The addition of the water outside of Mermaid, the hills..more forced perspective scenery.
The fact that it all surrounded meet n' greets was not a big deal to me--what I was looking forward to was being able to walk around in a Fantasy Forest--straight out of animated legend.
The Castle Walls would help transition this land from our traditional Fantasyland.
I just think it would be a spectacular place to walk around in--the MK version of World Showcase.
So--I'm hoping that they retain the forest--and almost everything about it. All they'd need to do is change something into the Dwarves Mine Ride--or something a bit mysterious and thrilling--not too much, because this is for the younger set, primarily--but keep the overall enchantment--make a PLACE.
When I am in Africa, or Asia in the Animal Kingdom--I can almost imagine that I AM THERE. I wish for that same pervasive and detailed environment theming. The sense that you've been transported to another world. Frankly--this is what I'm hearing about Harry Potter land--that the fact that it is one new ride and two rethemed attractions is secondary to that feeling of being in Harry Potter's world--right down to the butterbeer.
I know that Disney can do this--and this is independent of what attractions are contained within. It's an opportunity to create a real LAND full of wonder and enchantment. It'll work.
So go ahead, change up an attraction or two, pull a princess or scale her back. But don't blow it on the theming. Don't blow it on the sense of place, and the opportunity to amaze and create wonder. That'll work for all ages.
Go for it, Disney. Adjust, tweak, swap, push, pull, move, reconfigure.
Just GO FOR IT. Please.
That's my plea.