I get it. We all have our own opinions, but I just don’t see the misses. It’s not a thrill ride but offered plenty of thrills for me and the large party I was with. Like I said, amazing ride!!! Saying this ride has misses is a bit unfair. I think the ride for whatever reason doesn’t register with you and that’s the real issue here. For the masses this ride is a game changer!
I like RotR a lot. It’s a great ride. It slots right in behind ( in no particular order) Spidey, Splash, Pirates, Hagrid, ToT, and, yes, MMRR as one of the best rides in Orlando.
But…
It features a lot of questionable decisions at the conceptual level. The multiple-pre-shows, while very effective in building and developing a narrative, sincerely hinder re-rideability (I can’t help thinking that, if you were loaded into ride vehicles right after Reys briefing and the other plot developments took place along the ride track, it would be just as effective). The first order ship is not a visually compelling or varied setting, the most vital element for any dark ride. The AAs are impressive, but ultimately they’re just humans standing around, nothing fantastical that only AAs could achieve - you could replace them with live CMs and not much would change. The ride also feels underpopulated. The choice to use the sequel trilogy means the ride lacks the iconic feel of the originals and robs it of some resonance, even if I liked the first two sequels. Related to this, the ride emphasizes one of the problems with the series - that Kylo, far from intimidating, seems like a clown who gets defeated by a ceiling tile. Oh, and it would be nice if we could have seen some cool force effects beyond “light dimmer.”
Now MMRR - I love pretty much everything about it. Despite the modern designs, it FEELS classic. It probably ties Spidey as my favorite Orlando attraction.