The ECV hitting the wall was not an excuse. It is what happened.I was making a general statement on some folks, who we all know participate in these forums, that tend to find excuses for the company for everything. The original excuse was that an ECV hit the wall resulting in the incident to occur causing cosmetic damage. After weeks of discussion, we realized it was a major issue after no significant changes were made, and the goalposts were moved from an ECV causing it and into some major structural issue that non-engineers won't understand.
I was trying to take a balanced POV by differing between the extremes of the situation being either a major or minor issue.
What is known is that's taken nearly a year now and there's no major sign of work.
The goalposts were never moved to it being a major structural issue. Thats never been a serious suggestion but a mischaracterization to dismiss other points. What makes it interesting is that it was first used as a defense of Disney and is now used as a criticism.
While it is good to try and look between extremes in the case of buildings it’s not necessarily useful in helping to make assumptions about scope of work. There isn’t a neat linear relationship where a minor issue will take a short time to fix, a major issue will take a long time to fix and something in the middle will then land somewhere in the middle.
There are simple cosmetic issues that can take a long time to resolve. Something that’s unique and custom is going to be harder to replace, especially if it’s years or decades after the fact. Or maybe it was attached in a way that doesn’t make it easy to just remove one small area and so you have to actually rip out and replace a lot more than just the area with the cosmetic issue.
Inversely, there could be something major that can be resolved quickly. Let’s say some construction equipment knocked into a monorail pylon and seriously damaged it. That’s a major structural issue but because you’re not really looking to change the design and it’s made of readily available materials that means it would be possible to get a solution implemented rather quickly.
Buildings are a lot more involved than people often assume. Things that seem complex can be easy and the mundane can be complex. Most people wouldn’t think that designing restrooms is difficult but they are and finding non-compliant ones is very easy.