UOR looking very rundown

JoeCamel

Well-Known Member
I was at Universal a couple of weeks ago and actually looked for upkeep.

As for the parking garage, it looks as good or better than any parking garage I have been in. I'm not seeing the problem there.

As for rides and walkways, I did notice Universal could rip out some pavement replacing it but that really isn't a big deal in my world.

But I'm used to streets looking like this. Threw in a bonus pic of some guy with a huge boat across the river. View attachment 313556View attachment 313557View attachment 313558View attachment 313559
I think that might be the Woz's boat.
 

Tom Morrow

Well-Known Member
Original Poster
The parks are looking a little better now, it seems like this summer it was particularly rough. I have noticed some improvements being made here and there and I hope this continues. There's still quite a ways to go, though, and I would still rank USF as the dirtiest and most run-down looking out of the Orlando parks, with IOA in second.
 

JT3000

Well-Known Member
The parks are looking a little better now, it seems like this summer it was particularly rough. I have noticed some improvements being made here and there and I hope this continues. There's still quite a ways to go, though, and I would still rank USF as the dirtiest and most run-down looking out of the Orlando parks, with IOA in second.

I've been in USF three times in the past two weeks and I don't see what's so dirty and rundown about it. It looks the way it always does.
 

Tom Morrow

Well-Known Member
Original Poster
I've been in USF three times in the past two weeks and I don't see what's so dirty and rundown about it. It looks the way it always does.
IMO even in pristine condition it would still easily be the ugliest of the 7 main Orlando theme parks.

BUT, I will say, since posting this thread I have noticed that they actually have refurbished some of the paths and walkways, which was one of the major thing I was complaining about. I don't want to assume that my thread made a difference, buuuut....
 

Tom Morrow

Well-Known Member
Original Poster
Gringotts is my favorite at Uni and maybe any Park. Not sure why it gets any hate at all. It’s a brilliant attraction.
At this point I think there should be a stickied post on "why a lot of people don't think Gringotts is a great attraction."

- Half the ride is spent with you at a standstill while characters on screen bark exposition at you. They appear to be on a more exciting adventure than you.
- Rather than being an exhilarating, whimsical romp on the Gringotts cart systems you already know and are expecting, you are ushered from scene to scene. The fact that you're on a crazy cart system plays secondary to watching plot unfold.
- The ride's one big wow factor happens at the very beginning and the rest of the ride does not live up to it.
- Very anti-climactic ending. After escaping from Voldemort and Bellatrix, if the attraction had proper pacing, this is where you would and should launch into a roller coaster segment along the lines of the length of Mummy from launch to false ending. Instead, you merely spin around a curve and - bam - you're done, thanks for coming.

I would say that with Transformers, Uni kicked off this odd style choice of devoting significant ride time to having riders merely watch action unfold, as there are several moments where you are only watching two robots fight each other. However, I think Transformers is the perfect IP for Uni's formula of bombastic chaos. Uni took this further with Gringotts, Kong, and F&F.

Pacing matters a lot in heavily themed attractions, and its been a weak point for Uni for about a decade now, perhaps starting with The Simpsons Ride.
 

Rich Brownn

Well-Known Member
At this point I think there should be a stickied post on "why a lot of people don't think Gringotts is a great attraction."

- Half the ride is spent with you at a standstill while characters on screen bark exposition at you. They appear to be on a more exciting adventure than you.
- Rather than being an exhilarating, whimsical romp on the Gringotts cart systems you already know and are expecting, you are ushered from scene to scene. The fact that you're on a crazy cart system plays secondary to watching plot unfold.
- The ride's one big wow factor happens at the very beginning and the rest of the ride does not live up to it.
- Very anti-climactic ending. After escaping from Voldemort and Bellatrix, if the attraction had proper pacing, this is where you would and should launch into a roller coaster segment along the lines of the length of Mummy from launch to false ending. Instead, you merely spin around a curve and - bam - you're done, thanks for coming.

I would say that with Transformers, Uni kicked off this odd style choice of devoting significant ride time to having riders merely watch action unfold, as there are several moments where you are only watching two robots fight each other. However, I think Transformers is the perfect IP for Uni's formula of bombastic chaos. Uni took this further with Gringotts, Kong, and F&F.

Pacing matters a lot in heavily themed attractions, and its been a weak point for Uni for about a decade now, perhaps starting with The Simpsons Ride.
There are plenty of Disney rides where you watch the action unfold too... most of the dark rides (Pirates, Pooh, Pan, Splash Mountain, etc). There are also rides at Universal that involve you (Mummy, Forbidden, etc). So both parks have a set of each.
 

Horizons '83

Well-Known Member
In the Parks
No
At this point I think there should be a stickied post on "why a lot of people don't think Gringotts is a great attraction."

- Half the ride is spent with you at a standstill while characters on screen bark exposition at you. They appear to be on a more exciting adventure than you.
- Rather than being an exhilarating, whimsical romp on the Gringotts cart systems you already know and are expecting, you are ushered from scene to scene. The fact that you're on a crazy cart system plays secondary to watching plot unfold.
- The ride's one big wow factor happens at the very beginning and the rest of the ride does not live up to it.
- Very anti-climactic ending. After escaping from Voldemort and Bellatrix, if the attraction had proper pacing, this is where you would and should launch into a roller coaster segment along the lines of the length of Mummy from launch to false ending. Instead, you merely spin around a curve and - bam - you're done, thanks for coming.

I would say that with Transformers, Uni kicked off this odd style choice of devoting significant ride time to having riders merely watch action unfold, as there are several moments where you are only watching two robots fight each other. However, I think Transformers is the perfect IP for Uni's formula of bombastic chaos. Uni took this further with Gringotts, Kong, and F&F.

Pacing matters a lot in heavily themed attractions, and its been a weak point for Uni for about a decade now, perhaps starting with The Simpsons Ride.
Valid points but to me it’s just a fun ride, not everything needs to be dissected like you just did above. Not sure how anyone would think it’s not an above par attraction and also has one of the most detailed queues in Orlando as well. Forbidden is the bar for that, but too me the attraction does very little for me. To each their own but you are also talking with someone how is prone to motion sickness, so The simpsons is useless to me haha
 

Bairstow

Well-Known Member
At this point I think there should be a stickied post on "why a lot of people don't think Gringotts is a great attraction."

- Half the ride is spent with you at a standstill while characters on screen bark exposition at you. They appear to be on a more exciting adventure than you.
- Rather than being an exhilarating, whimsical romp on the Gringotts cart systems you already know and are expecting, you are ushered from scene to scene. The fact that you're on a crazy cart system plays secondary to watching plot unfold.
- The ride's one big wow factor happens at the very beginning and the rest of the ride does not live up to it.
- Very anti-climactic ending. After escaping from Voldemort and Bellatrix, if the attraction had proper pacing, this is where you would and should launch into a roller coaster segment along the lines of the length of Mummy from launch to false ending. Instead, you merely spin around a curve and - bam - you're done, thanks for coming.

I would say that with Transformers, Uni kicked off this odd style choice of devoting significant ride time to having riders merely watch action unfold, as there are several moments where you are only watching two robots fight each other. However, I think Transformers is the perfect IP for Uni's formula of bombastic chaos. Uni took this further with Gringotts, Kong, and F&F.

Pacing matters a lot in heavily themed attractions, and its been a weak point for Uni for about a decade now, perhaps starting with The Simpsons Ride.

I would add to this that Gringotts' flaws are accentuated by the fact that this attraction was the first big Potter ride to follow Forbidden Journey. That's a hard act to follow, but Gringotts definitely did not improve upon Universal's debut Potter E-ticket.
 

Tom Morrow

Well-Known Member
Original Poster
Valid points but to me it’s just a fun ride, not everything needs to be dissected like you just did above. Not sure how anyone would think it’s not an above par attraction and also has one of the most detailed queues in Orlando as well. Forbidden is the bar for that, but too me the attraction does very little for me. To each their own but you are also talking with someone how is prone to motion sickness, so The simpsons is useless to me haha
I mean, I can respect that people enjoy it, I too still do enjoy it, but it took a few rides to appreciate, unlike Forbidden Journey, which was jaw dropping.
 

JoeCamel

Well-Known Member
I mean, I can respect that people enjoy it, I too still do enjoy it, but it took a few rides to appreciate, unlike Forbidden Journey, which was jaw dropping.
If all of them are "jaw dropping" then you only have lines. While EFG is far from filler it provides an alternative to FJ and serves as a thematic anchor for the most immersive theme park land built to date.
Is it run down? I think not but that is the basis of the thread you started.
 

Tom Morrow

Well-Known Member
Original Poster
If all of them are "jaw dropping" then you only have lines. While EFG is far from filler it provides an alternative to FJ and serves as a thematic anchor for the most immersive theme park land built to date.
Is it run down? I think not but that is the basis of the thread you started.
No I don’t think EFG or Diagon Alley are rundown at all. It seems that most of their attention goes to WWoHP. Understandably to a degree.
 

OG Runner

Well-Known Member
There are plenty of Disney rides where you watch the action unfold too... most of the dark rides (Pirates, Pooh, Pan, Splash Mountain, etc). There are also rides at Universal that involve you (Mummy, Forbidden, etc). So both parks have a set of each.

And if every Disney ride was like that, how does that make the Universal ride better? Any time I see this argument I will point it out.
Saying another park does something wrong, does not make what you are doing right.
 

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